Dungeon Crawl Stone Soup version 0.30-a0-802-gb92711bcdf (webtiles) character file. Game seed: 10455166606386804026 37 domi the Conjurer (level 3, -8/24 HPs) Began as a Demonspawn Conjurer on Feb 23, 2023. Mangled by an iguana (12 damage) ... on level 2 of the Dungeon. The game lasted 00:01:20 (1613 turns). domi the Conjurer (Demonspawn Conjurer) Turns: 1613, Time: 00:01:21 Health: -8/24 AC: 5 Str: 7 XL: 3 Next: 21% Magic: 0/6 EV: 12 Int: 23 God: Gold: 58 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . SeeInvis . d - +0 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . e - +2 hat rElec . Harm . (no cloak) rCorr . Rampage . k - +0 pair of gloves Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: powered by death 1, big brain 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons d - a +0 hand axe (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) e - a +2 hat (worn) (You found it on level 1 of the Dungeon) k - a +0 pair of gloves (worn) (You found it on level 2 of the Dungeon) Scrolls c - a scroll of fog {unknown} f - 2 scrolls of fear {unknown} g - 2 scrolls of identify {unknown} j - a scroll of poison {unknown} Potions b - 2 potions of magic h - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 5.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level x - Searing Ray Conj 52% 2d6 2% 2 z - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 14% 3 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. You have an unusually large brain. (Int +2) Message History You open the door. There is an open door here. Things that are here: a +0 dagger; 4 stones; a kobold skeleton You see here 6 stones. h - a viscous yellow potion You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. i - a pink potion j - a scroll labelled LIM FIEROCALOCW You now have 58 gold pieces (gained 9). Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Done exploring. Done exploring. Done exploring. (D) Dungeon Where to? (? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Memorise Searing Ray, consuming 2 spell levels and leaving 3? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'x'. Found a stone staircase leading down. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! A goblin is nearby! A goblin is nearby! Aim: a goblin, wielding a +0 dagger (100% to hit) The magic dart hits the goblin! You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A quokka comes into view. A quokka is nearby! A quokka is nearby! A quokka is nearby! Aim: a quokka (wandering, hasn't noticed you, 100% to hit) The magic dart hits the quokka! You kill the quokka! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) g - 2 scrolls labelled NULOM SINIPTU (gained 1) A worm comes into view. You see here a +0 pair of gloves. k - a +0 pair of gloves Aim: a worm (wandering, hasn't noticed you, 100% to hit) The magic dart hits the worm. Aim: a worm (moderately wounded, 100% to hit) The magic dart hits the worm. Aim: a worm (heavily wounded, 100% to hit) The magic dart hits the worm. Aim: a worm (severely wounded, 100% to hit) The magic dart hits the worm. Aim: a worm (severely wounded, 100% to hit) The magic dart hits the worm. Aim: a worm (almost dead, 100% to hit) The magic dart hits the worm. You kill the worm! You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You start resting. You start putting on your armour. You continue putting on your +2 hat. x4 You finish putting on your +2 hat. You start putting on your armour. You continue putting on your +0 pair of gloves. x4 You finish putting on your +0 pair of gloves. You see here a +0 dagger. You open the door. There is an open door here. An iguana comes into view. An iguana is nearby! An iguana is nearby! An iguana is nearby! Aim: an iguana (asleep, 100% to hit) The magic dart hits the iguana but does no damage. The iguana hisses angrily. An endoplasm comes into view. Aim: an iguana (100% to hit) The magic dart hits the iguana. The endoplasm quivers. Aim: an iguana (lightly wounded, 100% to hit) The magic dart hits the iguana but does no damage. Aim: an iguana (lightly wounded, 100% to hit) The magic dart hits the iguana but does no damage. The iguana bites you! Aim: an iguana (lightly wounded, 100% to hit) The magic dart hits the iguana but does no damage. The iguana bites you! * * * LOW HITPOINT WARNING * * * Aim: an iguana (lightly wounded, 100% to hit) The magic dart hits the iguana. The iguana barely misses you. You don't have enough magic to cast this spell. Unknown command. It was a potion of cancellation. You feel magically purged. The iguana bites you! Ouch! That really hurt! You die... ##.......... #.#####...# #.# #... #########.## #.#. #..........# #.# #..........# #.# #..........# #.###!### #..........# #.lJ..... #..........#####@# #........).'.....# #..........####### ####........# #........# #........# +.†......+ #........# #.....)..# You could see an iguana and an endoplasm. Vanquished Creatures A worm (D:2) A dart slug (D:1) 3 ball pythons (D:1) 3 bats (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 4 goblins 4 hobgoblins (D:1) 2 jackals (D:1) 2 kobolds (D:1) A quokka (D:2) 2 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domi the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 217 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 217 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 813 | D:1 | Reached skill level 5 in Conjurations 864 | D:1 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 864 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/6 1457 | D:2 | Learned a level 2 spell: Searing Ray 1611 | D:2 | HP: 3/24 [iguana (10)] 1613 | D:2 | Mangled by an iguana Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_court, layout_basic D:2: layout_basic, hellmonk_ecumenical_altar_arch_garden, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.1 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action || total ---------------------------++------- Melee: Unarmed || 5 Hand axe || 4 Cast: Magic Dart || 54 Use: Potion || 1 Armour: Robe || 2 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1613 | 1567 | 46 | 151 | 1277 | 2 | 806.5 | Dungeon | 1613 | 1567 | 46 | 151 | 1277 | 2 | 806.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1453 daAuts D:2: 159 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 26.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 26.5 +-------+-------+-------+-------+-------+----------------------