Dungeon Crawl Stone Soup version 0.30-a0-857-gcaf70739d4 (webtiles) character file. Game seed: 8130801527636938505 1503 domi the Spear-Bearer (level 8, 0/55 (58) HPs) Began as a Merfolk Fighter on Mar 5, 2023. Slain by a wight ... wielding a +4 battleaxe (7 damage) ... on level 6 of the Dungeon. The game lasted 00:08:17 (5366 turns). domi the Spear-Bearer (Merfolk Fighter) Turns: 5366, Time: 00:08:18 HP: 0/55 (58) AC: 9 Str: 18 XL: 8 Next: 82% MP: 8/8 EV: 9 Int: 7 God: Gold: 314 SH: 5 Dex: 14 Spells: 7/7 levels left rFire . . . SeeInvis . a - +1 trident rCold . . . Faith . c - +0 buckler rNeg . . . Spirit . b - +2 scale mail rPois . Reflect . d - +0 helmet rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth (no amulet) HPRegen 0.29/turn (no ring) MPRegen 0.11/turn (no ring) @: attractive, drained A: (nimble swimmer 2), mertail a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 314 gold pieces. Inventory: Hand Weapons a - a +1 trident (weapon) Missiles f - 15 poisoned darts Armour b - a +2 scale mail (worn) c - a +0 buckler (worn) d - a +0 helmet (worn) (You found it on level 2 of the Dungeon) Wands q - a wand of polymorph (10) (You found it on level 4 of the Dungeon) Scrolls e - 6 scrolls of identify {@r1} g - a scroll of enchant weapon h - a scroll of teleportation {@r4} n - a scroll of magic mapping {!r} Potions l - a potion of brilliance Skills: - Level 3.2 Fighting + Level 11.3 Polearms + Level 2.7 Armour - Level 4.0 Shields + Level 5.3 Evocations You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 0% N/A 99% 3 Cause Fear Hex 0% N/A 100% 4 Discord Hex 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Hepliaklqana Makhleb Ru Sif Muna Xom Zin Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You kill the iguana! n - a scroll of magic mapping {!r} You see here a +1 dagger of speed. You now have 314 gold pieces (gained 19). You see here a +1 dagger of speed. o - a bubbling green potion 3 wights come into view. A wight is wielding a +5 halberd of freezing. There are monsters nearby! There are monsters nearby! There are monsters nearby! Reach: a) +1 trident Okay, then. Aim: a wight, wielding a +4 battleaxe and wearing a +0 robe (74% to hit) The puff of flame misses the wight. The puff of flame hits the wight. You can't see that place. Okay, then. Aim: a wight, wielding a +4 battleaxe and wearing a +0 robe (74% to hit) The puff of flame misses the wight. The puff of flame hits the wight. Aim: a wight, wielding a +4 battleaxe and wearing a +0 robe (74% to hit) The puff of flame hits the wight. The wight hits you but does no damage. Aim: a wight, wielding a +4 battleaxe and wearing a +0 robe (74% to hit) The puff of flame hits the wight! The now-empty wand crumbles to dust. You block the wight's attack. The wight hits you with a +0 flail! You feel drained. No previous command to re-do. You hit the wight but do no damage. The wight closely misses you. The wight hits you but does no damage. You hit the wight. The wight barely misses you. The wight hits you with a +0 flail. You feel drained. You closely miss the wight. Unknown command. You hit the wight but do no damage. You block the wight's attack. The wight hits you with a +0 flail. Unknown command. Okay, then. You hit the wight. You destroy the wight! The wight hits you from afar with a +5 halberd of freezing! The wight freezes you. Reach: a) +1 trident Aim: a wight, wielding a +5 halberd of freezing and wearing a +0 robe (heavily damaged, about 35% to evade your +1 trident) Okay, then. As you read the scroll labelled JAYTHR VUIMOSKAU, it crumbles to dust. You assume a fearsome visage. The wight is unaffected. The wight is unaffected. It was a scroll of fear. You block the wight's attack. Reach: a) +1 trident Aim: a wight, wielding a +5 halberd of freezing and wearing a +0 robe (heavily damaged, about 35% to evade your +1 trident) You reach to attack! You puncture the wight! The wight completely misses you. Reach: a) +1 trident Aim: a wight, wielding a +5 halberd of freezing and wearing a +0 robe (almost destroyed, about 35% to evade your +1 trident) You reach to attack! You hit the wight. You destroy the wight! Your life force feels restored. Reach: a) +1 trident That would be overly suicidal. Okay, then. Unknown command. Reach: a) +1 trident Aim: a wight, wielding a +4 battleaxe and wearing a +0 robe (about 35% to evade your +1 trident) You reach to attack! You barely miss the wight. Reach: a) +1 trident Aim: a wight, wielding a +4 battleaxe and wearing a +0 robe (about 35% to evade your +1 trident) You hit the wight. The wight closely misses you. Reach: a) +1 trident Aim: a wight, wielding a +4 battleaxe and wearing a +0 robe (moderately damaged, about 35% to evade your +1 trident) You hit the wight. The wight hits you with a +4 battleaxe! You feel drained. Reach: a) +1 trident Aim: a wight, wielding a +4 battleaxe and wearing a +0 robe (moderately damaged, about 35% to evade your +1 trident) You hit the wight. Reach: a) +1 trident Aim: a wight, wielding a +4 battleaxe and wearing a +0 robe (moderately damaged, about 35% to evade your +1 trident) You barely miss the wight. The wight hits you with a +4 battleaxe! * * * LOW HITPOINT WARNING * * * It was a potion of heal wounds. You feel much better. The wight hits you with a +4 battleaxe! The wight is unaffected. The wight misses you. The wight attacks as you move away! The wight barely misses you. The wight attacks as you move away! You block the wight's attack. The wight attacks as you move away! The wight hits you with a +4 battleaxe! You feel drained. Okay, then. It was a potion of attraction. You feel attractive to monsters. The wight barely misses you. You hit the wight but do no damage. The wight hits you with a +4 battleaxe! * * * LOW HITPOINT WARNING * * * You hit the wight but do no damage. The wight barely misses you. As you read the scroll of enchant armour, it crumbles to dust. Your +1 scale mail glows green for a moment. The wight closely misses you. You barely miss the wight. Okay, then. You hit the wight. The wight hits you with a +4 battleaxe! You die... #.#...#..#.#.# #.#........#.# #.#........#.# #####.##.....#.#.# #......†###....#.# #.###.#........#.# ###.# #.......##...# #...######.........# +.##<......@z..###...... ## #######.###.########. #)#...)...# #.#.#.###.# #.#.#.# #(..#.# #####.# .....)).# ######### You could see a wight. Vanquished Creatures Pikel (D:4) Duvessa (D:4) 2 ice beasts (D:5) A lemure (D:4) A bullfrog (D:6) 2 wights (D:6) Dowan (D:4) A hound (D:4) 3 iron imps (D:3) Jessica (D:2) 5 iguanas An orc wizard (D:5) 7 adders 3 gnolls (D:5) 2 worms 4 dart slugs 10 orcs 10 endoplasms 5 giant cockroaches 7 goblins 10 hobgoblins 4 jackals (D:4) 8 kobolds 3 quokkas 4 ball pythons 3 bats 3 frilled lizards (D:1) 4 rats 107 creatures vanquished. Vanquished Creatures (others) 5 dream sheep (D:5) 5 creatures vanquished. Grand Total: 112 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domi the Merfolk Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 101 | D:1 | Reached skill level 3 in Polearms 183 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 349 | D:1 | Reached skill level 4 in Polearms 640 | D:2 | Noticed Jessica 646 | D:2 | HP: 6/24 [Jessica/+0 club (5)] 648 | D:2 | HP: 2/24 [Jessica/+0 club (5)] 652 | D:2 | Killed Jessica 653 | D:2 | Reached XP level 3. HP: 13/29 MP: 3/3 767 | D:2 | Reached skill level 5 in Polearms 767 | D:2 | Reached XP level 4. HP: 33/35 MP: 4/4 1708 | D:3 | Found a burning altar of Makhleb. 1735 | D:3 | Reached skill level 6 in Polearms 1735 | D:3 | Reached skill level 4 in Shields 1735 | D:3 | Reached XP level 5. HP: 35/41 MP: 5/5 2017 | D:3 | Found a sacrificial altar of Ru. 2020 | D:3 | Reached skill level 7 in Polearms 2024 | D:3 | Found a glowing silver altar of Zin. 2438 | D:4 | Reached XP level 6. HP: 46/47 MP: 6/6 2446 | D:4 | Found a hazy altar of Hepliaklqana. 2491 | D:4 | Noticed Duvessa 2491 | D:4 | Noticed Dowan 2541 | D:4 | Killed Duvessa 2542 | D:4 | Reached skill level 8 in Polearms 2555 | D:4 | Killed Dowan 2702 | D:4 | Noticed Pikel 2729 | D:4 | HP: 9/47 [Pikel/+2 whip of flaming (4)] 2735 | D:4 | HP: 2/47 [Pikel/+2 whip of flaming (8)] 2987 | D:4 | Reached XP level 7. HP: 52/52 MP: 7/7 3187 | D:4 | Reached skill level 9 in Polearms 3370 | D:4 | Found a hazy altar of Hepliaklqana. 3393 | D:4 | Killed Pikel 3394 | D:4 | Reached skill level 10 in Polearms 3394 | D:4 | Reached skill level 3 in Evocations 3394 | D:4 | Reached XP level 8. HP: 41/58 MP: 8/8 3899 | D:5 | Entered Level 5 of the Dungeon 3988 | D:5 | Reached skill level 4 in Evocations 4187 | D:5 | Found a shimmering blue altar of Sif Muna. 4213 | D:5 | HP: 14/58 [orc wizard/+2 dagger of venom (4)] 4866 | D:5 | Reached skill level 11 in Polearms 4983 | D:5 | Noticed a dream sheep 4983 | D:5 | Noticed a dream sheep 4983 | D:5 | Noticed a dream sheep 4983 | D:5 | Noticed a dream sheep 4983 | D:5 | Noticed a dream sheep 4983 | D:5 | Found a shimmering altar of Xom. 4985 | D:5 | Killed a dream sheep 4985 | D:5 | Killed a dream sheep 4985 | D:5 | Killed a dream sheep 4985 | D:5 | Killed a dream sheep 4985 | D:5 | Killed a dream sheep 5202 | D:6 | Reached skill level 5 in Evocations 5362 | D:6 | HP: 6/55 [wight/+4 battleaxe (17)] 5366 | D:6 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_basic, grunt_decor_cap D:2: layout_rooms, minmay_goblin_kobold_house, uniq_jessica D:3: layout_basic, demons_altar, mainiacjoe_overflow_big_doors, kennysheep_generic_room_4 D:4: layout_basic, mainiacjoe_overflow_concentric_impassable, kennysheep_generic_room_3, uniq_duvessa, uniq_pikel D:5: layout_cave_pools, kb_xom_exploding_sheep, nicolae_sif_muna_condensation, serial_co_window_serial, co_window_paths_a, co_window_paths_a, co_window_paths_a, co_window_paths_a, co_window_of_opportunity_a, co_window_paths_b, co_window_paths_a, co_window_unsneaky_path_d, co_window_2corner, co_window_corner_ca, co_window_unsneaky_path_d, co_window_corner_ca, co_window_corner_ca, co_window_cross_2, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_b D:6: layout_basic, general_overflow_altar, grunt_temple_overflow_holy_war, grunt_nemelex_the_gamble, uniq_grinder Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Polearms | 3 4 5 6 7 8 10 11 | 11.3 Shields | 4 | 4.0 Evocations | 3 5 | 5.3 Fighting | | 3.2 Armour | | 2.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Trident | 64 | 190 | 203 || 457 Evoke: Wand | | 10 | 5 || 15 Use: Potion | 2 | 3 | 3 || 8 Scroll | | 6 | 5 || 11 Armour: Scale mail | 17 | 33 | 67 || 117 Skin | | 15 | || 15 Dodge: Dodged | 10 | 50 | 61 || 121 Block: Buckler | 10 | 30 | 28 || 68 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5336 | 5246 | 90 | 500 | 3891 | 6 | 889.3 | Dungeon | 5336 | 5246 | 90 | 500 | 3891 | 6 | 889.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1637 daAuts D:5: 1263 daAuts D:3: 1006 daAuts D:1: 652 daAuts D:2: 604 daAuts D:6: 171 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | 100.0 | 100.0 | 358.0 Dungeon | 100.0 | 100.0 | N/A | 100.0 | 100.0 | 358.0 +-------+-------+-------+-------+-------+----------------------