Dungeon Crawl Stone Soup version 0.30-a0-879-ga8ba668304 (webtiles) character file. Game seed: 8538330152854631573 9 domi the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Mar 13, 2023. Got out of the dungeon alive. The game lasted 00:00:37 (366 turns). domi the Conjurer (Demonspawn Conjurer) Turns: 366, Time: 00:00:38 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 5/5 EV: 12 Int: 19 God: Gold: 19 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . d - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: spiny 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. Message History Found a stone staircase leading down. A bat comes into view. A bat is nearby! A bat is nearby! Aim: a bat (asleep, 100% to hit) The magic dart hits the bat. You kill the bat! A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! There is a stone staircase leading down here. A kobold is nearby! A kobold is nearby! Aim: a kobold, wielding a +0 short sword (100% to hit) The magic dart hits the kobold. Aim: a kobold, wielding a +0 short sword (severely wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! Aim: an endoplasm (asleep, 100% to hit) The magic dart hits the endoplasm. The endoplasm quivers. Aim: an endoplasm (moderately wounded, 100% to hit) The magic dart hits the endoplasm. Aim: an endoplasm (severely wounded, 100% to hit) The magic dart hits the endoplasm. You don't have enough magic to cast this spell. Unknown command. The endoplasm freezes you. You are frozen. You hit the endoplasm. You kill the endoplasm! Found a dagger. Found a stone staircase leading down. You now have 19 gold pieces (gained 12). c - a scroll labelled CUB SEILOOWUK There is a stone staircase leading down here. A hobgoblin comes into view. A hobgoblin is nearby! Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. Aim: a hobgoblin (lightly wounded, 100% to hit) The magic dart hits the hobgoblin. Aim: a hobgoblin (moderately wounded, 100% to hit) The magic dart hits the hobgoblin. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You hit the hobgoblin but do no damage. The hobgoblin completely misses you. You hit the hobgoblin but do no damage. The hobgoblin misses you. You closely miss the hobgoblin. The hobgoblin closely misses you. You hit the hobgoblin. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! You see here a +0 dagger. d - a +0 dagger d - a +0 dagger (weapon) You open the door. A goblin and a frilled lizard come into view. There are monsters nearby! There are monsters nearby! There are monsters nearby! Aim: a frilled lizard (asleep, 100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit) The magic dart hits the goblin. The goblin shouts! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A goblin is nearby! A goblin is nearby! A goblin is nearby! Aim: a goblin, wielding a +0 dagger (heavily wounded, 100% to hit) The magic dart hits the goblin. You don't have enough magic to cast this spell. Which direction? Which direction? You close the door. You start resting. A goblin opens the door. It is wielding a +0 dagger. You don't have enough magic to cast this spell. The goblin hits you with a +0 dagger. There is a broken door here. You barely miss the goblin. The goblin misses you. You miss the goblin. The goblin hits you but does no damage. You closely miss the goblin. The goblin hits you but does no damage. You hit the goblin. You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. (D) Dungeon Where to? (? - help) Okay, then. Unknown command. You see here a bat skeleton. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #. ####### #. ########.....# #. #.....##..8.(# #. #(.@..##.....# #. #..#..#####'### #. #..#..##......## #. #.....'........####. ########............ #........###. ###.....## #. ####### #. #. There were no monsters in sight! Vanquished Creatures A bat (D:1) An endoplasm (D:1) A goblin (D:1) 2 hobgoblins (D:1) A kobold (D:1) A frilled lizard (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domi the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 308 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 308 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 366 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_basic, serial_park_tiny_pond, minmay_pentomino_s2 Action || total ---------------------------++------- Melee: Unarmed || 7 Dagger || 4 Cast: Magic Dart || 15 Armour: Robe || 2 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 365 | 308 | 57 | 3 | 259 | 1 | 365.0 | Dungeon | 365 | 308 | 57 | 3 | 259 | 1 | 365.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 365 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.0 +-------+-------+-------+-------+-------+----------------------