Dungeon Crawl Stone Soup version 0.30-a0-879-ga8ba668304 (webtiles) character file. Game seed: 15188196887809208551 9 domi the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Mar 13, 2023. Got out of the dungeon alive. The game lasted 00:00:30 (434 turns). domi the Conjurer (Demonspawn Conjurer) Turns: 434, Time: 00:00:30 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 4/5 EV: 12 Int: 19 God: Gold: 31 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . d - +2 hand axe (heavy) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: powered by pain 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons d - a +2 heavy hand axe (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) Scrolls c - a scroll of noise {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 17 gold pieces (gained 9). You now have 31 gold pieces (gained 14). A frilled lizard comes into view. A frilled lizard is nearby! A frilled lizard is nearby! Aim: a frilled lizard (asleep, 100% to hit) The magic dart hits the frilled lizard. The frilled lizard hisses angrily. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! Aim: a frilled lizard (heavily wounded, 100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! A kobold is nearby! A kobold is nearby! Aim: a kobold, wielding a +0 dagger (100% to hit) The magic dart hits the kobold. Aim: a kobold, wielding a +0 dagger (100% to hit) The magic dart hits the kobold. Aim: a kobold, wielding a +0 dagger (moderately wounded, 100% to hit) The magic dart hits the kobold. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You hit the kobold. You kill the kobold! Things that are here: a +0 dagger; a kobold corpse A quokka comes into view. A quokka is nearby! A quokka is nearby! A quokka is nearby! Aim: a quokka (100% to hit) Okay, then. You barely miss the quokka. The quokka bites you. The quokka misses you. You hit the quokka. The quokka bites you. x3 You barely miss the quokka. The quokka closely misses you. The quokka misses you. Unknown command. Aim: a quokka (heavily wounded, 100% to hit) The magic dart hits the quokka. You kill the quokka! You start resting. A frilled lizard comes into view. A frilled lizard is nearby! A frilled lizard is nearby! Aim: a frilled lizard (asleep, 100% to hit) The magic dart hits the frilled lizard. The frilled lizard hisses angrily. Aim: a frilled lizard (heavily wounded, 100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A quokka comes into view. A quokka is nearby! A quokka is nearby! Aim: a quokka (asleep, 100% to hit) The magic dart hits the quokka. Aim: a quokka (moderately wounded, 100% to hit) The magic dart hits the quokka. Aim: a quokka (severely wounded, 100% to hit) The magic dart hits the quokka. You kill the quokka! You don't have enough magic to cast this spell. A giant cockroach comes into view. A giant cockroach is nearby! A giant cockroach is nearby! Aim: a giant cockroach (100% to hit) The magic dart hits the giant cockroach. Aim: a giant cockroach (almost dead, 100% to hit) The magic dart hits the giant cockroach but does no damage. Aim: a giant cockroach (almost dead, 100% to hit) The magic dart hits the giant cockroach. You kill the giant cockroach! You don't have enough magic to cast this spell. A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. Aim: a hobgoblin (heavily wounded, 100% to hit) The magic dart hits the hobgoblin but does no damage. Aim: a hobgoblin (heavily wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! .# # ######### ##..(.โ‰ˆ..# ##.#######. ##.## # .#. ..#.##.#####.##.# # #.#.#.##...##.#.# # #.#.#.#.###.#.#.# # #.#.#.#.'@#โ‰ˆ#.#.# ###### #.#.#...###.#โ‰ˆ#.# .....###.#.#.##...##.#.# #......#.#.##.#####.##.# #.##...#.##.##.....#'.## #.##......##.#######.## #.##..รท##...#.......## #......###..######### ###..... #........... There were no monsters in sight! Vanquished Creatures A giant cockroach (D:1) 2 hobgoblins (D:1) 2 quokkas (D:1) 2 frilled lizards (D:1) A kobold (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domi the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 389 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 389 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 434 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_loops_cross Action || total ---------------------------++------- Melee: Hand axe || 4 Cast: Magic Dart || 19 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 437 | 393 | 44 | 37 | 314 | 1 | 437.0 | Dungeon | 437 | 393 | 44 | 37 | 314 | 1 | 437.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 437 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.0 +-------+-------+-------+-------+-------+----------------------