Dungeon Crawl Stone Soup version 0.30-a0-879-ga8ba668304 (webtiles) character file. Game seed: 8299686917767138222 73 domi the Conjurer (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on Mar 13, 2023. Got out of the dungeon alive. The game lasted 00:02:39 (1863 turns). domi the Conjurer (Demonspawn Conjurer) Turns: 1863, Time: 00:02:40 Health: 30/30 AC: 4 Str: 7 XL: 4 Next: 8% Magic: 7/7 EV: 12 Int: 21 God: Gold: 64 SH: 0 Dex: 12 Spells: 3/7 levels left rFire . . . SeeInvis . c - staff of air {rElec} rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec + Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: demonic guardian 1, sharp scales 2 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons k - a +1 short sword of venom (You took it off a kobold on level 2 of the Dungeon) l - a +2 dagger of draining (You took it off a kobold on level 2 of the Dungeon) Armour a - a +0 robe (worn) Magical Staves c - a staff of air (weapon) {rElec} (You found it on level 1 of the Dungeon) Scrolls d - a scroll of noise {unknown} f - 2 scrolls of identify {unknown} Potions b - a potion of magic e - 2 potions of flight {unknown} g - 2 potions of curing {unknown} h - a potion of resistance {unknown} i - a potion of lignification {unknown} j - a potion of attraction {unknown} m - 2 potions of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 5.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level x - Searing Ray Conj 52% 2d6 2% 2 y - Shock Conj/Air 84% 1d8 4% 1 z - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 14% 3 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. You are mostly covered in razor-sharp scales. (AC +2, Slay +2) Message History You feel a surge of power! You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. Aim: a worm (moderately wounded, 90% to hit) You feel a surge of power! The zap hits the worm. Aim: a worm (heavily wounded, 90% to hit) You feel a surge of power! The zap hits the worm. Aim: a worm (heavily wounded, 90% to hit) You feel a surge of power! The zap hits the worm. The quokka bites you but does no damage. Aim: a worm (severely wounded, 90% to hit) You feel a surge of power! The zap hits the worm. The quokka closely misses you. Unknown command. The quokka attacks as you move away! The quokka misses you. You enter the shallow water. Moving in this stuff is going to be slow. The quokka splashes around in the water. Your magical contamination has completely faded away. You closely miss the quokka. The quokka bites you. You hit the quokka. The quokka bites you but does no damage. The quokka bites you. Aim: a worm (severely wounded, 90% to hit) You feel a surge of power! The zap hits the quokka. The zap hits the worm. The quokka splashes around in the water. The quokka attacks as you move away! The quokka bites you. The quokka attacks as you move away! The quokka bites you. The quokka closely misses you. The quokka attacks as you move away! The quokka bites you. You enter the shallow water. Moving in this stuff is going to be slow. The quokka attacks as you move away! The quokka closely misses you. You enter the shallow water. Moving in this stuff is going to be slow. The quokka bites you but does no damage. The quokka bites you. The quokka attacks as you move away! The quokka closely misses you. The quokka attacks as you move away! The quokka bites you. The quokka closely misses you. You feel a surge of power! The zap hits the quokka. You kill the quokka! You start resting. A worm is nearby! You start resting. A worm is nearby! You feel a surge of power! The zap hits the worm. x2 You feel a surge of power! The zap hits the worm. x2 You kill the worm! You start resting. Found an escape hatch in the ceiling. g - 2 emerald potions (gained 1) You now have 64 gold pieces (gained 10). There is an escape hatch in the ceiling here. You enter the shallow water. Moving in this stuff is going to be slow. A gnoll is nearby! A gnoll is nearby! A gnoll is nearby! There are monsters nearby! Aim: a gnoll, wielding a +0 mace (wandering, hasn't noticed you, 75% to hit) You feel a surge of power! The zap hits the gnoll. The gnoll shouts! x3; You hear a bark! An endoplasm comes into view. There are monsters nearby! You don't know that spell. You start waiting. A gnoll is nearby! You feel a surge of power! The zap hits the gnoll. x2 The gnoll barely misses you. You feel a surge of power! The zap hits the gnoll. x2 The gnoll hits you from afar with a +0 halberd! You feel a surge of power! The zap hits the gnoll. You kill the gnoll! You feel a surge of power! The zap hits the gnoll. The zap misses the gnoll. The gnoll closely misses you. You feel a surge of power! The zap hits the gnoll. You kill the gnoll! You feel a surge of power! The zap hits the gnoll! x2 You kill the gnoll! You start resting. A gnoll is nearby! You don't have enough magic to cast this spell. Magic courses through your body. The gnoll misses you. You feel a surge of power! The zap hits the gnoll. The zap hits the gnoll! You kill the gnoll! You have reached level 4! You feel agile. Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. You see here a +0 dagger. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is an open door here. You open the door. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #........## ### # ##.......# ###### #......## #..... #......# #.#### ##.....# #.# # #....## ### ##...# #..## #@## ### There were no monsters in sight! Vanquished Creatures 4 gnolls (D:2) A worm (D:2) 3 ball pythons (D:1) 3 bats (D:1) 2 endoplasms (D:1) A giant cockroach (D:2) 3 goblins 2 hobgoblins 2 jackals (D:1) 3 kobolds 2 quokkas (D:2) 2 frilled lizards (D:1) 3 rats 31 creatures vanquished. Vanquished Creatures (others) 2 fungi (D:2) 2 creatures vanquished. Grand Total: 33 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domi the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 366 | D:1 | Gained mutation: You are partially covered in razor-sharp | scales. (AC +1, Slay +1) [demonic ancestry] 366 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 1341 | D:1 | Learned a level 2 spell: Searing Ray 1418 | D:2 | Found a faded altar of an unknown god. 1426 | D:2 | Got Plato's Compendium of Haze 1465 | D:2 | Reached skill level 5 in Conjurations 1469 | D:2 | Gained mutation: You are mostly covered in razor-sharp | scales. (AC +2, Slay +2) [demonic ancestry] 1469 | D:2 | Reached XP level 3. HP: 24/24 MP: 0/6 1471 | D:2 | Learned a level 1 spell: Shock 1787 | D:2 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 1787 | D:2 | Reached XP level 4. HP: 22/30 MP: 5/7 1863 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_a, layout_loops_corners, nrook_mini_vaults, hangedman_abyss_or_decor_stabs D:2: layout_basic, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_b, chequers_serial_rivers_room_b, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_a, shapermc_ecumenical_altar_rom_forum, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.6 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Staff | 2 | || 2 Short sword | 1 | || 1 Cast: Magic Dart | 40 | || 40 Shock | 17 | || 17 Use: Potion | 1 | || 1 Armour: Robe | 4 | || 4 Dodge: Dodged | 9 | || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1868 | 1720 | 148 | 83 | 1448 | 2 | 934.0 | Dungeon | 1868 | 1720 | 148 | 83 | 1448 | 2 | 934.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1318 daAuts D:2: 550 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 52.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 52.5 +-------+-------+-------+-------+-------+----------------------