Dungeon Crawl Stone Soup version 0.30-a0-862-g1aabd4f9c5 (webtiles) character file. Game seed: 11765777062800049772 177 domi the Conjurer (level 5, 35/35 HPs) Began as a Demonspawn Conjurer on Mar 8, 2023. Got out of the dungeon alive. The game lasted 00:03:25 (2832 turns). domi the Conjurer (Demonspawn Conjurer) Turns: 2832, Time: 00:03:26 Health: 35/35 AC: 7 Str: 12 XL: 5 Next: 30% Magic: 8/8 EV: 12 Int: 18 God: Gold: 183 SH: 0 Dex: 10 Spells: 1/8 levels left rFire . . . SeeInvis . d - +0 whip rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . p - +2 pair of gloves Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: hooves 1, yellow scales 1, dopey 1, sense surroundings 1, strong 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 183 gold pieces. Inventory: Hand Weapons d - a +0 whip (weapon) (You found it on level 1 of the Dungeon) Missiles k - 2 javelins (quivered) q - 5 poisoned darts Armour a - a +0 robe (worn) p - a +2 pair of gloves (worn) (You found it on level 3 of the Dungeon) Magical Staves o - a staff of cold {rC+} (You found it on level 3 of the Dungeon) Scrolls c - 3 scrolls of fog {unknown} f - 3 scrolls of magic mapping {unknown} g - 2 scrolls of enchant armour {unknown} h - 3 scrolls of identify {unknown} i - a scroll of enchant weapon {unknown} m - a scroll of blinking {unknown} n - a scroll of torment {unknown} r - a scroll of brand weapon {unknown} Potions b - a potion of magic e - 2 potions of heal wounds {@q2} l - a potion of lignification {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 6.4 Conjurations + Level 1.2 Translocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level c - Iskenderun's Mystic Conj/Tloc 15% 2d5 36% 4 x - Searing Ray Conj 48% 2d6 1% 2 z - Magic Dart Conj 96% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Jessica Innate Abilities, Weirdness & Mutations You have large cloven feet. You are partially covered in yellow scales. (AC +2) You are dopey. (Int -2) You passively map a small area around you. Your muscles are strong. (Str +4, Int/Dex -1) Message History Things that are here: a +0 short sword of draining; a +0 flail; a +0 chain mail Things that are here: a +0 club; a +0 ring mail; an orc corpse There is a large open door here. c - 3 scrolls labelled VEHOCE TIVVI (gained 1) A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! Aim: a hobgoblin (asleep, 100% to hit) The magic dart hits the hobgoblin but does no damage. The hobgoblin shouts! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! Aim: an endoplasm (wandering, hasn't noticed you, 100% to hit) The magic dart hits the endoplasm. The endoplasm quivers. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! Aim: an endoplasm (moderately wounded, 100% to hit) The magic dart hits the endoplasm. Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a hobgoblin corpse. You now have 183 gold pieces (gained 12). There is a large open door here. Things that are here: a +0 club; a +0 ring mail; an orc corpse Things that are here: a +0 short sword of draining; a +0 flail; a +0 chain mail h - 3 scrolls labelled UNOPPU JAGEURCH (gained 1) Done exploring. Done exploring. Done exploring. Done exploring. Really quaff j - 2 potions of mutation {!q!q}? Really quaff the potion of mutation? You feel extremely strange. You regain control of your magic. You feel less encumbered by your armour. Your regeneration stops near monsters. You feel your magical essence link to the dungeon's wands. You feel a strange attunement to the structure of the dungeons. Really quaff j - a potion of mutation {!q!q}? Really quaff the potion of mutation? You feel extremely strange. You begin to regenerate regardless of the presence of monsters. Your magical essence no longer links to wands of the dungeon. You feel more encumbered by your armour. You feel stupid. You feel stronger. Okay, then. There is a stone staircase leading up here. You climb upwards. Level annotation: Jessica There is a stone staircase leading down here. There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. You open the door. There is an open door here. There is a fountain of clear blue water here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Unknown command. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ### #.# ######+# #...# ..###.# #.# ##### ....#.# ##.## #.#.#.### #...# ....#...# #...# #....##.# ##...## #.#.....# ####..⌠..#### ###### ..#.....###...........######..... #####...'.....⌠.@.⌠.....+.##.###. ........###...........###.##.# #. ##....#..#####..⌠..######.##.# #. ##.#####....###...## #.....###. ##.# ####(.##...# #.#####... ...# ##.##...# #.# #... ...# #.###.## #.# #... ...# #.###.#######.## #... ...#########..##'##.......####... There were no monsters in sight! Vanquished Creatures 2 orc priests (D:3) 3 gnolls (D:3) 4 adders A worm (D:2) An orc (D:3) 5 ball pythons 5 endoplasms 4 giant cockroaches 4 goblins 3 hobgoblins 3 jackals (D:2) 5 kobolds 4 quokkas 4 bats A rat (D:1) 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domi the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 387 | D:1 | Gained mutation: You are partially covered in yellow | scales. (AC +2) [demonic ancestry] 387 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 1188 | D:2 | Reached skill level 5 in Conjurations 1188 | D:2 | Reached XP level 3. HP: 20/24 MP: 2/6 1534 | D:2 | Learned a level 2 spell: Searing Ray 1777 | D:2 | Reached XP level 4. HP: 30/30 MP: 1/7 1983 | D:2 | Noticed Jessica 2350 | D:3 | Reached skill level 6 in Conjurations 2385 | D:3 | Found a faded altar of an unknown god. 2472 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2523 | D:3 | HP: 2/30 [orc priest/divine providence (15)] 2524 | D:3 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 2528 | D:3 | Gained mutation: You have large cloven feet. [demonic | ancestry] 2528 | D:3 | Reached XP level 5. HP: 32/35 MP: 0/8 2532 | D:3 | Reached skill level 1 in Translocations 2772 | D:3 | Lost mutation: Your spells are a little harder to cast, but | a little more powerful. [potion of mutation] 2772 | D:3 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [potion of mutation] 2772 | D:3 | Gained mutation: You do not regenerate when monsters are | visible. [potion of mutation] 2772 | D:3 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 2772 | D:3 | Gained mutation: You passively map a small area around you. | [potion of mutation] 2773 | D:3 | Lost mutation: You do not regenerate when monsters are | visible. [potion of mutation] 2773 | D:3 | Lost mutation: You expend magic power (3 MP) to strengthen | your wands. [potion of mutation] 2773 | D:3 | Lost mutation: Your movements are slightly less encumbered | by armour. (ER -2) [potion of mutation] 2773 | D:3 | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 2773 | D:3 | Gained mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 2832 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_plus, layout_basic D:2: layout_basic, uniq_jessica D:3: layout_rooms, ebering_ecumenical_altar_abandoned, kennysheep_cross_room Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 | 6.4 Translocations | 1 | 1.2 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Whip | 18 | || 18 Cast: Magic Dart | 77 | 30 || 107 Searing Ray | | 2 || 2 Use: Potion | | 5 || 5 Armour: Robe | 10 | || 10 Dodge: Dodged | 13 | 5 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2834 | 2704 | 130 | 483 | 1920 | 3 | 944.7 | Dungeon | 2834 | 2704 | 130 | 483 | 1920 | 3 | 944.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1277 daAuts D:2: 856 daAuts D:3: 700 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 84.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 84.3 +-------+-------+-------+-------+-------+----------------------