Dungeon Crawl Stone Soup version 0.29-a0-364-g921d912d32 (webtiles) character file. Game seed: 9846948337124913294 128 domi the Conjurer (level 4, -6/30 HPs) Began as a Demonspawn Hedge Wizard on Apr 30, 2022. Killed by nerve-wracking pain ... invoked by Grinder (11 damage) ... on level 3 of the Dungeon. The game lasted 00:06:42 (2806 turns). domi the Conjurer (Demonspawn Hedge Wizard) Turns: 2806, Time: 00:06:42 Health: -6/30 AC: 9 Str: 11 XL: 4 Next: 87% Magic: 2/8 EV: 12 Int: 15 (17) God: Gold: 143 SH: 0 Dex: 12 Spells: 1/9 levels left rFire . . . SeeInvis . k - +2 dagger (venom) rCold . . . Faith . n - orb {*channel} rNeg . . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... m - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.11/turn (no ring) @: brilliant, sanguine armoured, on blink cooldown, flying, hasted, very quick A: horns 1, powered by death 1, sanguine armour 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 143 gold pieces. Inventory: Hand Weapons a - a +0 dagger k - a +2 dagger of venom (weapon) (You found it on level 1 of the Dungeon) Armour b - a +0 robe (worn) c - a +0 hat (worn) m - a +0 pair of boots (worn) (You found it on level 2 of the Dungeon) n - an orb of energy (worn) (You took it off a goblin on level 2 of the Dungeon) Magical Staves v - a staff of fire {rF+} (You found it on level 3 of the Dungeon) Scrolls e - 3 scrolls of identify {unknown} f - 3 scrolls of magic mapping {unknown} g - a scroll of enchant armour {unknown} h - 2 scrolls of immolation {unknown} j - a scroll of vulnerability {unknown} o - a scroll of fear {unknown} p - a scroll of blinking {unknown} q - a scroll of teleportation {unknown} r - a scroll of silence {unknown} t - a scroll of brand weapon {unknown} u - a scroll of amnesia {unknown} Potions d - a potion of magic i - a potion of haste {@q3} l - a potion of flight Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.0 Spellcasting + Level 4.0 Conjurations + Level 1.8 Summonings - Level 0.8 Translocations + Level 1.5 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Blink Tloc 14% N/A 22% 2 c - Mephitic Cloud Conj/Pois/Air 9% N/A 34% 3 x - Call Imp Summ 11% N/A 14% 2 z - Magic Dart Conj 84% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 12% N/A 21% 1 Conjure Flame Conj/Fire 12% 6-21 26% 3 Scorch Fire 6% 2d5 30% 2 Gell's Gravitas Tloc 7% N/A 38% 3 Teleport Other Tloc 7% N/A 38% 3 Ignite Poison Fire/Tmut/Pois 3% N/A 52% 3 Flame Wave Conj/Fire 12% 2d6 65% 4 Animate Dead Necr 1% N/A 89% 4 Freezing Cloud Conj/Ice/Air 4% 6-21 97% 5 Dispersal Tloc 3% N/A 100% 6 Summon Cactus Giant Summ 5% N/A 100% 6 Haunt Necr/Summ 3% N/A 100% 7 Infestation Necr 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Elyvilon Hepliaklqana Makhleb Ru Sif Muna Annotations: D:2 Terence D:3 Grinder Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You regenerate a little health from kills. When seriously injured, your blood forms armour. (AC +6) Message History You now have 6/8 mp. The gnoll closely misses you. You barely miss the gnoll. The gnoll hits you with a +0 halberd! Your blood congeals into armour. You take 11 damage, and have 11/30 hp. MASSIVE DAMAGE!! You hit the gnoll. The gnoll is poisoned. The gnoll closely misses you. The gnoll closely misses you. Found a white marble altar of Elyvilon. You kill the gnoll! Your Conjurations skill increases to level 4! There is an open door here. You start resting. Your blood armour dries and flakes away. You regained 9 hp, and now have 21/30 hp. MP restored: 8 Okay, then. Things that are here: a +0 halberd; a gnoll corpse; Health restored: 30 Things that are here: a +0 dagger; a goblin corpse There is an open door here. There is an open door here. Things that are here: a +0 halberd; a gnoll corpse A gnoll is nearby! A gnoll is nearby! A gnoll is nearby! Aim: a gnoll, wielding a +0 halberd (wandering, hasn't noticed you, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll shouts! You now have 7/8 mp. Aim: a gnoll, wielding a +0 halberd (100% to hit) The magic dart hits the gnoll. You now have 6/8 mp. Aim: a gnoll, wielding a +0 halberd (moderately wounded, 100% to hit) The magic dart hits the gnoll. You feel uncomfortable. You feel dopey. You now have 5/8 mp. Aim: a gnoll, wielding a +0 halberd (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll closely misses you. You now have 4/8 mp. The gnoll closely misses you. You hit the gnoll. You kill the gnoll! There is a stone staircase leading up here. Grinder comes into view. MP restored: 8 Aim: Grinder (100% to hit) The magic dart hits Grinder but does no damage. You now have 7/8 mp. You barely miss Grinder. Grinder hits you. You writhe in agony. You take 6 damage, and have 24/30 hp. You barely miss Grinder. Grinder hits you. You writhe in agony. Your blood congeals into armour. You take 7 damage, and have 17/30 hp. MASSIVE DAMAGE!! A beastly little devil appears in a puff of flame. Grinder gestures at you. Pain shoots through your body! You take 3 damage, and have 14/30 hp. You now have 5/8 mp. Your crimson imp hits Grinder. You hit Grinder. Grinder hits you. * * * LOW HITPOINT WARNING * * * Your crimson imp hits Grinder. You take 6 damage, and have 8/30 hp. You blink. Your crimson imp hits Grinder but does no damage. You now have 3/8 mp. You aren't carrying any items that you can evoke. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. You aren't carrying any items that you can evoke. It was a potion of haste. You feel yourself speed up. Grinder gestures at you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * Your crimson imp hits Grinder. You take 1 damage, and have 7/30 hp. It was a potion of flight. You feel very buoyant. You fly up into the air. Grinder barely misses you. It was a potion of brilliance. You feel clever all of a sudden. Your crimson imp blinks! You aren't carrying any items that you can evoke. Okay, then. Unknown command. Aim: Grinder (moderately wounded, ally target, 100% to hit) You feel a surge of power! The magic dart hits Grinder but does no damage. Grinder hits you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 5/30 hp. You now have 3/8 mp. Aim: Grinder (moderately wounded, ally target, 100% to hit) You feel a surge of power! The magic dart hits Grinder. Grinder gestures at you. Pain shoots through your body! You die... ..###.## #.##..##.###..#### .#.##.# #........# #..# ..###.# #####.#..###.## ..###.# # #.....## P..##.###### #..#.## ###.......... #5.#.# ##.#..#######.##..# # #..#............5.# .#.##.......>...@.# ...##########.......# .### ######### ## You could see Grinder (ally target) and a friendly crimson imp (summoned). Vanquished Creatures 2 adders (D:2) 4 gnolls (D:3) An ufetubus (D:3) 4 dart slugs (D:1) 6 endoplasms 3 giant cockroaches (D:1) 8 goblins 2 hobgoblins 6 jackals 7 ball pythons 2 bats 4 frilled lizards 4 kobolds 3 rats 56 creatures vanquished. Vanquished Creatures (others) 9 plants (D:3) 9 creatures vanquished. Grand Total: 65 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domi the Demonspawn Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 174 | D:1 | Reached skill level 2 in Conjurations 174 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 174 | D:1 | Reached XP level 2. HP: 8/19 MP: 1/6 907 | D:1 | Reached skill level 3 in Conjurations 909 | D:1 | Gained mutation: When seriously injured, your blood forms | armour. (AC +6) [demonic ancestry] 909 | D:1 | Reached XP level 3. HP: 24/24 MP: 7/7 917 | D:1 | Learned a level 2 spell: Call Imp 920 | D:1 | Learned a level 2 spell: Blink 924 | D:1 | Learned a level 3 spell: Mephitic Cloud 1089 | D:2 | Found a faded altar of an unknown god. 1693 | D:2 | Noticed Terence 1752 | D:2 | Found a burning altar of Makhleb. 1840 | D:3 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 1840 | D:3 | Reached XP level 4. HP: 30/30 MP: 0/8 1931 | D:3 | Found a hazy altar of Hepliaklqana. 2002 | D:3 | Found a shimmering blue altar of Sif Muna. 2109 | D:3 | Found a sacrificial altar of Ru. 2119 | D:3 | Reached skill level 1 in Evocations 2547 | D:3 | Reached skill level 4 in Conjurations 2794 | D:3 | Noticed Grinder 2802 | D:3 | HP: 7/30 [Grinder/nerve-wracking pain (2)] 2806 | D:3 | Killed from afar by Grinder Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_basic D:2: layout_rooms, basic_altar, nicolae_ecumenical_pavilion, uniq_terence D:3: layout_loops_ring, nicolae_hepliaklqana_hazy_memory, old_standard_altar, mainiacjoe_overflow_divided_tiny, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 2 3 4 | 4.0 Evocations | 1 | 1.5 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 3.0 Summonings | | 1.8 Translocations | | 0.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 45 | 16 || 61 Punch | 1 | || 1 Headbutt | | 3 || 3 Cast: Magic Dart | 87 | 31 || 118 Blink | | 1 || 1 Call Imp | | 1 || 1 Use: Potion | | 3 || 3 Armor: Robe | 15 | 3 || 18 Dodge: Dodged | 42 | 11 || 53 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2806 | 2762 | 44 | 566 | 1812 | 3 | 935.3 | Dungeon | 2806 | 2762 | 44 | 566 | 1812 | 3 | 935.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1104 daAuts D:3: 869 daAuts D:2: 832 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 61.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 61.3 +-------+-------+-------+-------+-------+----------------------