Dungeon Crawl Stone Soup version 0.30-a0-879-ga8ba668304 (webtiles) character file. Game seed: 8648476171352327164 9 domi the Conjurer (level 2, -5/19 HPs) Began as a Demonspawn Conjurer on Mar 13, 2023. Slain by a gnoll ... wielding a +0 club (8 damage) ... on level 1 of the Dungeon. The game lasted 00:00:50 (476 turns). domi the Conjurer (Demonspawn Conjurer) Turns: 476, Time: 00:00:50 Health: -5/19 AC: 2 Str: 7 XL: 2 Next: 6% Magic: 0/5 EV: 12 Int: 19 God: Gold: 8 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: weakness stinger 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of teleportation {unknown} f - a scroll of identify {unknown} Potions b - a potion of magic c - a potion of might {unknown} e - a potion of mutation {unknown} g - a potion of heal wounds {unknown} h - a potion of degeneration {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a small tail. Message History A quokka comes into view. A quokka is nearby! A quokka is nearby! A quokka is nearby! Aim: a quokka (asleep, 100% to hit) The magic dart hits the quokka. Aim: a quokka (moderately wounded, 100% to hit) The magic dart hits the quokka. You kill the quokka! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A kobold comes into view. It is wielding a +0 club. A kobold is nearby! A kobold is nearby! A kobold is nearby! Aim: a kobold, wielding a +0 club (asleep, 100% to hit) The magic dart hits the kobold. The kobold shouts! Aim: a kobold, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the kobold but does no damage. Aim: a kobold, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the kobold but does no damage. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. The kobold hits you with a +0 club. You hit the kobold. The kobold barely misses you. You hit the kobold but do no damage. The kobold hits you with a +0 club. You hit the kobold. The kobold hits you but does no damage. You hit the kobold but do no damage. The kobold hits you with a +0 club. You hit the kobold but do no damage. The kobold hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Unknown command. The kobold attacks as you move away! The kobold barely misses you. Aim: a kobold, wielding a +0 club (severely wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! You start resting. You see here a +0 club. A bat comes into view. A bat is nearby! A bat is nearby! A bat is nearby! Aim: a bat (asleep, 100% to hit) The magic dart hits the bat. Aim: a bat (heavily wounded, 100% to hit) The magic dart hits the bat. You kill the bat! You have reached level 2! Your demonic ancestry asserts itself... You grow a small tail. You see here 4 stones. You see here a +0 short sword. You now have 8 gold pieces. Found a stone staircase leading down. A frilled lizard comes into view. A frilled lizard is nearby! A frilled lizard is nearby! Aim: a frilled lizard (asleep, 100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) f - a scroll labelled ZUHAEXK JUNUFF g - a smoky puce potion A frilled lizard comes into view. A frilled lizard is nearby! Aim: a frilled lizard (asleep, 100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) h - a gluggy blue potion A gnoll comes into view. It is wielding a +0 club. A gnoll is nearby! Aim: a gnoll, wielding a +0 club (asleep, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Aim: a gnoll, wielding a +0 club (asleep, 100% to hit) The magic dart hits the gnoll. The gnoll shouts! Aim: a gnoll, wielding a +0 club (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll hits you with a +0 club! Aim: a gnoll, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll misses you. Aim: a gnoll, wielding a +0 club (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll hits you with a +0 club. You don't have enough magic to cast this spell. Unknown command. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. The gnoll attacks as you move away! The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Aim: a gnoll, wielding a +0 club (almost dead, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll misses you. The gnoll attacks as you move away! The gnoll hits you with a +0 club! You die... ..#.....##[..#.#......†... ..#.....# #...##..#.....# .##.....# #.....#.....# ....# . #.#.#..#.....+ .##.# ##.#####..#.....#.# .##.# ..........#.# #.#.# .##.# #.........#.# #.#.# ###.######.#....g.#.###.#.# ................@.......#.# ..#.#######.......#.##....# ..+....# #....#..#.###...# ..#....# #.......#.# #..># ###....#########.##.# #.### .............. ..##.# #.# ##########... ....).# #.# .#........#.###########.# ........................# You could see a gnoll. Vanquished Creatures A goblin (D:1) A kobold (D:1) A quokka (D:1) 3 bats (D:1) 3 frilled lizards (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domi the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 247 | D:1 | HP: 2/13 [kobold/+0 club (4)] 318 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 318 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 467 | D:1 | HP: 2/19 [gnoll/+0 club (5)] 476 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_basic, minmay_octomino_e4 Action || total ---------------------------++------- Melee: Unarmed || 5 Cast: Magic Dart || 20 Armour: Robe || 1 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 476 | 476 | 0 | 45 | 377 | 1 | 476.0 | Dungeon | 476 | 476 | 0 | 45 | 377 | 1 | 476.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 476 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.0 +-------+-------+-------+-------+-------+----------------------