Dungeon Crawl Stone Soup version 0.30-a0-879-ga8ba668304 (webtiles) character file. Game seed: 4442509935595213038 549 domi the Conjurer (level 7, 46/46 HPs) Began as a Demonspawn Conjurer on Mar 13, 2023. Got out of the dungeon alive. The game lasted 00:07:26 (3479 turns). domi the Conjurer (Demonspawn Conjurer) Turns: 3479, Time: 00:07:27 Health: 46/46 AC: 6 Str: 7 XL: 7 Next: 7% Magic: 14/14 EV: 12 Int: 22 God: Gold: 195 SH: 4 Dex: 11 Spells: 3/15 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Rampage . p - +0 cloak rCorr . Clarity + (no gloves) Will ..... (no boots) Stlth ++ l - amulet of the acrobat HPRegen 0.27/turn (no ring) MPRegen 0.28/turn (no ring) @: no status effects A: antennae 1, thin metallic scales 1, magic regeneration, condensation shield, clarity, shaggy fur 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 195 gold pieces. Inventory: Missiles f - 5 atropa-tipped darts (quivered) Armour a - a +0 robe (worn) p - a +0 cloak (worn) (You found it on level 3 of the Dungeon) Magical Staves s - a staff of earth (You found it on level 4 of the Dungeon) Jewellery e - a ring of fire {rF+, rC-} (You found it on level 1 of the Dungeon) l - an amulet of the acrobat (around neck) (You found it on level 1 of the Dungeon) Scrolls b - a scroll of teleportation {@r4} c - 5 scrolls of identify {@r1} o - a scroll of summoning Potions d - 3 potions of haste {unknown} g - a potion of degeneration {!q} h - a potion of lignification {unknown} j - a potion of mutation {!q!q} k - 2 potions of cancellation q - a potion of might {unknown} r - 3 potions of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.8 Spellcasting + Level 7.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level c - Iskenderun's Mystic Conj/Tloc 20% 2d6 24% 4 x - Searing Ray Conj 72% 2d7 1% 2 z - Magic Dart Conj 100% 1d8 1% 1 X - Iskenderun's Battles Conj 36% 2d9 16% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 40% N/A 8% 3 Fulminant Prism Conj/Hex 10% 3d8 24% 4 Summon Forest Summ/Tloc 2% N/A 96% 5 Summon Mana Viper Hex/Summ 5% N/A 96% 5 Iron Shot Conj/Erth 10% 9d3 98% 6 Summon Cactus Giant Summ 2% N/A 100% 6 Spellforged Servitor Conj/Summ 10% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:2 : Annotations: D:3 Grinder, Terence Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. You are partially covered in thin metallic scales. (AC +2) You regenerate magic rapidly. A meltable shield of frost defends you. (SH +4) You possess an exceptional clarity of mind. You are covered in fur. (AC +1) Message History You don't have enough magic to cast this spell. Really attack while wielding nothing? [Y]es or [N]o only, please. Really attack while wielding nothing? [Y]es or [N]o only, please. Really attack while wielding nothing? [Y]es or [N]o only, please. Really attack while wielding nothing? You closely miss the giant cockroach. The giant cockroach completely misses you. You hit the giant cockroach. You kill the giant cockroach! A quokka comes into view. You climb upwards. There is a stone staircase leading down here. You start resting. You feel your willpower return. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! There is a stone staircase leading up here. Unknown command. Aim: a quokka (100% to hit) The magic dart hits the quokka! You kill the quokka! A quokka comes into view. Items here: )) [ †. You see here a glowing pink potion. Aim: a quokka (100% to hit) The magic dart hits the quokka. The quokka closely misses you. Aim: a quokka (almost dead, 100% to hit) The magic dart hits the quokka but does no damage. The quokka bites you. Aim: a quokka (severely wounded, 100% to hit) The magic dart hits the quokka. The quokka bites you. Aim: a quokka (almost dead, 100% to hit) The magic dart hits the quokka. You kill the quokka! You hear the slow rusting of a drain very nearby. You see here a quokka corpse. d - 2 glowing pink potions (gained 1) You see here a howler monkey corpse. Found a stone staircase leading down. c - 5 scrolls of identify {@r1} (gained 1) Found a stone staircase leading down. d - 3 glowing pink potions (gained 1) You see here a +0 ring mail. There is a stone staircase leading down here. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! The spell is extremely dangerous to miscast (17% risk of failure)! Continue anyway? Okay, then. Aim: an ogre, wielding a +0 giant club (91% to hit) Okay, then. Unknown command. Okay, then. Unknown command. The spell is extremely dangerous to miscast (17% risk of failure)! Continue anyway? You conjure a globe of magical energy. The ogre hits your battlesphere with a +0 giant club! Aim: an ogre, wielding a +0 giant club (91% to hit) The searing ray hits the ogre! (Press . to maintain the ray.) Your battlesphere fires! The barrage of energy hits the ogre. The searing ray hits the ogre! Your battlesphere fires! The barrage of energy hits the ogre! You kill the ogre! Your Conjurations skill increases to level 7! You have reached level 7! Your demonic ancestry asserts itself... Frost condenses into a shield before you. (D) Dungeon Where to? (Enter - D:5, ? - help) What level of the Dungeon? (default 1, ? - help) There is a stone staircase leading down here. You see here a +0 ring mail. There is a stone staircase leading down here. Your battlesphere wavers and loses cohesion. You see here a quokka corpse. Items here: )) [ †. Things that are here: a +0 leather armour; a +0 short sword; an orc corpse You see here a giant cockroach corpse. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. Level annotation: Grinder, Terence There is a stone staircase leading down here. There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ...............................#. ######.........................#. # #........................... # #.........................## # #.........................# # #..........##............## # #.........#.............#.## #........#...(#.........#.## #.......#..@##..........#... #.......#..............#..## #.......#.............#...## #........#..........##....## #.........##......##..#...## #...........######......[.## # ##........................## ## #........................#. .######.......................... There were no monsters in sight! Vanquished Creatures An ogre (D:5) A scorpion (D:3) A howler monkey (D:5) A jelly (D:4) An orc priest (D:4) Natasha (twice) (D:2) An iguana (D:3) 4 orc wizards 3 gnolls (D:3) 2 adders A shadow imp (D:5) A worm (D:2) 10 orcs 4 ball pythons 4 endoplasms 3 giant cockroaches 3 goblins 4 hobgoblins 7 jackals (D:2) 4 quokkas 7 bats 2 frilled lizards 7 kobolds 3 rats 77 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domi the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 475 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 475 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 600 | D:2 | Noticed Natasha 656 | D:2 | Found Zon Sabu's Book Boutique. 844 | D:2 | Learned a level 2 spell: Searing Ray 1029 | D:2 | Reached skill level 5 in Conjurations 1030 | D:2 | Gained mutation: You are partially covered in thin metallic | scales. (AC +2) [demonic ancestry] 1030 | D:2 | Reached XP level 3. HP: 21/24 MP: 1/6 1162 | D:2 | Killed Natasha 1176 | D:2 | Noticed Natasha 1183 | D:2 | Killed Natasha 1184 | D:2 | Reached XP level 4. HP: 21/30 MP: 2/7 1259 | D:3 | Noticed Grinder 1424 | D:3 | Noticed Terence 1630 | D:3 | Reached skill level 3 in Spellcasting 1895 | D:3 | Reached XP level 5. HP: 35/35 MP: 6/9 2484 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 2527 | D:4 | Reached skill level 6 in Conjurations 2622 | D:3 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 2622 | D:3 | Gained mutation: You are covered in fur. (AC +1) [potion of | mutation] 2629 | D:3 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 2629 | D:3 | Reached XP level 6. HP: 20/41 MP: 1/11 2630 | D:3 | Reached skill level 4 in Spellcasting 2723 | D:3 | Learned a level 5 spell: Iskenderun's Battlesphere 3100 | D:5 | Entered Level 5 of the Dungeon 3368 | D:5 | Reached skill level 7 in Conjurations 3368 | D:5 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 3368 | D:5 | Reached XP level 7. HP: 46/46 MP: 4/14 3479 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_rooms D:2: layout_rooms, serial_shops, shop, uniq_natasha D:3: layout_basic, uniq_grinder, uniq_terence D:4: layout_rooms D:5: layout_loops_ring, nicolae_overflow_crystal_walls, ebering_ghost_sewer_d, portal_sewer_entry_f Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 7 | 7.0 Spellcasting | 3 4 | 4.8 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 10 | 2 | || 12 Cast: Magic Dart | 42 | 85 | || 127 Searing Ray | 4 | 9 | || 13 Iskenderun's Batt | | 4 | || 4 Use: Potion | 1 | 2 | || 3 Scroll | | 7 | || 7 Armour: Robe | 8 | 3 | || 11 Dodge: Dodged | 24 | 31 | || 55 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3502 | 3259 | 243 | 510 | 2256 | 5 | 700.4 | Dungeon | 3502 | 3259 | 243 | 510 | 2256 | 5 | 700.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1398 daAuts D:2: 726 daAuts D:4: 624 daAuts D:1: 595 daAuts D:5: 158 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 157.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 157.0 +-------+-------+-------+-------+-------+----------------------