Dungeon Crawl Stone Soup version 0.30-a0-879-ga8ba668304 (webtiles) character file. Game seed: 7745732323553389117 51 domi the Conjurer (level 3, -7/24 HPs) Began as a Demonspawn Conjurer on Mar 13, 2023. Mangled by a gnoll ... wielding a +0 flail (13 damage) ... on level 4 of the Dungeon. The game lasted 00:02:13 (1745 turns). domi the Conjurer (Demonspawn Conjurer) Turns: 1745, Time: 00:02:14 Health: -7/24 AC: 2 Str: 7 XL: 3 Next: 58% Magic: 1/6 EV: 12 Int: 21 God: Gold: 84 SH: 0 Dex: 11 Spells: 2/6 levels left rFire . . . SeeInvis . e - +0 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: claws 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons e - a +0 dagger of venom (weapon) (You took it off a goblin on level 1 of the Dungeon) Armour a - a +0 robe (worn) i - a +0 helmet (You found it on level 1 of the Dungeon) Scrolls c - a scroll of enchant armour {unknown} f - a scroll of fear {unknown} g - 2 scrolls of identify {unknown} j - a scroll of poison {unknown} Potions b - a potion of magic d - a potion of mutation {unknown} h - a potion of heal wounds {unknown} k - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 5.2 Conjurations + Level 0.7 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level x - Searing Ray Conj 48% 2d6 2% 2 y - Shock Conj/Air 56% 1d6 4% 1 z - Magic Dart Conj 96% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 16% 3 Swiftness Air 5% N/A 32% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 45% 4 Airstrike Air 2% 2d(1-17) 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. Message History You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. (D) Dungeon Where to? (Enter - D:2, ? - help) You see here a jackal corpse. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You see here a +0 quarterstaff. Found a stone staircase leading up. You now have 45 gold pieces (gained 9). An adder comes into view. An adder is nearby! An adder is nearby! Aim: an adder (asleep, 100% to hit) The zap hits the adder. The adder hisses angrily. Aim: an adder (moderately wounded, 48% to hit) The zap hits the adder. The adder barely misses you. Aim: an adder (severely wounded, 48% to hit) The zap hits the adder. You kill the adder! You now have 57 gold pieces (gained 12). g - 2 scrolls labelled HAOSOE NYROEDE (gained 1) Found a stone staircase leading up. Found a stone staircase leading down. A worm comes into view. A worm is nearby! A worm is nearby! Aim: a worm (90% to hit) The zap hits the worm. Aim: a worm (moderately wounded, 90% to hit) The zap hits the worm. Aim: a worm (heavily wounded, 90% to hit) The zap hits the worm. Aim: a worm (severely wounded, 90% to hit) The zap hits the worm. Aim: a worm (severely wounded, 90% to hit) The zap hits the worm. Aim: a worm (almost dead, 90% to hit) The zap hits the worm. You kill the worm! You don't have enough magic to cast this spell. Found an escape hatch in the floor. k - a murky orange potion A ball python comes into view. A ball python is nearby! A ball python is nearby! Aim: a ball python (asleep, 100% to hit) The zap hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 68 gold pieces (gained 11). A sourceless malevolence fills the Dungeon... You fall into a shaft and drop 2 floors! The shaft crumbles and collapses. Found a stone staircase leading down. Okay, then. You now have 84 gold pieces (gained 16). A kobold comes into view. It is wielding a +0 whip. The zap hits the kobold. You kill the kobold! There is a shaft here. 2 gnolls come into view. There are monsters nearby! There are monsters nearby! Aim: a gnoll, wielding a +0 flail (asleep, 100% to hit) The zap hits the gnoll. The gnoll shouts! x2; You hear a shout! Aim: a gnoll, wielding a +0 flail (moderately wounded, 75% to hit) The zap hits the gnoll but does no damage. Aim: a gnoll, wielding a +0 flail (moderately wounded, 75% to hit) The zap hits the gnoll but does no damage. A gnoll comes into view. It is wielding a +0 whip. Aim: a gnoll, wielding a +0 flail (moderately wounded, 75% to hit) The zap hits the gnoll. The gnoll hits you with a +0 flail! Aim: a gnoll, wielding a +0 flail (moderately wounded, 75% to hit) The zap hits the gnoll but does no damage. The zap hits the gnoll. The gnoll closely misses you. Aim: a gnoll, wielding a +0 flail (moderately wounded, 75% to hit) The zap hits the gnoll. x2 You don't have enough magic to cast this spell. Unknown command. You don't have enough magic to cast this spell. You hit the gnoll but do no damage. The gnoll is poisoned. You hit the gnoll. You closely miss the gnoll. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Unknown command. There is a shaft here. The gnoll attacks as you move away! The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... #.......# ####.#### #......# #.#.##.# #.#..#.# #.##.#.# #.##.#.# #..)...# ####@### #g# #g[g....? ########. You could see 2 gnolls. Vanquished Creatures An adder (D:2) A worm (D:2) A ball python (D:2) 4 endoplasms (D:1) 2 giant cockroaches (D:1) 7 goblins (D:1) 3 hobgoblins (D:1) 2 jackals (D:1) 3 kobolds 2 quokkas (D:1) 2 bats (D:1) 3 frilled lizards (D:1) 3 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domi the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 258 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 258 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 879 | D:1 | Reached skill level 5 in Conjurations 1037 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/6 1313 | D:1 | Learned a level 2 spell: Searing Ray 1315 | D:1 | Learned a level 1 spell: Shock 1701 | D:2 | You fall into a shaft and drop 2 floors! 1743 | D:4 | HP: 6/24 [gnoll/+0 flail (11)] 1745 | D:4 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_isolated_outpost, layout_basic, minmay_domino_2 D:2: layout_basic D:4: layout_loops_cross Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Air Magic | | 0.7 Action || total ---------------------------++------- Melee: Dagger || 7 Cast: Magic Dart || 54 Shock || 17 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1753 | 1696 | 57 | 81 | 1437 | 3 | 584.3 | Dungeon | 1753 | 1696 | 57 | 81 | 1437 | 3 | 584.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1442 daAuts D:2: 266 daAuts D:4: 43 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 24.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 24.7 +-------+-------+-------+-------+-------+----------------------