Dungeon Crawl Stone Soup version 0.29-a0-380-gf50f0a9fbc (webtiles) character file. Game seed: 9632499251028815048 230 domi the Conjurer (level 5, 0/33 (35) HPs) Began as a Demonspawn Hedge Wizard on May 5, 2022. Slain by a wight ... wielding a +5 war axe (1 damage) ... on level 3 of the Dungeon. The game lasted 00:05:22 (5016 turns). domi the Conjurer (Demonspawn Hedge Wizard) Turns: 5016, Time: 00:05:23 HP: 0/33 (35) AC: 7 Str: 11 XL: 5 Next: 72% MP: 3/9 EV: 12 Int: 17 God: Gold: 236 SH: 4 Dex: 12 Spells: 2/10 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . s - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.11/turn (no ring) @: very slightly contaminated, drained A: icemail 1, powered by death 1, condensation shield a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 236 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat s - a +0 helmet (worn) (You found it on level 2 of the Dungeon) Jewellery g - a ring of willpower (You found it on level 1 of the Dungeon) o - a ring of flight {+Fly, !d} (You found it on level 2 of the Dungeon) Scrolls f - 3 scrolls of enchant weapon {unknown} h - a scroll of acquirement {unknown} i - a scroll of fog {unknown} j - 2 scrolls of teleportation {unknown} l - a scroll of silence {unknown} n - 2 scrolls of identify {unknown} r - a scroll of amnesia {unknown} t - a scroll of immolation {unknown} u - a scroll of magic mapping {unknown} v - a scroll of poison {unknown} w - a scroll of vulnerability {unknown} x - a scroll of blinking {unknown} Potions d - a potion of magic e - a potion of mutation {unknown} k - a potion of might {unknown} m - 3 potions of heal wounds {unknown} p - a potion of berserk rage {unknown} q - 2 potions of lignification {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.0 Spellcasting - Level 5.0 Conjurations + Level 2.9 Summonings - Level 0.8 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Blink Tloc 10% N/A 19% 2 c - Mephitic Cloud Conj/Pois/Air 8% N/A 26% 3 x - Call Imp Summ 12% N/A 8% 2 z - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 17% 1 Ensorcelled Hibernation Hex/Ice 4% N/A 26% 2 Passwall Tmut/Erth 1% N/A 26% 2 Conjure Flame Conj/Fire 11% 6-21 19% 3 Swiftness Air 2% N/A 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations A meltable icy envelope protects you from harm. (AC +4) You regenerate a little health from kills. A meltable shield of frost defends you. (SH +4) Message History The iguana hisses angrily. You now have 0/9 mp. You don't have enough magic to cast this spell. Unknown command. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. MP restored: 9 There is an open door here. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up, spattered with blood here. A wight comes into view. It is wielding a +4 halberd. A beastly little devil appears in a puff of flame. You now have 7/9 mp. Aim: a wight, wielding a +4 halberd and wearing a +0 robe (ally target, 100% to hit) The magic dart hits the wight but does no damage. The wight closely misses you. Your crimson imp hits the wight but does no damage. You now have 6/9 mp. Aim: a wight, wielding a +4 halberd and wearing a +0 robe (ally target, 100% to hit) The magic dart hits the wight but does no damage. You block the wight's attack. Your crimson imp hits the wight. You now have 5/9 mp. Aim: a wight, wielding a +4 halberd and wearing a +0 robe (lightly damaged, ally target, 100% to hit) The magic dart hits the wight. The wight completely misses you. Your crimson imp hits the wight but does no damage. You now have 4/9 mp. Aim: a wight, wielding a +4 halberd and wearing a +0 robe (moderately damaged, ally target, 100% to hit) The magic dart hits the wight. The wight hits you from afar with a +4 halberd. Your crimson imp hits the wight. You take 5 damage, and have 30/35 hp. You now have 3/9 mp. Aim: a wight, wielding a +4 halberd and wearing a +0 robe (heavily damaged, ally target, 100% to hit) The magic dart hits the wight but does no damage. The wight barely misses you. Your crimson imp hits the wight but does no damage. You now have 2/9 mp. Aim: a wight, wielding a +4 halberd and wearing a +0 robe (heavily damaged, ally target, 100% to hit) The magic dart hits the wight. The wight completely misses you. Your crimson imp hits the wight but does no damage. You now have 1/9 mp. Aim: a wight, wielding a +4 halberd and wearing a +0 robe (severely damaged, not watching you, ally target, 100% to hit) The magic dart hits the wight but does no damage. The wight hits you from afar with a +4 halberd!! Ouch! That really hurt! Your crimson imp barely misses the wight. You take 19 damage, and have 12/35 hp. MASSIVE DAMAGE!! You now have 0/9 mp. Your crimson imp hits the wight but does no damage. The wight barely misses your crimson imp. Your crimson imp blinks! The wight hits your crimson imp from afar with a +4 halberd! There is a stone staircase leading up, spattered with blood here. The wight barely misses your crimson imp. Your crimson imp hits the wight but does no damage. You climb upwards. There is a stone staircase leading down here. You start resting. Health restored: 35; MP restored: 9 There is an open door here. Things that are here: 3 poisoned darts; a +0 short sword You see here 22 stones. There is a stone staircase leading down here. You climb downwards. The wight hits you but does no damage. There is a stone staircase leading up here. The wight barely misses you. You climb upwards. There is a stone staircase leading down here. You see here 22 stones. A beastly little devil appears in a puff of frigid air. The wight hits you with a +5 war axe! You take 15 damage, and have 20/35 hp. MASSIVE DAMAGE!! You now have 7/9 mp. You swap places. The wight hits your white imp with a +5 war axe! Your white imp hits the wight but does no damage. The wight hits your white imp with a +5 war axe! Your white imp dies! Your white imp disappears in a puff of smoke! You miscast Call Imp. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 5/9 mp. A beastly little devil appears in a puff of flame. You now have 3/9 mp. The wight attacks as you move away! The wight hits you with a +5 war axe! Your crimson imp barely misses the wight. Things that are here: 3 poisoned darts; a +0 short sword You take 7 damage, and have 14/35 hp. The wight attacks as you move away! The wight hits you with a +5 war axe! * * * LOW HITPOINT WARNING * * * You feel drained. You die... #.# #.#.##..#.#..### #.# #.#.##..#....... #.# #.#.##..###..### #.# #.#.##..# #..## ####.### #.......###...## #....>.# ###.##......<..# # #..#.#.# ##..#####....... ####....#.########...####........ +..........(...z@.......'........ ####....#.######5......##........ ##........# #.##..#.###....... #.####<### #.###.#.# ##.....# #.# #.# #.###.#.# ##>..## #.####.# #.##..#.# ##'## #.##...# #.##.##.######.## #......# #...............# ####.### ####.##.######..## You could see a wight (ally target) and a friendly crimson imp (summoned). Vanquished Creatures A wight (D:4) A jelly (D:4) 3 gnolls (D:2) 3 adders A dart slug (D:1) 5 orcs 3 endoplasms 5 goblins 5 hobgoblins 8 kobolds 6 ball pythons 6 bats 2 frilled lizards 3 rats 52 creatures vanquished. Vanquished Creatures (collateral kills) An iguana (D:4) A gnoll (D:2) 2 creatures vanquished. Grand Total: 54 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domi the Demonspawn Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 410 | D:1 | Reached skill level 2 in Conjurations 435 | D:1 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 435 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/6 569 | D:1 | Found a faded altar of an unknown god. 1045 | D:2 | Reached skill level 3 in Conjurations 1045 | D:2 | Reached XP level 3. HP: 14/24 MP: 0/7 1962 | D:2 | Learned a level 2 spell: Call Imp 1965 | D:2 | Learned a level 2 spell: Blink 1969 | D:2 | Learned a level 3 spell: Mephitic Cloud 2397 | D:2 | Reached skill level 4 in Conjurations 2397 | D:2 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 2397 | D:2 | Reached XP level 4. HP: 30/30 MP: 1/8 4130 | D:4 | Gained mutation: A meltable icy envelope protects you from | harm. (AC +4) [demonic ancestry] 4130 | D:4 | Reached XP level 5. HP: 23/35 MP: 1/9 4240 | D:4 | Reached skill level 5 in Conjurations 4458 | D:4 | Reached skill level 2 in Summonings 5016 | D:3 | HP: 1/35 [wight/+5 war axe (13)] 5016 | D:3 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_rooms, serial_rivers, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_d, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_d, hellmonk_ecumenical_altar_prayer_group, minmay_hexomino_u4 D:2: layout_loops_ring D:3: layout_loops_corners, bh_walls_and_bars D:4: layout_rooms Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 2 3 4 5 | 5.0 Summonings | 2 | 2.9 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 3.0 Translocations | | 0.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 14 | 2 || 16 Cast: Magic Dart | 67 | 92 || 159 Call Imp | 1 | 5 || 6 Armor: Robe | 2 | 3 || 5 Dodge: Dodged | 17 | 13 || 30 Block: Other | 1 | 1 || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5084 | 4711 | 373 | 704 | 3445 | 4 | 1271.0 | Dungeon | 5084 | 4711 | 373 | 704 | 3445 | 4 | 1271.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1887 daAuts D:2: 1706 daAuts D:1: 1120 daAuts D:4: 369 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 82.2 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 82.2 +-------+-------+-------+-------+-------+----------------------