Dungeon Crawl Stone Soup version 0.30-a0-800-g7c544603b3 (webtiles) character file. Game seed: 3099292174877136036 329 domi the Conjurer (level 6, -2/41 HPs) Began as a Demonspawn Conjurer on Feb 21, 2023. Slain by a river rat (7 damage) ... in a sewer. The game lasted 00:10:42 (4929 turns). domi the Conjurer (Demonspawn Conjurer) Turns: 4929, Time: 00:10:43 Health: -2/41 AC: 2 Str: 7 XL: 6 Next: 25% Magic: 0/9 EV: 12 Int: 22 God: Gold: 236 SH: 4 Dex: 11 Spells: 3/9 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.26/turn c - ring of resist corrosion MPRegen 0.11/turn (no ring) @: no status effects A: antennae 1, condensation shield a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 236 gold pieces. Inventory: Missiles f - a throwing net {=f, !d=f} Armour a - a +0 robe (worn) Jewellery c - a ring of resist corrosion (left hand) (You found it on level 1 of the Dungeon) g - a ring of positive energy {rN+} (You found it on level 1 of the Dungeon) m - a ring of poison resistance {rPois} (You found it on level 3 of the Dungeon) Scrolls e - a scroll of identify {@r1} Potions h - 4 potions of flight j - a potion of attraction {!q} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 5.7 Conjurations + Level 2.2 Transmutations + Level 2.2 Fire Magic + Level 2.5 Poison Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level x - Searing Ray Conj 54% 2d6 1% 2 z - Magic Dart Conj 100% 1d8 1% 1 Z - Ignite Poison Fire/Tmut/Pois 12% N/A 16% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 13% 3 Apportation Tloc 4% N/A 14% 1 Vhi's Electric Charge Tloc/Air 4% N/A 38% 3 Sticky Flame Conj/Fire 19% 2d4 26% 4 Fulminant Prism Conj/Hex 7% 3d6 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 38% 4 Lightning Bolt Conj/Air 7% 1d19 75% 5 Alistair's Intoxication Tmut/Pois 8% N/A 80% 5 Freezing Cloud Conj/Ice/Air 5% 6-21 87% 5 Ignition Fire 6% 3d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: Makhleb Vehumet Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. A meltable shield of frost defends you. (SH +4) Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You open the large door. 4 river rats come into view. There are monsters nearby! There are monsters nearby! Aim: a river rat (asleep, 100% to hit) Okay, then. Okay, then. Unknown command. The river rat attacks as you move away! The river rat misses you. Aim: a river rat (77% to hit) The searing ray hits the river rat. (Press . to maintain the ray.) The river rat bites you but does no damage. Unknown command. The river rat attacks as you move away! The river rat bites you! The river rat attacks as you move away! The river rat bites you! You enter the shallow water. Moving in this stuff is going to be slow. Aim: a river rat (77% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The river rat barely misses you. The river rat bites you! The river rat misses you. You aren't carrying any items that you can evoke. Unknown command. Aim: a river rat (water, 77% to hit) Okay, then. Aim: a river rat (water, 100% to hit) The magic dart hits the river rat. You block the river rat's attack. The river rat closely misses you. Aim: a river rat (water, moderately wounded, 100% to hit) The magic dart hits the river rat but does no damage. The river rat closely misses you. The river rat misses you. Aim: a river rat (water, moderately wounded, 100% to hit) The magic dart hits the river rat! The river rat bites you! The river rat misses you. Aim: a river rat (water, almost dead, 100% to hit) The magic dart hits the river rat but does no damage. The river rat closely misses you. The river rat bites you. * * * LOW HITPOINT WARNING * * * Aim: a river rat (water, almost dead, 100% to hit) The magic dart hits the river rat. You kill the river rat! The river rat bites you. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. Aim: a river rat (heavily wounded, 100% to hit) The magic dart hits the river rat. The river rat completely misses you. You don't have enough magic to cast this spell. Unknown command. You feel better. The river rat barely misses you. Magic courses through your body. The river rat barely misses you. Aim: a river rat (almost dead, 100% to hit) The magic dart hits the river rat. You kill the river rat! You see here a river rat corpse. You enter the shallow water. Moving in this stuff is going to be slow. Aim: a river rat (asleep, 100% to hit) The searing ray hits the river rat. (Press . to maintain the ray.) The searing ray hits the river rat. The searing ray hits the river rat but does no damage. The river rat bites you but does no damage. You block the river rat's attack. The searing ray hits the river rat. You kill the river rat! You finish channelling your searing ray. The river rat closely misses you. The river rat attacks as you move away! The river rat bites you! Aim: a river rat (moderately wounded, 100% to hit) The magic dart hits the river rat but does no damage. The river rat bites you. * * * LOW HITPOINT WARNING * * * Aim: a river rat (moderately wounded, 100% to hit) The magic dart hits the river rat. The river rat barely misses you. Aim: a river rat (severely wounded, 100% to hit) The magic dart hits the river rat. You block the river rat's attack. Aim: a river rat (severely wounded, 100% to hit) The magic dart hits the river rat. The river rat barely misses you. Aim: a river rat (almost dead, 100% to hit) The magic dart hits the river rat but does no damage. The river rat barely misses you. Unknown command. Okay, then. You enter the shallow water. Moving in this stuff is going to be slow. The river rat closely misses you. The river rat bites you but does no damage. The river rat attacks as you move away! The river rat bites you but does no damage. The river rat barely misses you. The river rat bites you! * * * LOW HITPOINT WARNING * * * Aim: a river rat (water, almost dead, 100% to hit) The magic dart hits the river rat but does no damage. You block the river rat's attack. The river rat attacks as you move away! The river rat bites you! You die... #.≈~# +..†.##.≈~# #~≈≈# #~≈.# {#..#.##~≈~# #~≈≈# #.≈.# #..# ##~≈~# #.≈≈# #~≈.# #~.# #~≈~# #~≈≈# #~≈.# #.~# #~≈.# #~≈≈# #.≈~####~~####~≈~###~≈≈# #~≈~~~~†~~~~~~~.~~~~~≈≈# #~≈≈≈≈≈≈÷~≈≈≈≈≈≈≈≈≈≈≈≈≈# #~~~~~.~~~~r@~~.~.~~≈≈≈# #≈≈≈###############~≈≈≈# #≈≈≈# #.~≈≈# #≈≈≈# ~.~≈≈# #≈≈≈# ~.~≈≈# #≈≈≈# ....≈≈# #≈≈≈# #≈≈≈# You could see a river rat. Vanquished Creatures A crimson imp (D:3) An orc priest (D:2) 9 gnolls 2 adders 6 river rats (Sewer) A worm (Sewer) 2 dart slugs 6 orcs 15 bats 2 endoplasms 3 giant cockroaches (Sewer) 6 goblins 3 hobgoblins 10 jackals (D:2) 8 quokkas 10 ball pythons 7 kobolds 7 rats 99 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domi the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 248 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 248 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 386 | D:1 | Learned a level 2 spell: Searing Ray 611 | D:1 | Found a faded altar of an unknown god. 733 | D:1 | Reached skill level 5 in Conjurations 951 | D:2 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 951 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/6 955 | D:2 | Learned a level 3 spell: Ignite Poison 1410 | D:2 | Reached skill level 1 in Transmutations 1410 | D:2 | Reached skill level 1 in Poison Magic 1410 | D:2 | Reached XP level 4. HP: 29/30 MP: 0/7 1569 | D:2 | Reached skill level 1 in Fire Magic 2128 | D:2 | Reached XP level 5. HP: 35/35 MP: 2/8 3137 | D:3 | Got the Compendium of Topological Weather 3271 | D:3 | Found a burning altar of Makhleb. 3271 | D:3 | Found a radiant altar of Vehumet. 3539 | D:3 | Reached skill level 2 in Poison Magic 4119 | D:4 | Reached skill level 2 in Transmutations 4119 | D:4 | Found a glowing drain. 4136 | Sewer | Entered a sewer 4215 | Sewer | Reached skill level 2 in Fire Magic 4354 | Sewer | Reached XP level 6. HP: 33/41 MP: 3/9 4899 | Sewer | HP: 8/41 [river rat (3)] 4915 | Sewer | HP: 9/41 [river rat (5)] 4926 | Sewer | HP: 4/41 [river rat (8)] 4929 | Sewer | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_a, layout_rooms, ebering_ecumenical_altar_hall D:2: layout_basic, nrook_mini_vaults, cheibrodos_gnoll_hut D:3: layout_basic, grunt_temple_overflow_lords_of_destruction, mainiacjoe_overflow_brackets, minivault_14 D:4: layout_layer_cave, grunt_temple_overflow_open, minmay_temple_entry_waves, portal_sewer_entry_f, hellmonk_ghost_happy_afterlife, uniq_robin, uniq_crazy_yiuf_cottage Sewer: sewer_fruit_machine Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 | 5.7 Transmutations | 1 2 | 2.2 Poison Magic | 1 2 | 2.5 Fire Magic | 1 2 | 2.2 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 8 | 14 || 22 Cast: Magic Dart | 58 | 161 || 219 Searing Ray | 2 | 2 || 4 Evoke: Wand | | 5 || 5 Use: Scroll | | 8 || 8 Potion | | 2 || 2 Armour: Robe | 7 | 7 || 14 Dodge: Dodged | 35 | 45 || 80 Block: Other | 6 | 9 || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5014 | 4742 | 272 | 914 | 3077 | 5 | 1002.8 | Dungeon | 4142 | 3870 | 272 | 625 | 2655 | 4 | 1035.5 | Sewer | 872 | 872 | 0 | 289 | 422 | 1 | 872.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1549 daAuts D:3: 1217 daAuts D:1: 1143 daAuts Sewer: 872 daAuts D:4: 230 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 94.2 Dungeon | 69.7 | 69.7 | N/A | N/A | 71.5 | 84.2 Sewer | 30.3 | 30.3 | N/A | N/A | 28.5 | 134.0 +-------+-------+-------+-------+-------+----------------------