Dungeon Crawl Stone Soup version 0.30-a0-867-g305f33218d (webtiles) character file. Game seed: 12534923027557232495 156 domi the Conjurer (level 5, 35/35 HPs) Began as a Demonspawn Conjurer on Mar 11, 2023. Got out of the dungeon alive. The game lasted 00:03:56 (3151 turns). domi the Conjurer (Demonspawn Conjurer) Turns: 3151, Time: 00:03:56 Health: 35/35 AC: 2 Str: 7 XL: 5 Next: 14% Magic: 8/8 EV: 11 Int: 21 God: Gold: 112 SH: 4 Dex: 12 Spells: 1/8 levels left rFire . . . SeeInvis . r - +0 dagger (venom) rCold . . . Faith . n - +0 buckler rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: sturdy frame 1, demonic magic 1, weakness stinger 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 112 gold pieces. Inventory: Hand Weapons b - a +2 dagger of flaming (You took it off a kobold on level 3 of the Dungeon) r - a +0 dagger of venom (weapon) (You took it off a goblin on level 3 of the Dungeon) Missiles k - 5 javelins (quivered) Armour a - a +0 robe (worn) n - a +0 buckler (worn) (You found it on level 2 of the Dungeon) Scrolls d - 4 scrolls of teleportation {unknown} e - a scroll of fog {unknown} g - 2 scrolls of identify {unknown} i - a scroll of silence {unknown} j - a scroll of enchant weapon {unknown} Potions c - 2 potions of curing {unknown} f - a potion of flight {unknown} h - a potion of heal wounds {unknown} l - a potion of cancellation {unknown} m - a potion of might o - a potion of degeneration {unknown} p - a potion of ambrosia {unknown} q - a potion of invisibility {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 1.9 Shields - Level 2.0 Spellcasting + Level 5.8 Conjurations + Level 0.7 Translocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level c - Iskenderun's Mystic Conj/Tloc 16% 2d5 45% 4 x - Searing Ray Conj 52% 2d6 2% 2 z - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 17% 3 Inner Flame Hex/Fire 2% N/A 50% 3 Fulminant Prism Conj/Hex 7% 3d6 50% 4 Cause Fear Hex 1% N/A 88% 4 Discord Hex 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Qazlal Sif Muna Innate Abilities, Weirdness & Mutations Your movements are slightly less encumbered by armour. (ER -2) Spells you cast may paralyse adjacent enemies. You have a small tail. Message History You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You start resting. Things that are here: a +0 club; an orc corpse You see here a +0 dagger of venom. r - a +0 dagger of venom Your +2 dagger of flaming stops flaming. Your +0 dagger of venom begins to drip with poison! r - a +0 dagger of venom (weapon) An orc comes into view. It is wielding a +0 whip. An orc is nearby! An orc is nearby! An orc is nearby! Aim: an orc, wielding a +0 whip (wandering, hasn't noticed you, 100% to hit) The magic dart hits the orc. Aim: an orc, wielding a +0 whip (heavily wounded, 100% to hit) The magic dart hits the orc. You kill the orc! You hear a splash. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A goblin comes into view. It is wielding a +0 club. The goblin shouts! A goblin is nearby! A goblin is nearby! A goblin is nearby! Aim: a goblin, wielding a +0 club (100% to hit) The magic dart hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 112 gold pieces (gained 7). A kobold comes into view. It is wielding a +0 club. A kobold is nearby! A kobold is nearby! A kobold is nearby! A kobold is nearby! Aim: a kobold, wielding a +0 club and quivering stones (wandering, hasn't noticed you, 100% to hit) The magic dart hits the kobold. The kobold shouts! Aim: a kobold, wielding a +0 club and quivering stones (severely wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading up. Found a stone staircase leading down. A ball python comes into view. A ball python is nearby! Aim: a ball python (asleep, 100% to hit) The magic dart hits the ball python. The ball python hisses angrily. Aim: a ball python (moderately wounded, 100% to hit) The magic dart hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a ball python corpse. Natasha, Servant of Life and Death comes into view. Natasha hisses angrily. Natasha casts a spell. Aim: an iron imp (summoned, 100% to hit) The magic dart hits the iron imp. Aim: an iron imp (lightly wounded, summoned, 100% to hit) The magic dart hits the iron imp. Aim: Natasha (100% to hit) The magic dart hits Natasha. Aim: Natasha (lightly wounded, 100% to hit) The magic dart hits Natasha. Natasha claws you. You barely miss Natasha. Natasha claws you but does no damage. You closely miss Natasha. You tail-slap Natasha. The iron imp shouts, "Slither hence, thou obnoxious fool-born mule!" You block the iron imp's attack. Natasha claws you. You hit Natasha. Natasha is poisoned. Natasha claws you. The iron imp closely misses you. You barely miss Natasha. Natasha closely misses you. The iron imp hits you. You hit Natasha. You kill Natasha! You feel Natasha's spirit has finally been put to rest. The iron imp disappears in a puff of smoke! You have reached level 5! Your demonic ancestry asserts itself... A menacing aura infuses your magic. You see here a ball python corpse. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You enter the shallow water. Moving in this stuff is going to be slow. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.######..........#.........# #.......................##.## ########............[...##.## #................##.## #.......)..########.## ############ #.## ############## #.## #.........~P~# #.## #.@.###.##P~~# #... #...# #.##P~P###### #.### #P~P##.#..... #.# #PP~##.#.#### #.#####~P~...#.# #...P~~#####.#.# #.##P~P# #.#.# #.##PP~# ###.#.# #~~P##.# #...#.# There were no monsters in sight! Vanquished Creatures Natasha (thrice) (D:3) 4 adders A worm (D:3) 3 orcs (D:3) 4 endoplasms 2 giant cockroaches (D:2) 5 goblins A hobgoblin (D:2) 6 ball pythons 2 bats 2 frilled lizards 6 kobolds 4 rats 43 creatures vanquished. Vanquished Creatures (others) 5 plants (D:3) 5 creatures vanquished. Grand Total: 48 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domi the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 1092 | D:2 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 1092 | D:2 | Reached XP level 2. HP: 19/19 MP: 0/5 1439 | D:2 | Reached skill level 5 in Conjurations 1439 | D:2 | Gained mutation: You have a small tail. [demonic ancestry] 1439 | D:2 | Reached XP level 3. HP: 17/24 MP: 0/6 2313 | D:3 | Found a stormy altar of Qazlal. 2314 | D:3 | Found a shimmering blue altar of Sif Muna. 2377 | D:3 | Noticed Natasha 2381 | D:3 | Killed Natasha 2382 | D:3 | Reached skill level 1 in Shields 2382 | D:3 | Reached XP level 4. HP: 30/30 MP: 2/7 2432 | D:3 | Noticed Natasha 2435 | D:3 | Learned a level 2 spell: Searing Ray 2441 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2449 | D:3 | Killed Natasha 2519 | D:3 | Found a faded altar of an unknown god. 3020 | D:3 | Noticed Natasha 3030 | D:3 | Killed Natasha 3031 | D:3 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 3031 | D:3 | Reached XP level 5. HP: 18/35 MP: 4/8 3151 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_conway, layout_basic D:2: layout_loops_ring D:3: layout_basic, gammafunk_temple_overflow_statue, ebering_ecumenical_altar_box, serial_bayou_pond_b, uniq_jessica, uniq_terence, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.8 Shields | 1 | 1.9 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Translocations | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Tailslap | 2 | 1 || 3 Dagger | | 5 || 5 Throw: Javelin | 5 | || 5 Cast: Magic Dart | 61 | 34 || 95 Use: Potion | | 1 || 1 Armour: Robe | 4 | 2 || 6 Dodge: Dodged | 9 | 8 || 17 Block: Buckler | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3162 | 2834 | 328 | 318 | 2268 | 3 | 1054.0 | Dungeon | 3162 | 2834 | 328 | 318 | 2268 | 3 | 1054.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1293 daAuts D:2: 969 daAuts D:3: 900 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 74.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 74.3 +-------+-------+-------+-------+-------+----------------------