Dungeon Crawl Stone Soup version 0.29-a0-359-g541a27f54d (webtiles) character file. Game seed: 13417266581822035811 51 domi the Conjurer (level 3, -5/24 HPs) Began as a Demonspawn Hedge Wizard on Apr 27, 2022. Slain by an orc priest ... wielding a +0 mace (6 damage) ... on level 2 of the Dungeon. The game lasted 00:03:40 (1465 turns). domi the Conjurer (Demonspawn Hedge Wizard) Turns: 1465, Time: 00:03:41 Health: -5/24 AC: 2 Str: 10 (12) XL: 3 Next: 58% Magic: 7/7 EV: 12 Int: 14 (15) God: Gold: 95 SH: 4 Dex: 11 (12) Spells: 0/8 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg + . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ i - amulet of magic regeneration HPRegen 0.08/turn f - ring of positive energy {rN+} MPRegen 0.60/turn (no ring) @: hasted, very quick A: large bone plates 1, magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 95 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles g - 4 poisoned darts q - a throwing net {=f, !d=f} Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery f - a ring of positive energy (left hand) {rN+} (You found it on level 1 of the Dungeon) i - an amulet of magic regeneration (around neck) (You found it on level 1 of the Dungeon) Scrolls e - a scroll of fog {unknown} j - 3 scrolls of teleportation {unknown} k - 4 scrolls of identify {unknown} l - a scroll of enchant armour {unknown} m - a scroll of noise {unknown} o - a scroll of magic mapping {unknown} p - a scroll of enchant weapon {unknown} r - a scroll of brand weapon {unknown} Potions d - a potion of magic n - a potion of degeneration {!q} s - a potion of ambrosia {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.0 Spellcasting + Level 3.5 Conjurations - Level 1.0 Summonings - Level 0.8 Translocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level b - Blink Tloc 8% N/A 22% 2 c - Mephitic Cloud Conj/Pois/Air 5% N/A 36% 3 x - Call Imp Summ 4% N/A 22% 2 z - Magic Dart Conj 48% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 22% 1 Conjure Flame Conj/Fire 7% 6-21 30% 3 Manifold Assault Tloc 4% N/A 99% 5 Storm Form Tmut/Air 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in large bone plates. (SH +4) You regenerate magic rapidly. Message History The magic dart hits the endoplasm. Aim: an endoplasm (moderately wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! You now have 5/7 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your magical contamination has completely faded away. You see here a +0 club. MP restored: 7 Things that are here: a +0 club; a +0 leather armour; a +0 club You now have 89 gold pieces (gained 13). Items here: ))) [. Things that are here: a +0 club; a +0 leather armour; a +0 club You see here a +0 club. Things that are here: a +0 dagger; 6 gold pieces; a sapphire potion An orc priest is nearby! Aim: an orc priest, wielding a +0 mace and wearing a +0 scale mail (wandering, hasn't noticed you, 100% to hit) The magic dart hits the orc priest but does no damage. The orc priest shouts! You now have 6/7 mp. Aim: an orc priest, wielding a +0 mace and wearing a +0 scale mail (100% to hit) The magic dart hits the orc priest but does no damage. The spell is extremely dangerous to miscast (36% risk of failure)! Continue anyway? The ball explodes into a vile cloud! The stinking cloud engulfs the orc priest but does no damage. You now have 3/7 mp. Aim: an orc priest, wielding a +0 mace and wearing a +0 scale mail (noxious fumes, 100% to hit) The magic dart hits the orc priest but does no damage. The orc priest is engulfed in noxious fumes. The orc priest appears confused. Aim: an orc priest, wielding a +0 mace and wearing a +0 scale mail (noxious fumes, confused, 100% to hit) The magic dart hits the orc priest but does no damage. The orc priest is engulfed in noxious fumes. The orc priest appears confused. Aim: an orc priest, wielding a +0 mace and wearing a +0 scale mail (confused, 100% to hit) The magic dart hits the orc priest. You now have 2/7 mp. Aim: an orc priest, wielding a +0 mace and wearing a +0 scale mail (lightly wounded, confused, 100% to hit) The magic dart hits the orc priest but does no damage. Aim: an orc priest, wielding a +0 mace and wearing a +0 scale mail (lightly wounded, confused, 100% to hit) The magic dart hits the orc priest but does no damage. You now have 1/7 mp. Aim: an orc priest, wielding a +0 mace and wearing a +0 scale mail (lightly wounded, confused, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your magical contamination has completely faded away. You regained 4 mp, and now have 5/7 mp. You now have 95 gold pieces (gained 6). s - a sapphire potion You see here a +0 dagger. MP restored: 7 The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You take 12 damage, and have 12/24 hp. MASSIVE DAMAGE!! The spell is extremely dangerous to miscast (36% risk of failure)! Continue anyway? Aim: an orc priest, wielding a +0 mace and wearing a +0 scale mail (chance to affect: 86%) The ball explodes into a vile cloud! The stinking cloud engulfs the orc priest but does no damage. The orc priest is engulfed in noxious fumes. The orc priest appears confused. You now have 5/7 mp. Aim: an orc priest, wielding a +0 mace and wearing a +0 scale mail (noxious fumes, confused, 100% to hit) Okay, then. You catch the helpless orc priest completely off-guard! You hit the orc priest. The orc priest is engulfed in noxious fumes. The orc priest appears confused. The orc priest hits you with a +0 mace. You take 4 damage, and have 8/24 hp. You hit the orc priest but do no damage. The orc priest is engulfed in noxious fumes. The orc priest appears confused. The orc priest hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 6/24 hp. You hit the orc priest. The orc priest is engulfed in noxious fumes. The orc priest appears confused. The orc priest hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 3/24 hp. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The orc priest hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 1/24 hp. MP restored: 7 It was a potion of haste. You feel yourself speed up. The orc priest hits you with a +0 mace. You die... #.#######.# #.# #.. ########.# #.# #........# #.. #.#####..# #.. #.# #..# #.# ##.# #..#######.# ##..# ##..........# ##.#@####...###...... #.###o.°.....##.>.... ##.#.####.........).. ##..# ##.####..#... #..# #.# #..#.## #..# #.# #..#.# #..# #.# #..#.# #..# #.. .....# #..# ## ##....# You could see an orc priest (confused). Vanquished Creatures A worm (D:1) 2 dart slugs (D:2) 2 orcs (D:2) 2 bats (D:2) 6 endoplasms 3 giant cockroaches 2 goblins A hobgoblin (D:1) 8 kobolds A ball python (D:1) 2 frilled lizards 5 rats 35 creatures vanquished. Vanquished Creatures (collateral kills) 2 orcs (D:2) A hobgoblin (D:2) 3 creatures vanquished. Grand Total: 38 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domi the Demonspawn Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 238 | D:1 | Reached skill level 2 in Conjurations 415 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 415 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/6 425 | D:1 | Learned a level 2 spell: Call Imp 428 | D:1 | Learned a level 2 spell: Blink 858 | D:2 | Reached skill level 3 in Conjurations 871 | D:2 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [demonic ancestry] 871 | D:2 | Reached XP level 3. HP: 19/24 MP: 7/7 875 | D:2 | Learned a level 3 spell: Mephitic Cloud 935 | D:1 | HP: 5/24 [frozen (3)] 1462 | D:2 | HP: 6/24 [orc priest/+0 mace (2)] 1464 | D:2 | HP: 1/24 [orc priest/+0 mace (2)] 1465 | D:2 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_rooms D:2: layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 3 | 3.5 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 3.0 Summonings | | 1.0 Translocations | | 0.8 Action || total -------------------------++------- Melee: Dagger || 26 Cast: Magic Dart || 98 Call Imp || 3 Mephitic Cloud || 4 Blink || 1 Use: Potion || 2 Stab: Confused || 1 Armor: Robe || 5 Dodge: Dodged || 23 Block: Other || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1466 | 1437 | 29 | 612 | 537 | 2 | 733.0 | Dungeon | 1466 | 1437 | 29 | 612 | 537 | 2 | 733.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1183 daAuts D:2: 282 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 37.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 37.0 +-------+-------+-------+-------+-------+----------------------