Dungeon Crawl Stone Soup version 0.30-a0-879-ga8ba668304 (webtiles) character file. Game seed: 6988286506093204826 86 domi the Conjurer (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on Mar 13, 2023. Got out of the dungeon alive. The game lasted 00:02:51 (1801 turns). domi the Conjurer (Demonspawn Conjurer) Turns: 1801, Time: 00:02:51 Health: 30/30 AC: 4 Str: 8 XL: 4 Next: 27% Magic: 7/7 EV: 12 Int: 21 God: Gold: 141 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . SeeInvis . k - +0 halberd rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: icy blue scales 1, demonic guardian 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 141 gold pieces. Inventory: Hand Weapons k - a +0 halberd (weapon) (You took it off a gnoll on level 2 of the Dungeon) Armour a - a +0 robe (worn) j - a +0 pair of gloves (You found it on level 2 of the Dungeon) Scrolls d - 2 scrolls of identify {unknown} f - a scroll of brand weapon {unknown} l - a scroll of silence {unknown} Potions b - a potion of magic c - a potion of lignification {unknown} e - a potion of degeneration {unknown} g - a potion of flight {unknown} h - 3 potions of curing {unknown} i - a potion of attraction {unknown} m - a potion of might {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 5.8 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level x - Searing Ray Conj 52% 2d6 1% 2 z - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 13% 3 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in icy blue scales. (AC +2) A weak demonic guardian rushes to your aid. Message History The magic dart hits the gnoll but does no damage. The gnoll misses you. The gnoll hits you from afar with a +0 halberd! Aim: a gnoll, wielding a +0 halberd (almost dead, 100% to hit) The magic dart hits the gnoll. You kill the gnoll! The gnoll hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * You see here a +0 club. Okay, then. You see here a +0 club. You see here a +0 club. The gnoll shouts! You see here a +0 club. You see here a +0 club. Aim: a gnoll, wielding a +0 halberd (82% to hit) The searing ray hits the gnoll. (Press . to maintain the ray.) The searing ray hits the gnoll! The searing ray hits the gnoll! You kill the gnoll! You start resting. You see here a +0 halberd. k - a +0 halberd k - a +0 halberd (weapon) Things that are here: a +0 halberd; a gnoll corpse You now have 132 gold pieces (gained 17). l - a scroll labelled WUITIU GOUPT You now have 141 gold pieces (gained 9). A worm comes into view. A worm is nearby! A worm is nearby! A worm is nearby! Aim: a worm (100% to hit) The magic dart hits the worm. Aim: a worm (lightly wounded, 100% to hit) The magic dart hits the worm. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Aim: a worm (lightly wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Aim: a worm (lightly wounded, 100% to hit) The magic dart hits the worm. Aim: a worm (moderately wounded, 93% to hit) You miscast Searing Ray. Nothing appears to happen. You don't have enough magic to cast this spell. Unknown command. The worm bites you. You hit the worm. The worm bites you. You hit the worm. You barely miss the worm. The worm bites you. You puncture the worm! You kill the worm! You start resting. Your magical contamination has completely faded away. Okay, then. m - a smoky dark potion Found a stone staircase leading up. There is a stone staircase leading up here. Found a stone staircase leading down. A rat comes into view. A rat is nearby! A rat is nearby! Aim: a rat (asleep, 100% to hit) The magic dart hits the rat! You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) h - 3 glowing dark potions (gained 1) Terence the Incautious comes into view. He is wielding a +0 flail. Terence shouts! Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (100% to hit) The magic dart hits Terence but does no damage. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. Found a stone staircase leading up and a stone staircase leading down. Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (82% to hit) The searing ray hits Terence. (Press . to maintain the ray.) The searing ray hits Terence. The searing ray hits Terence. Terence closely misses you. The searing ray misses Terence. You finish channelling your searing ray. Terence barely misses you. You hit Terence. You kill Terence! You have reached level 4! You feel stronger. Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #...## #.#.## # '....# #.#..###### # #....# ###.........###### ...#.# ####>####.####.#..... ##.#.# #⌠.....⌠#.## #.#..... ##.#.# #...8...#..# #.#..... ...#.########.......##.###.#..... ###).......##.≈...≈.##........... ...........##.§.@.≈.######.#.#### ...........##.≈...≈.# #...#### ...........##.≈...≈.########.#... ...........##.≈...≈.##.......#.## ...###+######.......##.##......## ...# #.# ###...####.##.......# ...# #.# #........##...###.# ...###.# ########......'.... #...##.# ####...####. There were no monsters in sight! Vanquished Creatures Terence (D:2) 3 gnolls (D:2) A worm (D:2) A bat (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) 3 goblins (D:1) 4 hobgoblins (D:1) 3 jackals (D:2) 5 kobolds (D:1) A quokka (D:1) A frilled lizard (D:1) 6 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domi the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 210 | D:1 | Gained mutation: You are partially covered in icy blue | scales. (AC +2) [demonic ancestry] 210 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 1245 | D:2 | Learned a level 2 spell: Searing Ray 1317 | D:2 | Reached skill level 5 in Conjurations 1318 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/6 1723 | D:2 | Noticed Terence 1730 | D:2 | Killed Terence 1731 | D:2 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 1731 | D:2 | Reached XP level 4. HP: 30/30 MP: 0/7 1801 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dreamdust_arrival_sigmund_warning, layout_basic D:2: minmay_diamond_boxcup, layout_rooms, uniq_terence, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.8 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 34 | || 34 Halberd | 5 | || 5 Cast: Magic Dart | 69 | || 69 Searing Ray | 2 | || 2 Armour: Robe | 12 | || 12 Dodge: Dodged | 34 | || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1803 | 1706 | 97 | 246 | 1166 | 2 | 901.5 | Dungeon | 1803 | 1706 | 97 | 246 | 1166 | 2 | 901.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1268 daAuts D:2: 534 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 62.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 62.0 +-------+-------+-------+-------+-------+----------------------