Dungeon Crawl Stone Soup version 0.30-a0-870-gc5d4c5acee (webtiles) character file. Game seed: 17064987280127693154 8 domi the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Mar 11, 2023. Got out of the dungeon alive. The game lasted 00:00:26 (308 turns). domi the Conjurer (Demonspawn Conjurer) Turns: 308, Time: 00:00:26 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 3/5 EV: 12 Int: 19 God: Gold: 0 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . c - +0 mace rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: ignite blood 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 mace (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your demonic aura sometimes causes spilled blood to erupt in flames. Message History Found an escape hatch in the floor. You see here 5 stones. You see here 2 poisoned darts. Found a stone staircase leading down. A bat comes into view. A bat is nearby! Aim: a bat (asleep, 100% to hit) The magic dart hits the bat but does no damage. Aim: a bat (100% to hit) The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a stone staircase leading down here. A bat comes into view. A bat is nearby! A bat is nearby! A bat is nearby! Aim: a bat (asleep, 100% to hit) The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A bat comes into view. You see here a +0 dagger. A bat is nearby! A bat is nearby! A bat is nearby! Aim: a bat (100% to hit) The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A rat comes into view. A rat is nearby! A rat is nearby! A rat is nearby! Aim: a rat (100% to hit) The magic dart hits the rat. Aim: a rat (heavily wounded, 100% to hit) The magic dart hits the rat but does no damage. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A rat is nearby! A rat is nearby! A rat is nearby! A rat is nearby! Aim: a rat (heavily wounded, 100% to hit) The magic dart hits the rat. You kill the rat! You don't have enough magic to cast this spell. A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! You hear a shout! The kobold closely misses you. A kobold is nearby! A kobold is nearby! A kobold is nearby! Aim: a kobold, wielding a +0 short sword (100% to hit) The magic dart hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A goblin comes into view. It is wielding a +0 club. A goblin is nearby! A goblin is nearby! A goblin is nearby! Aim: a goblin, wielding a +0 club (100% to hit) The magic dart hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found an escape hatch in the floor. A frilled lizard comes into view. A frilled lizard is nearby! A frilled lizard is nearby! Aim: a frilled lizard (wandering, hasn't noticed you, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Aim: a frilled lizard (100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your magical contamination has completely faded away. An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! Aim: an endoplasm (asleep, 100% to hit) The magic dart hits the endoplasm. Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! You have reached level 2! Your demonic ancestry asserts itself... Your blood heats up. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ....#####.###............. .#...##................### ....#.#.##..#.#>##..##.# ##.###......##.###.?...# #.# ##.##.##### ##.##.# #.# #.>### ## # #.# #.##.## ### . #.# #.....###.## ... #.# #.##..##>#@#..##. .# ##................# #.###...#####.######### #..................... #####...##.......##### ##.###.###.### #.# #(# #.# #.# #.# #.# #.# #.# #.# There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) 3 bats (D:1) A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domi the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 285 | D:1 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 285 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 308 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_handbag, layout_loops_ring, dreamdust_ecumenical_altar_statues, hangedman_decor_clover_reticule, dreamdust_mushroom_princess, roderic_filled_cross, feat_on_display Action || total ---------------------------++------- Cast: Magic Dart || 14 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 307 | 285 | 22 | 0 | 252 | 1 | 307.0 | Dungeon | 307 | 285 | 22 | 0 | 252 | 1 | 307.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 307 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.0 +-------+-------+-------+-------+-------+----------------------