Dungeon Crawl Stone Soup version 0.30-a0-778-g2ef04afb54 (webtiles) character file. Game seed: 7434259247518007832 657 domi the Conjurer (level 7, -1/43 (46) HPs) Began as a Demonspawn Hedge Wizard on Feb 15, 2023. Slain by a wight ... wielding a +0 war axe (10 damage) ... on level 5 of the Dungeon. The game lasted 00:09:25 (5981 turns). domi the Conjurer (Demonspawn Hedge Wizard) Turns: 5981, Time: 00:09:26 HP: -1/43 (46) AC: 4 Str: 17 XL: 7 Next: 29% MP: 0/12 EV: 12 Int: 17 God: Gold: 161 SH: 0 Dex: 12 Spells: 4/12 levels left rFire . . . SeeInvis . q - +2 short sword (drain) rCold + . . Faith . (no shield) rNeg + . . Spirit + d - +0 robe {rN+} rPois . Reflect . c - +0 hat rElec . Harm . (cloak unavailable) rCorr . Rampage . (no gloves) Will ..... f - +0 pair of boots Stlth ++ v - amulet of guardian spirit {Spirit} HPRegen 0.27/turn p - ring of protection from cold {rC+} MPRegen 0.13/turn t - +6 ring of strength @: drained A: foul stench 1, sharp scales 1, weakness stinger 3 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 161 gold pieces. Inventory: Hand Weapons a - a +0 dagger q - a +2 short sword of draining (weapon) (You took it off a kobold on level 3 of the Dungeon) Armour b - a +0 robe c - a +0 hat (worn) d - a +0 robe of positive energy (worn) (You took it off an orc wizard on level 5 of the Dungeon) f - a +0 pair of boots (worn) (You found it on level 1 of the Dungeon) w - the +0 ring mail of Limitation {Harm Int+6 Stlth-} (You found it on level 5 of the Dungeon) Int: It affects your intelligence (+6). Harm: It increases damage dealt and taken. Stlth: It makes you less stealthy. Magical Staves g - a staff of cold {rC+} (You found it on level 1 of the Dungeon) l - a staff of earth (You found it on level 1 of the Dungeon) Jewellery p - a ring of protection from cold (left hand) {rC+} (You found it on level 3 of the Dungeon) t - a +6 ring of strength (right hand) (You found it on level 4 of the Dungeon) u - a ring of see invisible {sInv} (You found it on level 4 of the Dungeon) v - an amulet of guardian spirit (around neck) {Spirit} (You found it on level 5 of the Dungeon) Scrolls i - a scroll of vulnerability {unknown} j - a scroll of blinking {unknown} k - a scroll of fear {unknown} n - 2 scrolls of identify {unknown} y - a scroll of enchant weapon {unknown} Potions e - 5 potions of curing {unknown} h - a potion of heal wounds {unknown} m - a potion of ambrosia {unknown} o - a potion of lignification {unknown} r - a potion of flight {unknown} s - 2 potions of berserk rage {unknown} x - a potion of attraction {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.4 Spellcasting - Level 5.0 Conjurations - Level 5.0 Summonings - Level 1.2 Translocations + Level 1.4 Air Magic + Level 1.6 Poison Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Blink Tloc 14% N/A 16% 2 c - Mephitic Cloud Conj/Pois/Air 12% N/A 16% 3 x - Call Imp Summ 19% N/A 3% 2 z - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Cigotuvi's Dreadful Rot Necr/Pois/Air 12% N/A 16% 2 Slow Hex 8% N/A 17% 1 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Shops: D:4 = D:5 : Annotations: D:3 Ijyb D:4 3 runed translucent doors, sircluck's ghost, weakling SpBr D:5 exclusion: 2 gnolls Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. You are partially covered in razor-sharp scales. (AC +1, Slay +1) You have a sharp stinger which inflicts weakening toxins. Message History You feel more protected from negative energy. You start waiting. Done waiting. (D) Dungeon Where to? (Enter - D:5, ? - help) Okay, then. x - a golden potion; y - a scroll labelled KOUPNEF VAUN You now have 161 gold pieces (gained 11). Items here: ( )) = [[ ÷. A wight is nearby! A wight is nearby! A wight is nearby! A wight is nearby! A wight is nearby! A wight is nearby! Aim: a wight, wielding a +7 hand axe and wearing a +0 robe (wandering, hasn't noticed you, 100% to hit) The magic dart hits the wight. You now have 11/12 mp. Aim: a wight, wielding a +7 hand axe and wearing a +0 robe (lightly damaged, 100% to hit) The magic dart hits the wight but does no damage. You now have 10/12 mp. Aim: a wight, wielding a +7 hand axe and wearing a +0 robe (lightly damaged, 100% to hit) The magic dart hits the wight. You now have 9/12 mp. Aim: a wight, wielding a +7 hand axe and wearing a +0 robe (heavily damaged, 100% to hit) The magic dart hits the wight. You now have 8/12 mp. Aim: a wight, wielding a +7 hand axe and wearing a +0 robe (almost destroyed, 100% to hit) The magic dart hits the wight but does no damage. You now have 7/12 mp. Aim: a wight, wielding a +7 hand axe and wearing a +0 robe (almost destroyed, 100% to hit) The magic dart hits the wight. You destroy the wight! Your life force feels restored. You now have 6/12 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. Things that are here: a +7 hand axe; a +0 robe; Health restored: 46; MP restored: 12 There is an open door here. Things that are here: a +0 scale mail; a +0 flail A wight is nearby! A wight is nearby! A wight is nearby! A wight is nearby! Aim: a wight, wielding a +0 war axe and wearing a +0 robe (wandering, hasn't noticed you, 100% to hit) The magic dart hits the wight. You now have 11/12 mp. Aim: a wight, wielding a +0 war axe and wearing a +0 robe (lightly damaged, 100% to hit) The magic dart hits the wight but does no damage. You now have 10/12 mp. Aim: a wight, wielding a +0 war axe and wearing a +0 robe (lightly damaged, 100% to hit) The magic dart hits the wight but does no damage. You now have 9/12 mp. Aim: a wight, wielding a +0 war axe and wearing a +0 robe (lightly damaged, 100% to hit) The magic dart hits the wight. You now have 8/12 mp. Aim: a wight, wielding a +0 war axe and wearing a +0 robe (moderately damaged, 100% to hit) The magic dart hits the wight. You now have 7/12 mp. Aim: a wight, wielding a +0 war axe and wearing a +0 robe (heavily damaged, 100% to hit) The magic dart hits the wight. You now have 6/12 mp. Aim: a wight, wielding a +0 war axe and wearing a +0 robe (heavily damaged, 100% to hit) The magic dart hits the wight. The wight hits you with a +0 war axe! You take 9 damage, and have 37/46 hp. You now have 4/12 mp. Aim: a wight, wielding a +0 war axe and wearing a +0 robe (severely damaged, 100% to hit) The magic dart hits the wight. The wight hits you with a +0 war axe! You take 7 damage, and have 30/46 hp. You now have 3/12 mp. Aim: a wight, wielding a +0 war axe and wearing a +0 robe (severely damaged, 100% to hit) The magic dart hits the wight but does no damage. The wight barely misses you. You now have 2/12 mp. Aim: a wight, wielding a +0 war axe and wearing a +0 robe (severely damaged, 100% to hit) The magic dart hits the wight. The wight closely misses you. You now have 1/12 mp. Aim: a wight, wielding a +0 war axe and wearing a +0 robe (severely damaged, 100% to hit) The magic dart hits the wight. The wight hits you with a +0 war axe! You take 13 damage, and have 17/46 hp. MASSIVE DAMAGE!! You now have 0/12 mp. You closely miss the wight. The wight hits you with a +0 war axe. You partially resist. You feel drained. You take 3 damage, and have 14/45 hp. You hit the wight but do no damage. Your tail-slap misses the wight. The wight misses you. You barely miss the wight. The wight completely misses you. You hit the wight but do no damage. Your tail-slap misses the wight. The wight hits you with a +0 war axe. * * * LOW HITPOINT WARNING * * * You partially resist. You feel drained. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 9/43 hp. You closely miss the wight. Your tail-slap misses the wight. The wight hits you with a +0 war axe! You die... .# ##≈.§## ##......## ##.. .# ##'## #....#.## ##. ## #...# #.#.#### ## #.#.# ##### #.#.# #.#.## ## #.#.# #...[#.## ##. #######.#.# #.......# ##.. ........#.#########.#...... #... .......#.)[....z@...# ....# ##.. #####.###.############..... ##... ..........[>...........#... #.... #####.#.#.############..... ##..# ##...## ##. #..## ##.## #### #)# ####.#### #.......# You could see a wight. Vanquished Creatures 2 phantoms A necrophage (D:5) A scorpion (D:5) 2 wights (D:5) A jelly (D:5) 2 hounds An orc wizard (D:5) An iguana (D:4) 6 adders A shadow imp (D:5) An ufetubus (D:5) A worm (D:4) A dart slug (D:4) 8 orcs 4 endoplasms 2 giant cockroaches 9 hobgoblins 5 jackals 5 quokkas 4 ball pythons 4 bats 3 frilled lizards 8 goblins 5 kobolds 2 rats 80 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domi the Demonspawn Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 30 | D:1 | HP: 3/13 [quokka (3)] 589 | D:1 | Reached skill level 2 in Conjurations 618 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 618 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/6 1801 | D:2 | You fall into a shaft and drop 1 floor! 1821 | D:3 | Reached skill level 3 in Conjurations 1822 | D:3 | Gained mutation: You have a tail ending in a sharp stinger. | [demonic ancestry] 1822 | D:3 | Reached XP level 3. HP: 24/24 MP: 1/7 2617 | D:3 | Noticed Ijyb 2651 | D:3 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 2651 | D:3 | Reached XP level 4. HP: 23/30 MP: 2/8 2724 | D:3 | Reached skill level 4 in Conjurations 3324 | D:4 | HP: 3/30 [iguana (14)] 3353 | D:4 | HP: 5/30 [hound (5)] 3361 | D:3 | HP: 2/30 [hound (2)] 3364 | D:3 | Reached skill level 5 in Conjurations 3364 | D:3 | Gained mutation: You are partially covered in razor-sharp | scales. (AC +1, Slay +1) [demonic ancestry] 3364 | D:3 | Reached XP level 5. HP: 3/35 MP: 1/9 3577 | D:4 | Noticed a wyvern 3589 | D:4 | Found a runed translucent gate. 3589 | D:4 | Found a runed translucent gate. 3628 | D:4 | Reached skill level 2 in Summonings 3909 | D:4 | Found Waar's Jewellery Boutique. 3977 | D:4 | Found a runed translucent gate. 3987 | D:4 | Noticed sircluck's ghost (weakling SpBr) 4225 | D:5 | Entered Level 5 of the Dungeon 4267 | D:5 | Identified the +0 ring mail of Limitation {Harm Int+6 | Stlth-} 4301 | D:5 | Noticed a phantom 4581 | D:5 | Reached skill level 3 in Summonings 4623 | D:4 | Killed a phantom 4624 | D:4 | Gained mutation: You have a sharp stinger which inflicts | weakening toxins. [demonic ancestry] 4624 | D:4 | Reached XP level 6. HP: 26/41 MP: 1/10 4853 | D:5 | Reached skill level 4 in Summonings 5128 | D:5 | Found Girawk's Book Shoppe. 5143 | D:5 | Reached skill level 5 in Summonings 5143 | D:5 | Reached skill level 1 in Translocations 5146 | D:5 | Learned a level 2 spell: Call Imp 5149 | D:5 | Learned a level 2 spell: Blink 5153 | D:5 | Learned a level 3 spell: Mephitic Cloud 5288 | D:6 | Noticed an orc warrior 5303 | D:5 | Reached skill level 1 in Air Magic 5303 | D:5 | Reached skill level 1 in Poison Magic 5303 | D:5 | Reached XP level 7. HP: 17/46 MP: 2/11 5435 | D:5 | HP: 11/44 [wight/+0 war axe (2)] 5437 | D:5 | HP: 5/44 [wight/+0 war axe (6)] 5980 | D:5 | HP: 10/45 [wight/+0 war axe (5)] 5981 | D:5 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial02, layout_loops_corners, chequers_big_river, minmay_misc_feat_chi, minmay_misc_feat_nine_boxes, amcnicky_mini_pool_small D:2: layout_loops_cross, serial_shops, nicolae_shop_behind_doors, dreamdust_ecumenical_altar_hidden_monk_grotto, hangedman_decor_slide_cut D:3: layout_basic, glass_columns_a, uniq_ijyb D:4: layout_cave_pools, serial_shops, shop_fountains, gammafunk_ghost_split D:5: layout_loops_ring, kennysheep_diamond, nicolae_figureground_sparkle D:6: layout_cave_pools, chequers_temple_overflow_statue_of_worship, minmay_temple_entry_butterflies Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 2 3 5 | 5.0 Summonings | 3 5 | 5.0 Translocations | 1 | 1.2 Air Magic | 1 | 1.4 Poison Magic | 1 | 1.6 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 3.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 25 | | || 25 Punch | 1 | 2 | || 3 Short sword | 7 | 46 | 12 || 65 Tailslap | 1 | 8 | || 9 Cast: Magic Dart | 88 | 124 | 40 || 252 Call Imp | | 2 | || 2 Blink | | | 1 || 1 Use: Potion | | | 1 || 1 Armour: Robe | 6 | 14 | 2 || 22 Dodge: Dodged | 22 | 62 | 17 || 101 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5990 | 5880 | 110 | 708 | 4536 | 6 | 998.3 | Dungeon | 5990 | 5880 | 110 | 708 | 4536 | 6 | 998.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1514 daAuts D:5: 1472 daAuts D:1: 1349 daAuts D:4: 1172 daAuts D:2: 460 daAuts D:6: 21 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 156.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 156.5 +-------+-------+-------+-------+-------+----------------------