Dungeon Crawl Stone Soup version 0.30-a0-879-ga8ba668304 (webtiles) character file. Game seed: 10952089914318644930 77 domi the Conjurer (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on Mar 13, 2023. Got out of the dungeon alive. The game lasted 00:01:53 (2048 turns). domi the Conjurer (Demonspawn Conjurer) Turns: 2048, Time: 00:01:53 Health: 30/30 AC: 2 Str: 7 XL: 4 Next: 13% Magic: 7/7 EV: 12 Int: 22 God: Gold: 137 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth +++ (no amulet) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: thin skeletal structure 1, spiny 1, weakness stinger 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 137 gold pieces. Inventory: Missiles k - 6 curare-tipped darts (quivered) {=f} Armour a - a +0 robe (worn) Scrolls d - a scroll of fog {unknown} e - 3 scrolls of identify {unknown} f - a scroll of vulnerability {unknown} g - 4 scrolls of blinking {unknown} i - a scroll of fear {unknown} j - a scroll of brand weapon {unknown} l - a scroll of noise {unknown} o - a scroll of torment {unknown} Potions b - a potion of magic c - a potion of curing {unknown} h - 3 potions of brilliance {unknown} m - a potion of haste {unknown} n - a potion of degeneration {unknown} p - a potion of might {unknown} q - a potion of attraction {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 5.7 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level x - Searing Ray Conj 54% 2d6 1% 2 z - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 28% 3d8 6% 2 Dazzling Flash Conj/Hex 28% N/A 13% 3 Blink Tloc 4% N/A 21% 2 Lesser Beckoning Tloc 4% N/A 21% 2 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have a somewhat thin skeletal structure. (Dex +2, Stealth+) You are partially covered in sharp spines. You have a small tail. Message History The magic dart hits the rat. You kill the rat! h - 3 murky grey potions (gained 2) An adder comes into view. An adder is nearby! An adder is nearby! An adder is nearby! Aim: an adder (asleep, 100% to hit) The magic dart hits the adder. The adder hisses angrily. A frilled lizard comes into view. Aim: an adder (moderately wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Aim: an adder (moderately wounded, 100% to hit) The magic dart hits the adder. Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder! You kill the adder! Aim: a frilled lizard (100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your magical contamination has completely faded away. You see here an adder corpse. You see here a frilled lizard corpse. Found a stone staircase leading down. There is a stone staircase leading down here. g - 4 scrolls labelled PEFIODE OTELESTRU (gained 1) Done exploring. Done exploring. Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Done exploring. Done exploring. Done exploring. (D) Dungeon Where to? (Enter - D:2, ? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A ball python comes into view. A ball python is nearby! A ball python is nearby! Aim: a ball python (asleep, 100% to hit) The magic dart hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 mace. You open the door. An adder and a rat come into view. There are monsters nearby! There are monsters nearby! There are monsters nearby! Aim: an adder (asleep, 100% to hit) The magic dart hits the adder. The adder hisses angrily. Aim: an adder (moderately wounded, 100% to hit) The magic dart hits the adder but does no damage. The adder bites you. You are poisoned. The adder poisons you! The adder barely misses you. Aim: an adder (moderately wounded, 100% to hit) The magic dart hits the adder. You feel sick. The adder completely misses you. Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder but does no damage. You feel sick. The adder bites you. Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. You kill the adder! You feel sick. You have reached level 4! You feel clever. Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. Aim: a rat (100% to hit) The magic dart hits the rat. You kill the rat! You feel sick. (D) Dungeon Where to? (Enter - D:3, ? - help) What level of the Dungeon? (default 1, ? - help) You feel sick. You are no longer poisoned. You see here a +0 mace. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You open the door. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ########## #........# #.######+##### ### #.##.........# ##8######.##.........# ...........#..⌠...⌠..# ......####.#...).....### ......## #.+....@....'.# ##8#...# #.#.........#.# ####.#.###.#..⌠...⌠..#.# #....#..##.#.........#.# ..##.##.##.#.).......#.# #.....#.##.#####'#####.# ...........#..##.#####.# ..####...##............# ..........#.........#### There were no monsters in sight! Vanquished Creatures 4 adders A dart slug (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) A goblin (D:1) 3 hobgoblins 6 jackals A quokka (D:1) 8 ball pythons 4 bats 3 frilled lizards A kobold (D:1) 5 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domi the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 296 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 296 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 850 | D:1 | Reached skill level 5 in Conjurations 877 | D:1 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [demonic ancestry] 877 | D:1 | Reached XP level 3. HP: 24/24 MP: 1/6 970 | D:1 | Found a faded altar of an unknown god. 1285 | D:2 | Learned a level 2 spell: Searing Ray 1963 | D:3 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 1963 | D:3 | Reached XP level 4. HP: 19/30 MP: 1/7 2048 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: mushboom_english_gardens, layout_rooms, chequers_ecumenical_altar_grove, serial_corexii_hall, chequers_hall_statues_y, corexii_hall_statues_l D:2: layout_loops_ring D:3: layout_basic, nzn_overflow_gifts_of_might_and_magic Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.7 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 42 | || 42 Tailslap | 1 | || 1 Cast: Magic Dart | 79 | 1 || 80 Armour: Robe | 11 | || 11 Dodge: Dodged | 41 | || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2048 | 1916 | 132 | 88 | 1603 | 3 | 682.7 | Dungeon | 2048 | 1916 | 132 | 88 | 1603 | 3 | 682.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1138 daAuts D:2: 860 daAuts D:3: 49 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 36.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 36.7 +-------+-------+-------+-------+-------+----------------------