Dungeon Crawl Stone Soup version 0.29-a0-397-g846e4a0bbc (webtiles) character file. Game seed: 2571887560301234714 67 domi the Conjurer (level 3, -5/24 HPs) Began as a Demonspawn Hedge Wizard on May 11, 2022. Killed from afar by a white imp (7 damage) ... with a puff of frost ... on level 4 of the Dungeon. The game lasted 00:04:21 (3767 turns). domi the Conjurer (Demonspawn Hedge Wizard) Turns: 3767, Time: 00:04:22 Health: -5/24 AC: 2 Str: 10 XL: 3 Next: 98% Magic: 0/7 EV: 12 Int: 17 God: Gold: 140 SH: 0 Dex: 12 Spells: 7/8 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: powered by death 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 140 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) m - the +4 dagger "Morg" {pain, Will+ Int+5} (You found it on level 2 of the Dungeon) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+5). Will: It increases your willpower. Armour b - a +0 robe (worn) c - a +0 hat (worn) Magical Staves o - a staff of air {rElec} (You found it on level 2 of the Dungeon) Jewellery f - a +4 ring of protection (You found it on level 1 of the Dungeon) Scrolls j - 4 scrolls of identify {@r1} Potions d - 2 potions of magic g - 2 potions of curing {unknown} h - a potion of flight k - 3 potions of degeneration {unknown} l - a potion of might {unknown} n - a potion of lignification {unknown} p - a potion of invisibility {unknown} q - a potion of mutation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.0 Spellcasting + Level 3.9 Conjurations - Level 1.0 Summonings - Level 0.8 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Magic Dart Conj 60% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 10% N/A 12% 1 Summon Small Mammal Summ 20% N/A 12% 1 Static Discharge Conj/Air 9% N/A 12% 2 Animate Skeleton Necr 4% N/A 17% 1 Sandblast Erth 4% 2d4 17% 1 Slow Hex 8% N/A 17% 1 Call Imp Summ 5% N/A 17% 2 Blink Tloc 10% N/A 19% 2 Conjure Flame Conj/Fire 9% 6-21 24% 3 Stone Arrow Conj/Erth 18% 3d8 24% 3 Passwall Tmut/Erth 1% N/A 26% 2 Mephitic Cloud Conj/Pois/Air 7% N/A 30% 3 Sticky Flame Conj/Fire 9% 2d3 61% 4 Dispel Undead Necr 2% 3d7 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Elyvilon Uskayaw Shops: D:3 *! Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. Message History It was a scroll of immolation. You start resting. MP restored: 7 Found an escape hatch in the ceiling. There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. (D) Dungeon Where to? (Enter - D:4, ? - help) You feel your willpower return. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is an escape hatch in the ceiling here. j - 4 scrolls of identify {@r1} (gained 1) An endoplasm comes into view. Aim: an endoplasm (asleep, 100% to hit) The magic dart hits the endoplasm. The endoplasm quivers. You now have 6/7 mp. Aim: an endoplasm (moderately wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! You now have 5/7 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A quokka comes into view. MP restored: 7 A quokka is nearby! A quokka is nearby! Aim: a quokka (asleep, 100% to hit) The magic dart hits the quokka. You hear a shout! A white imp comes into view. You hear a shout! You now have 6/7 mp. Aim: a quokka (moderately wounded, 100% to hit) The magic dart hits the quokka. You now have 5/7 mp. Aim: a quokka (heavily wounded, 100% to hit) The magic dart hits the quokka. You kill the quokka! You now have 4/7 mp. Aim: a white imp (100% to hit) The magic dart hits the white imp. You now have 3/7 mp. Aim: a white imp (lightly wounded, 100% to hit) The magic dart hits the white imp but does no damage. The white imp gestures at you. The puff of frost misses you. You now have 2/7 mp. Aim: a white imp (lightly wounded, 100% to hit) The magic dart hits the white imp. You now have 1/7 mp. A white imp is nearby! A white imp is nearby! A white imp is nearby! A white imp is nearby! Aim: a white imp (heavily wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 0/7 mp. Your magical contamination has completely faded away. A white imp is nearby! Aim: a white imp (heavily wounded, 100% to hit) The magic dart hits the white imp but does no damage. You now have 0/7 mp. The white imp misses you. You closely miss the white imp. The white imp barely misses you. You closely miss the white imp. The white imp barely misses you. You barely miss the white imp. The white imp hits you. The white imp freezes you. You take 8 damage, and have 16/24 hp. MASSIVE DAMAGE!! You hit the white imp but do no damage. The white imp gestures at you. The puff of frost hits you. You take 6 damage, and have 10/24 hp. MASSIVE DAMAGE!! You hit the white imp. The white imp closely misses you. Aim: a white imp (almost dead, 100% to hit) The magic dart hits the white imp but does no damage. The white imp closely misses you. You now have 0/7 mp. You hit the white imp but do no damage. The white imp hits you. The white imp freezes you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 6/24 hp. You closely miss the white imp. The white imp closely misses you. You completely miss the white imp. The white imp hits you. * * * LOW HITPOINT WARNING * * * The white imp freezes you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 2/24 hp. You closely miss the white imp. The white imp closely misses you. You barely miss the white imp. The white imp gestures at you. The puff of frost hits you! You die... ... ##.# ####### .#.# ....... <#.### ....... .....# ....... ...#.################....... ......<............5........ #####.####......5####....... #..# #......@# ....†.. ##.# #.......# #####.. .# #######.# . .# #.# .. #.# #) #.# #.# #.# #.# You could see a white imp. Vanquished Creatures 2 adders An orc (D:3) 4 ball pythons 5 endoplasms 3 giant cockroaches 2 goblins (D:3) 2 hobgoblins (D:2) 9 kobolds 5 quokkas 5 bats 2 frilled lizards (D:3) 4 rats 44 creatures vanquished. Vanquished Creatures (others) 8 plants 8 creatures vanquished. Grand Total: 52 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domi the Demonspawn Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 415 | D:1 | Reached skill level 2 in Conjurations 631 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 631 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/6 1031 | D:1 | Found a faded altar of an unknown god. 1241 | D:2 | Found the +4 dagger "Morg" {pain, Will+ Int+5} 2133 | D:2 | Reached skill level 3 in Conjurations 2133 | D:2 | Reached XP level 3. HP: 24/24 MP: 0/7 2949 | D:3 | Found Humag's Distillery. 3294 | D:3 | Found Hacor's Assorted Antiques. 3326 | D:3 | Found a hide-covered altar of Uskayaw. 3763 | D:4 | HP: 6/24 [white imp (2)] 3765 | D:4 | HP: 2/24 [white imp (2)] 3767 | D:4 | Killed from afar by a white imp Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_b, layout_loops_ring, basic_ecumenical_altar, chequers_garden D:2: layout_loops_cross, minmay_goblin_kobold_house D:3: layout_basic, gammafunk_temple_overflow_wave, serial_shops, nicolae_shop_overgrown_old_shop, shop D:4: layout_basic, minmay_temple_entry_oklob, ebering_ghost_sewer_d, minmay_fountain_box, nicolae_underground_beach, uniq_pikel, uniq_duvessa, uniq_grinder Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 3 | 3.9 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 3.0 Summonings | | 1.0 Translocations | | 0.8 Action || total -------------------------++------- Melee: Dagger || 22 Cast: Magic Dart || 143 Use: Scroll || 5 Armor: Robe || 2 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3770 | 3683 | 87 | 772 | 2456 | 4 | 942.5 | Dungeon | 3770 | 3683 | 87 | 772 | 2456 | 4 | 942.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1257 daAuts D:2: 1250 daAuts D:3: 1145 daAuts D:4: 116 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 24.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 24.0 +-------+-------+-------+-------+-------+----------------------