Dungeon Crawl Stone Soup version 0.30-a0-870-gc5d4c5acee (webtiles) character file. Game seed: 9040327580157983001 212 domi the Conjurer (level 5, -4/34 (35) HPs) Began as a Demonspawn Conjurer on Mar 11, 2023. Slain by a wight ... wielding a +4 battleaxe (11 damage) ... on level 3 of the Dungeon. The game lasted 00:07:24 (3227 turns). domi the Conjurer (Demonspawn Conjurer) Turns: 3227, Time: 00:07:25 HP: -4/34 (35) AC: 2 Str: 7 XL: 5 Next: 58% MP: 7/8 EV: 12 Int: 21 God: Gold: 159 SH: 0 Dex: 12 Spells: 1/8 levels left rFire . . . SeeInvis . n - +0 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth + (no amulet) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) @: confused, ambrosia-drunk, lightly drained A: claws 1, hooves 1, powered by death 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 159 gold pieces. Inventory: Hand Weapons n - a +0 spear (weapon) (You found it on level 2 of the Dungeon) Armour a - a +0 robe (worn) k - a +0 buckler (You found it on level 2 of the Dungeon) Jewellery j - a ring of ice {rC+, rF-} (You found it on level 2 of the Dungeon) Wands l - a wand of flame (22) (You took it off Natasha on level 2 of the Dungeon) Scrolls c - a scroll of enchant armour {unknown} d - a scroll of fear {unknown} e - a scroll of blinking {unknown} f - a scroll of teleportation {unknown} h - a scroll of identify {unknown} p - a scroll of immolation {unknown} Potions b - a potion of magic g - a potion of heal wounds {unknown} i - a potion of lignification {unknown} m - a potion of ambrosia {!q} o - 2 potions of degeneration {unknown} q - a potion of haste {unknown} r - a potion of might {unknown} s - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 6.6 Conjurations + Level 1.4 Translocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level c - Iskenderun's Mystic Conj/Tloc 19% 2d6 28% 4 x - Searing Ray Conj 60% 2d6 1% 2 z - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 8% 1d3 14% 1 Dazzling Flash Conj/Hex 32% N/A 12% 3 Hailstorm Conj/Ice 16% 3d6 12% 3 Fulminant Prism Conj/Hex 8% 3d7 36% 4 Frozen Ramparts Ice 4% 1d1 41% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Robin D:3 3 runed translucent doors, SpyderV's ghost, amateur MiFi Innate Abilities, Weirdness & Mutations You have sharp fingernails. You have large cloven feet. You regenerate a little health from kills. Message History Found a stone staircase leading down. A frilled lizard comes into view. A frilled lizard is nearby! A frilled lizard is nearby! Aim: a frilled lizard (asleep, 100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) An orc comes into view. It is wielding a +0 hand axe. An orc is nearby! An orc is nearby! An orc is nearby! Aim: an orc, wielding a +0 hand axe (wandering, hasn't noticed you, 100% to hit) The magic dart hits the orc. The orc shouts! Aim: an orc, wielding a +0 hand axe (heavily wounded, 100% to hit) The magic dart hits the orc. Aim: an orc, wielding a +0 hand axe (almost dead, 100% to hit) The magic dart hits the orc. You kill the orc! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) r - a clear potion You now have 140 gold pieces (gained 22). You see here a +0 hand axe. You open the large door. There is a large open door here. There is a large open door here. You open the door. There is an open door here. You open the door. There is an open door here. An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! Aim: an endoplasm (asleep, 100% to hit) The magic dart hits the endoplasm. The endoplasm quivers. Aim: an endoplasm (lightly wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) An endoplasm comes into view. The endoplasm moves out of view. The endoplasm quivers. You now have 149 gold pieces (gained 9). You see here a +0 dagger. An endoplasm is nearby! An endoplasm is nearby! Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! You see here a +0 spear. You now have 159 gold pieces (gained 10). A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! Aim: a hobgoblin (asleep, 100% to hit) The magic dart hits the hobgoblin! You kill the hobgoblin! s - a bubbling cyan potion A wight comes into view. It is wielding a +3 great sword. A wight is nearby! Aim: a wight, wielding a +3 great sword and wearing a +0 robe (dormant, 100% to hit) The magic dart hits the wight but does no damage. A wight comes into view. It is wielding a +4 battleaxe. Aim: a wight, wielding a +4 battleaxe and wearing a +0 robe (wandering, hasn't noticed you, 100% to hit) The magic dart hits the wight but does no damage. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A wight is nearby! A wight is nearby! A wight is nearby! A wight is nearby! Aim: a wight, wielding a +3 great sword and wearing a +0 robe (100% to hit) The magic dart hits the wight but does no damage. Aim: a wight, wielding a +3 great sword and wearing a +0 robe (79% to hit) The searing ray hits the wight but does no damage. (Press . to maintain the ray.) The searing ray misses the wight. The searing ray hits the wight but does no damage. The searing ray misses the wight. The searing ray hits the wight! The searing ray hits the wight. The searing ray hits the wight! You destroy the wight! You finish channelling your searing ray. Your Translocations skill increases to level 1! The wight attacks as you move away! The wight misses you. The wight attacks as you move away! The wight hits you with a +4 battleaxe! The wight attacks as you move away! The wight hits you with a +4 battleaxe! You feel drained. The wight attacks as you move away! The wight closely misses you. The wight attacks as you move away! The wight hits you with a +4 battleaxe! * * * LOW HITPOINT WARNING * * * It was a potion of ambrosia. You are confused. You feel invigorated. The wight hits you with a +4 battleaxe! You die... #......##.....#.#.....##....## ####'####.....#'#...........## #.# #..................... ####'####..........)....###... #.......#.................###. #.......##..........##....#... #.......##..........##....#.## ##.......##..........####....## #.........+...@++#+#.# #....## #.###.#####...z###+#'####....#. #. #..................##....## # ###########................ #.......###................ #.......................).. #.........#................ #.#######.....#........##...... #.##..........#........##...[.. You could see a wight. Vanquished Creatures A wight (D:3) Natasha (thrice) (D:2) An adder (D:3) 3 worms 6 orcs 6 bats 7 endoplasms A giant cockroach (D:3) 13 goblins 4 hobgoblins 4 kobolds 2 quokkas (D:1) 2 ball pythons (D:1) 6 frilled lizards 4 rats 63 creatures vanquished. Vanquished Creatures (others) 2 fungi (D:3) 2 plants (D:3) 4 creatures vanquished. Grand Total: 67 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domi the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 375 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 375 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 918 | D:2 | Noticed Natasha 1052 | D:2 | Learned a level 2 spell: Searing Ray 1435 | D:2 | Noticed Robin 1436 | D:2 | Killed Natasha 1437 | D:2 | Reached skill level 5 in Conjurations 1437 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/6 1648 | D:2 | Noticed Natasha 1653 | D:2 | Killed Natasha 1654 | D:2 | Discovered your monstrous ancestry. 1654 | D:2 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 1654 | D:2 | Reached XP level 4. HP: 30/30 MP: 1/7 1822 | D:2 | Noticed Natasha 1825 | D:2 | Killed Natasha 1826 | D:2 | Reached skill level 6 in Conjurations 2459 | D:2 | HP: 7/30 [orc/+0 short sword (1)] 2643 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2696 | D:3 | Found a runed translucent gate. 2696 | D:3 | Found a runed translucent gate. 2696 | D:3 | Found a runed translucent gate. 2697 | D:3 | Noticed a kobold brigand 2698 | D:3 | Noticed SpyderV's ghost (amateur MiFi) 2791 | D:3 | Gained mutation: You have large cloven feet. [demonic | ancestry] 2791 | D:3 | Reached XP level 5. HP: 35/35 MP: 3/8 3211 | D:3 | Reached skill level 1 in Translocations 3226 | D:3 | HP: 2/34 [wight/+4 battleaxe (14)] 3227 | D:3 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: enne_arrival_octagon_isle, layout_basic D:2: layout_basic, minmay_misc_feat_hallway, minivault_19, minmay_misc_feat_alley, uniq_natasha, uniq_robin D:3: layout_basic, grunt_temple_overflow_opulence, gammafunk_ghost_nasty_kobolds Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 | 6.6 Translocations | 1 | 1.4 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Spear | | 13 || 13 Cast: Magic Dart | 58 | 57 || 115 Searing Ray | 4 | 7 || 11 Use: Potion | | 1 || 1 Armour: Robe | 5 | 2 || 7 Dodge: Dodged | 14 | 15 || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3233 | 3041 | 192 | 355 | 2232 | 3 | 1077.7 | Dungeon | 3233 | 3041 | 192 | 355 | 2232 | 3 | 1077.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1335 daAuts D:1: 1225 daAuts D:3: 672 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 101.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 101.0 +-------+-------+-------+-------+-------+----------------------