Dungeon Crawl Stone Soup version 0.30-a0-802-gb92711bcdf (webtiles) character file. Game seed: 16199625905392332708 164 domi the Conjurer (level 5, 35/35 HPs) Began as a Demonspawn Conjurer on Feb 24, 2023. Got out of the dungeon alive. The game lasted 00:03:53 (3894 turns). domi the Conjurer (Demonspawn Conjurer) Turns: 3894, Time: 00:03:54 Health: 35/35 AC: 2 Str: 8 XL: 5 Next: 21% Magic: 8/8 EV: 12 Int: 21 God: Gold: 189 SH: 0 Dex: 11 Spells: 1/8 levels left rFire . . . SeeInvis . r - +3 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: hooves 1, foul stench 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 189 gold pieces. Inventory: Hand Weapons c - a +0 whip (You took it off a kobold on level 1 of the Dungeon) r - a +3 dagger (weapon) (You found it on level 2 of the Dungeon) Missiles t - 2 atropa-tipped darts (quivered) Armour a - a +0 robe (worn) x - a +1 helmet (You found it on level 3 of the Dungeon) Magical Staves h - a staff of death {rN+} (You found it on level 1 of the Dungeon) Jewellery i - a +6 ring of dexterity (You found it on level 1 of the Dungeon) Scrolls b - 2 scrolls of blinking {unknown} d - a scroll of fear {unknown} e - 5 scrolls of identify {unknown} g - 2 scrolls of poison {unknown} k - 3 scrolls of magic mapping {unknown} m - a scroll of amnesia {unknown} n - a scroll of teleportation {unknown} p - a scroll of brand weapon {unknown} v - a scroll of immolation {unknown} Potions f - a potion of degeneration {unknown} j - 2 potions of lignification {unknown} l - a potion of flight {unknown} o - a potion of berserk rage {unknown} q - a potion of invisibility {unknown} s - a potion of heal wounds {unknown} u - 2 potions of curing {unknown} w - a potion of haste {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 6.2 Conjurations + Level 1.4 Translocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level c - Iskenderun's Mystic Conj/Tloc 18% 2d6 30% 4 x - Searing Ray Conj 56% 2d6 1% 2 z - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 16% N/A 9% 1 Lesser Beckoning Tloc 16% N/A 12% 2 Dazzling Flash Conj/Hex 30% N/A 12% 3 Mephitic Cloud Conj/Pois/Air 10% N/A 19% 3 Call Imp Summ 2% N/A 22% 2 Gell's Gravitas Tloc 8% N/A 24% 3 Teleport Other Tloc 8% N/A 24% 3 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Alistair's Intoxication Tmut/Pois 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Xom Shops: D:1 ? Annotations: D:3 Sigmund, Terence Innate Abilities, Weirdness & Mutations You have large cloven feet. You may rarely emit foul miasma when damaged in melee. Message History The goblin hits you but does no damage. Aim: a goblin, wielding a +0 club (100% to hit) The magic dart hits the goblin. You kill the goblin! Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm! You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Okay, then. You start resting. Your magical contamination has completely faded away. Okay, then. You start resting. There is a large open door here. Things that are here: a +0 dagger; a kobold corpse; a quokka corpse You pick up a book of Displacement and begin reading... You add the spells Lesser Beckoning, Gell's Gravitas and Teleport Other to your library. u - 2 puce potions (gained 1) j - 2 lumpy clear potions (gained 1) This spell is astonishingly dangerous to cast! Memorise Iskenderun's Mystic Blast, consuming 4 spell levels and leaving 0? You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'c'. There is a large open door here. Things that are here: a +0 dagger; a kobold corpse; a quokka corpse You see here 5 stones. You open the door. There is an open door here. You now have 177 gold pieces (gained 14). You open the door. x - a +1 helmet You open the door. There is an open door here. You open the door. There is an open door here. Partly explored, can't reach some items and places. Partly explored, can't reach some items and places. Partly explored, can't reach some items and places. Partly explored, can't reach some items and places. Unknown command. Partly explored, can't reach some items and places. Partly explored, can't reach some items and places. (D) Dungeon Where to? (Enter - D:2 @ (x,y), ? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A quokka comes into view. A quokka is nearby! A quokka is nearby! A quokka is nearby! Aim: a quokka (asleep, 100% to hit) The magic dart hits the quokka. Aim: a quokka (severely wounded, 100% to hit) The magic dart hits the quokka! You kill the quokka! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a quokka corpse. You now have 189 gold pieces (gained 12). Found an escape hatch in the ceiling. There is an escape hatch in the ceiling here. A phantom comes into view. Found a stone staircase leading down. A phantom is nearby! A phantom is nearby! Aim: a phantom (100% to hit) The magic dart hits the phantom. Aim: a phantom (lightly damaged, 71% to hit) The searing ray hits the phantom. (Press . to maintain the ray.) The searing ray hits the phantom! The phantom misses you. The searing ray hits the phantom. The phantom closely misses you. The searing ray hits the phantom. You destroy the phantom! You finish channelling your searing ray. Your Conjurations skill increases to level 6! Your Translocations skill increases to level 1! You have reached level 5! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... Your feet thicken and deform. There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. Level annotation: Sigmund, Terence There is an open door here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! .#### ##..>..## #.##.##.### # .# ##...## #.......# # .### ##'## ####.#### # ...# ###.##### #.# ##.# #.......#### #.# #.# ##########~# #.# #.# ###.....###~###.# ##.## ##.+.....#..~~...# #...#####..#..8.@####≈≈#.# #..........'.....####≈.#.# #...#####.##.....#...~...# ##### #.###########~≈### #.#.......# #~~## #.###.#..## #.~~## #.###.#..####.≈~~# #.............#≈## ##########.........### There were no monsters in sight! Vanquished Creatures A phantom (D:4) 3 adders (D:3) 2 worms (D:2) 2 dart slugs An orc (D:3) 3 ball pythons 5 endoplasms 3 giant cockroaches 4 goblins 3 hobgoblins 7 jackals (D:2) 4 quokkas 2 bats 2 frilled lizards 8 kobolds 5 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domi the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 146 | D:1 | Found Dudeidgh's Magic Scroll Shop. 531 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 531 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 1060 | D:1 | Learned a level 2 spell: Searing Ray 1260 | D:2 | HP: 2/19 [jackal (3)] 1377 | D:2 | Reached skill level 5 in Conjurations 1414 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/6 2164 | D:3 | Noticed Terence 2452 | D:3 | Found a faded altar of an unknown god. 2489 | D:3 | Found a shimmering altar of Xom. 2783 | D:3 | Noticed Sigmund 2816 | D:3 | Reached XP level 4. HP: 30/30 MP: 5/7 3296 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3803 | D:4 | Noticed a phantom 3808 | D:4 | Killed a phantom 3809 | D:4 | Reached skill level 6 in Conjurations 3809 | D:4 | Reached skill level 1 in Translocations 3809 | D:4 | Discovered your monstrous ancestry. 3809 | D:4 | Gained mutation: You have large cloven feet. [demonic | ancestry] 3809 | D:4 | Reached XP level 5. HP: 35/35 MP: 1/8 3894 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_solitary_statue, layout_loops_corners, serial_shops, shop, chequers_serial_rivers_small_a D:2: layout_basic D:3: layout_basic, overflow_temple_1_default, dreamdust_ecumenical_altar_grove, hex_tiny, kennysheep_generic_room_7, uniq_terence, uniq_sigmund D:4: layout_basic Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.2 Translocations | 1 | 1.4 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Whip | 40 | || 40 Cast: Magic Dart | 100 | 20 || 120 Searing Ray | | 1 || 1 Use: Potion | 1 | || 1 Armour: Robe | 9 | 1 || 10 Dodge: Dodged | 30 | 5 || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3903 | 3693 | 210 | 239 | 3124 | 4 | 975.8 | Dungeon | 3903 | 3693 | 210 | 239 | 3124 | 4 | 975.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1577 daAuts D:2: 1132 daAuts D:1: 1103 daAuts D:4: 90 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 58.8 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 58.8 +-------+-------+-------+-------+-------+----------------------