Dungeon Crawl Stone Soup version 0.30-a0-879-ga8ba668304 (webtiles) character file. Game seed: 1604170484305438924 11 domi the Conjurer (level 2, -1/19 HPs) Began as a Demonspawn Conjurer on Mar 13, 2023. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:27 (495 turns). domi the Conjurer (Demonspawn Conjurer) Turns: 495, Time: 00:00:27 Health: -1/19 AC: 2 Str: 7 XL: 2 Next: 13% Magic: 5/5 EV: 12 Int: 19 God: Gold: 31 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . e - +0 hat rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: foul stench 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 31 gold pieces. Inventory: Armour a - a +0 robe (worn) e - a +0 hat (worn) (You found it on level 1 of the Dungeon) Scrolls c - a scroll of poison {unknown} d - a scroll of fear {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 4% 2 Summon Small Mammal Summ 4% N/A 17% 1 Dazzling Flash Conj/Hex 20% N/A 21% 3 Call Canine Familiar Summ 1% N/A 45% 3 Summon Guardian Golem Hex/Summ 1% N/A 45% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History You kill the bat! You see here a bat corpse. d - a scroll labelled KILATO QEPRI A ball python comes into view. A ball python is nearby! Aim: a ball python (asleep, 100% to hit) The magic dart hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! Aim: an endoplasm (asleep, 100% to hit) The magic dart hits the endoplasm but does no damage. The endoplasm quivers. Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. Aim: an endoplasm (severely wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! e - a +0 hat You start putting on your armour. You continue putting on your +0 hat. x4 You finish putting on your +0 hat. A frilled lizard and a bat come into view. The frilled lizard hisses angrily. Aim: a frilled lizard (100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! Aim: a bat (100% to hit) The magic dart hits the bat. You kill the bat! You see here a +0 mace. You now have 15 gold pieces (gained 8). You see here a +0 mace. You now have 31 gold pieces (gained 16). Found a stone staircase leading down. Found a stone staircase leading down. You pick up a book of Callings and begin reading... You add the spells Summon Small Mammal, Call Canine Familiar and Summon Guardian Golem to your library. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. There is a stone staircase leading down here. 3 jackals come into view. The jackal barks! x2 There are monsters nearby! Aim: a jackal (100% to hit) The magic dart hits the jackal. You kill the jackal! The jackal barks! A jackal comes into view. You have reached level 2! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. The jackal barks! The jackal barely misses you. The jackal barely misses you. The jackal bites you but does no damage. The jackal closely misses you. The jackal closely misses you. The jackal bites you. You emit a cloud of foul miasma! The jackal completely misses you. The jackal is engulfed in dark miasma. The jackal is poisoned. The jackal seems to slow down. You kill the jackal! The jackal closely misses you. The jackal barely misses you. The jackal barely misses you. The jackal bites you. The jackal closely misses you. The jackal bites you. The jackal bites you but does no damage. The jackal misses you. The jackal barely misses you. The jackal closely misses you. The jackal completely misses you. The jackal barely misses you. The jackal closely misses you. The jackal bites you. x2; The jackal barely misses you. x2 The jackal closely misses you. x2 The jackal bites you but does no damage. The jackal misses you. The jackal closely misses you. The jackal bites you. The jackal completely misses you. The jackal bites you. The jackal barely misses you. The jackal bites you. The jackal misses you. The jackal barely misses you. x2; The jackal bites you. The jackal barely misses you. The jackal misses you. The jackal closely misses you. The jackal barely misses you. x2 The jackal closely misses you. The jackal completely misses you. The jackal bites you. You emit a cloud of foul miasma! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal is engulfed in dark miasma. The jackal is poisoned. The jackal misses you. The jackal barely misses you. The jackal is engulfed in dark miasma. The jackal looks even sicker. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal is engulfed in dark miasma. The jackal looks even sicker. You kill the jackal! The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #........# #$ #######..# #. #†.# #. #†)# #. #..# #. #..# #. #..### #○############..... #h@................ ################.## #.# #.# #.# #.# #.## #... #### You could see a jackal. Vanquished Creatures 2 ball pythons (D:1) An endoplasm (D:1) A hobgoblin (D:1) 3 jackals (D:1) 2 bats (D:1) A frilled lizard (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domi the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 469 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 469 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 493 | D:1 | HP: 3/19 [jackal (3)] 495 | D:1 | HP: 1/19 [jackal (2)] 495 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_loops_ring Action || total ---------------------------++------- Cast: Magic Dart || 12 Armour: Robe || 4 Dodge: Dodged || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 495 | 495 | 0 | 0 | 434 | 1 | 495.0 | Dungeon | 495 | 495 | 0 | 0 | 434 | 1 | 495.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 495 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 16.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 16.0 +-------+-------+-------+-------+-------+----------------------