Dungeon Crawl Stone Soup version 0.30-a0-867-g305f33218d (webtiles) character file. Game seed: 9605470279771982871 67 domi the Conjurer (level 4, 12/30 HPs) Began as a Demonspawn Conjurer on Mar 10, 2023. Got out of the dungeon alive. The game lasted 00:02:16 (1728 turns). domi the Conjurer (Demonspawn Conjurer) Turns: 1728, Time: 00:02:16 Health: 12/30 AC: 2 Str: 8 XL: 4 Next: 0% Magic: 7/7 EV: 12 Int: 21 God: Gold: 74 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . SeeInvis . j - +2 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: claws 1, demonic magic 2 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 74 gold pieces. Inventory: Hand Weapons h - a +0 dagger of speed (You took it off a goblin on level 2 of the Dungeon) j - a +2 dagger of venom (weapon) (You took it off a kobold on level 2 of the Dungeon) Armour a - a +0 robe (worn) Scrolls c - a scroll of magic mapping {unknown} e - 3 scrolls of identify {unknown} f - a scroll of fear {unknown} i - a scroll of enchant armour {unknown} Potions b - a potion of flight {unknown} d - a potion of lignification {unknown} g - a potion of resistance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 5.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level x - Searing Ray Conj 50% 2d6 2% 2 z - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. Spells you cast may paralyse nearby enemies. Message History The endoplasm barely misses you. You hit the worm. You kill the worm! The endoplasm barely misses you. You hit the endoplasm. The endoplasm closely misses you. You barely miss the endoplasm. The endoplasm jiggles. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the endoplasm. The endoplasm closely misses you. You hit the endoplasm. The endoplasm closely misses you. You hit the endoplasm. You kill the endoplasm! An adder comes into view. An adder is nearby! An adder is nearby! An adder is nearby! The adder hisses angrily. An adder comes into view. The adder bites you. You miss the adder. The adder hisses angrily. The adder barely misses you. You hit the adder. The adder closely misses you. The adder barely misses you. You hit the adder. The adder bites you. You closely miss the adder. The adder misses you. The adder bites you. The adder barely misses you. You closely miss the adder. The adder closely misses you. The adder bites you. You are poisoned. The adder poisons you! You closely miss the adder. You feel sick. The adder barely misses you. The adder bites you. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You miss the adder. You feel sick. The adder bites you. x2 The adder bites you but does no damage. You closely miss the adder. You feel sick. The adder misses you. The adder barely misses you. You hit the adder. The adder is poisoned. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder closely misses you. The adder misses you. You barely miss the adder. You feel sick. The adder barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You miss the adder. You feel sick. You are no longer poisoned. The adder barely misses you. The adder closely misses you. You miss the adder. The adder barely misses you. x2 The adder bites you but does no damage. You hit the adder. The adder looks as sick as possible! The adder bites you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * You hit the adder. The adder looks as sick as possible! You kill the adder! The adder bites you but does no damage. x2 The adder closely misses you. You closely miss the adder. The adder bites you but does no damage. x2 You miss the adder. The adder closely misses you. You hit the adder. The adder is poisoned. The adder bites you but does no damage. You miss the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder barely misses you. You miss the adder. The adder bites you but does no damage. You hit the adder but do no damage. The adder looks as sick as possible! The adder completely misses you. You hit the adder but do no damage. The adder looks as sick as possible! The adder completely misses you. You hit the adder. The adder looks as sick as possible! You kill the adder! You have reached level 4! You feel stronger. Your demonic ancestry asserts itself... Your magic grows more menacing. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You open the door. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! # #.# #.....# # ###########.###### #.....### ##...............# #.......) ##.########.####.# ##.....### ..........#.####'#### ##......### ............#.......# #.#........ ##.######.#.#.8.8.8.# ##.##.##### ##.######.#.#.......####.##.# #......##.#.'.8.@.8.+.##.##.# ...###.##.#.#.......#.......### ...# #......#.8.8.8.####......# ##.###..#.#.#.......# ######.# #...##..#...####)#### #.# .................# #.# ....##..########## #.# .#.###..# #.# ...###..# #.# There were no monsters in sight! Vanquished Creatures 2 adders (D:2) 3 worms (D:2) 2 dart slugs (D:1) 4 endoplasms 3 goblins 4 hobgoblins A quokka (D:2) 3 ball pythons 4 bats 2 frilled lizards 3 kobolds 4 rats (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domi the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 112 | D:1 | HP: 1/13 [dart slug/slug dart (4)] 195 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 195 | D:1 | Reached XP level 2. HP: 17/19 MP: 1/5 1047 | D:2 | Learned a level 2 spell: Searing Ray 1199 | D:2 | Reached skill level 5 in Conjurations 1241 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 1241 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/6 1673 | D:2 | HP: 6/24 [adder (3)] 1675 | D:2 | HP: 2/24 [poisoned by an adder] 1684 | D:2 | HP: 1/24 [adder (3)] 1689 | D:2 | Gained mutation: Spells you cast may paralyse nearby | enemies. [demonic ancestry] 1689 | D:2 | Reached XP level 4. HP: 2/30 MP: 7/7 1728 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: doesnt_arrival_eight_statues, layout_loops_ring D:2: layout_basic, kennysheep_generic_room_8 Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.6 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 13 | || 13 Dagger | 40 | || 40 Cast: Magic Dart | 61 | || 61 Use: Potion | 1 | || 1 Armour: Robe | 14 | || 14 Dodge: Dodged | 38 | || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1725 | 1656 | 69 | 60 | 1391 | 2 | 862.5 | Dungeon | 1725 | 1656 | 69 | 60 | 1391 | 2 | 862.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1066 daAuts D:2: 659 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 48.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 48.5 +-------+-------+-------+-------+-------+----------------------