Dungeon Crawl Stone Soup version 0.30-a0-881-g1ff12e1e11 (webtiles) character file. Game seed: 11480313931894679325 4003 domi the Destroyer (level 10, 63/63 HPs) Began as a Demonspawn Conjurer on Mar 14, 2023. Was an Initiate of Gozag. Got out of the dungeon alive. The game lasted 00:17:43 (8673 turns). domi the Destroyer (Demonspawn Conjurer) Turns: 8673, Time: 00:17:43 Health: 63/63 AC: 8 Str: 8 XL: 10 Next: 3% Magic: 13/13 EV: 12 Int: 24 God: Gozag Gold: 962 SH: 14 Dex: 17 Spells: 2/13 levels left rFire + . . SeeInvis . j - staff of conjuration {!a} rCold . . . Faith . J - +0 buckler rNeg . . . Spirit + a - +0 robe rPois . Reflect + h - +1 helmet rElec . Rampage . b - +0 cloak rCorr . w - +0 pair of gloves Will ..... (no boots) Stlth ++ G - amulet of reflection HPRegen 0.30/turn l - +6 ring of dexterity MPRegen 0.26/turn E - ring of protection from fire {rF+} @: no status effects A: slimy green scales 1, magic shield, magic regeneration, condensation shield, demonic touch 1 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You escaped. You worshipped Gozag. Gozag was pleased with you. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 1030 gold pieces. You paid 68 gold pieces to Gozag. Inventory: Hand Weapons g - a +0 dagger (You found it on level 1 of the Dungeon) n - a +2 short sword of electrocution (You took it off a kobold on level 2 of the Dungeon) p - a +0 dagger of venom (You took it off an orc wizard on level 8 of the Dungeon) q - a +1 dagger of electrocution (You took it off an orc wizard on level 8 of the Dungeon) Armour a - a +0 robe (worn) b - a +0 cloak (worn) (You found it on level 2 of the Dungeon) h - a +1 helmet (worn) (You found it on level 1 of the Dungeon) w - a +0 pair of gloves (worn) (You found it on level 3 of the Dungeon) J - a +0 buckler (worn) (You found it on level 7 of the Dungeon) Magical Staves j - a staff of conjuration (weapon) {!a} (You found it on level 1 of the Dungeon) C - a staff of earth (You found it on level 5 of the Dungeon) Jewellery l - a +6 ring of dexterity (left hand) (You found it on level 2 of the Dungeon) E - a ring of protection from fire (right hand) {rF+} (You found it on level 5 of the Dungeon) G - an amulet of reflection (around neck) (You found it on level 7 of the Dungeon) Wands e - a wand of digging (2) (You took it off an orc wizard on level 8 of the Dungeon) s - a wand of mindburst (5) (You took it off Ijyb on level 3 of the Dungeon) I - a wand of paralysis (19) (You found it on level 7 of the Dungeon) Scrolls c - a scroll of fog f - 11 scrolls of identify {@r1} m - 3 scrolls of teleportation {@r4} r - 2 scrolls of poison {!r} v - 2 scrolls of amnesia Potions d - 4 potions of curing {@q1} i - 2 potions of mutation {!q!q} k - 2 potions of lignification {!q!q} o - a potion of brilliance u - 5 potions of heal wounds {@q2} z - a potion of degeneration {!q} B - a potion of might H - 2 potions of attraction {!q} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 4.0 Shields + Level 2.1 Spellcasting - Level 8.0 Conjurations - Level 8.0 Hexes - Level 8.0 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level c - Iskenderun's Mystic Conj/Tloc 57% 2d12 5% 4 x - Searing Ray Conj 100% 2d8 1% 2 z - Magic Dart Conj 100% 1d8 1% 1 Z - Fulminant Prism Conj/Hex 28% 3d14 5% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Cigotuvi's Dreadful Rot Necr/Pois/Air 4% N/A 22% 2 Poisonous Vapours Pois/Air 4% N/A 22% 2 Dazzling Flash Conj/Hex 100% N/A 1% 3 Mephitic Cloud Conj/Pois/Air 23% N/A 16% 3 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:4 Lair (0/5) D:8 Altars: Ashenzari Cheibriados Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Okawaru Qazlal Ru Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Shops: D:1 (:([: Innate Abilities, Weirdness & Mutations You are partially covered in slimy green scales. (AC +2) When hurt, damage is shared between your health and your magic reserves. You regenerate magic rapidly. A meltable shield of frost defends you. (SH +4) Your touch may inflict minor irresistible damage on your foes. Message History Okay, then. Aim: a death yak (lightly wounded, 94% to hit) You feel a surge of power! The searing ray hits the death yak. (Press . to maintain the ray.) The searing ray hits the death yak. The searing ray hits the death yak. You feel a surge of power! You erupt in a blast of force! The mystic blast hits the death yak! The death yak is knocked back by the mystic blast. The death yak attacks as you move away! You block the death yak's attack. The death yak attacks as you move away! The death yak gores you! The death yak attacks as you move away! The death yak completely misses you. You don't have enough magic to cast this spell. The death yak attacks as you move away! The death yak gores you! The death yak attacks as you move away! You block the death yak's attack. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You feel a surge of power! You erupt in a blast of force! The mystic blast hits the death yak! The death yak is knocked back by the mystic blast. You feel a surge of power! You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. The blast of energy engulfs you!! The blast of energy engulfs the death yak! You feel a surge of power! You miscast Fulminant Prism. You are very lightly contaminated with residual magic. Nothing appears to happen. The death yak attacks as you move away! The death yak gores you. The death yak attacks as you move away! The death yak gores you. Your magical contamination has completely faded away. The death yak attacks as you move away! You block the death yak's attack. You feel a surge of power! You erupt in a blast of force! The mystic blast hits the death yak! The death yak is knocked back by the mystic blast. Okay, then. You feel a surge of power! You erupt in a blast of force! The mystic blast hits the death yak!! The death yak is knocked back by the mystic blast. Okay, then. Okay, then. You feel clever all of a sudden. You feel a strong surge of power! You erupt in a blast of force! The mystic blast hits the death yak! The death yak is knocked back by the mystic blast. Okay, then. You feel a strong surge of power! You conjure a prism of explosive energy! A fulminant prism comes into view. You hear a loud crackle. You hear an explosion! You feel a strong surge of power! You conjure a prism of explosive energy! The death yak bellows! A fulminant prism comes into view. Your fulminant prism crackles loudly. The blast of energy engulfs the death yak!! You kill the death yak! Training target 8.0 for Hexes reached! Your Hexes skill increases to level 8! You need to enable at least one skill for training. You have reached level 10! Your demonic ancestry asserts itself... Frost condenses into a shield before you. You start resting. (D) Dungeon (T) Temple (L) Lair Where to? (Enter - D:7 @ (x,y), ? - help) Okay, then. Unknown command. (D) Dungeon (T) Temple (L) Lair Where to? (Enter - D:7 @ (x,y), ? - help) What level of the Dungeon? (default 1, ? - help) You feel a little less clever now. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You open the door. There is an open door here. There is an open door here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You see here a +0 battleaxe. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ###.>.#.....#...≈...#..§§..# ## #......≈...#..≈..#...≈...###### ###...)...≈..#..≈..#..§....##.... ...........≈..#.≈.#..≈.....##.### ........#...≈.#.≈.#§§...#..##.##. ...∩.....##..≈.#.#§§§.##...##.##. #..........##.§...≈.##.....##.##. #.#......§...#.....#....§§§.#.... #.#....≈§≈§≈§...@...≈≈≈≈≈≈..####. #.#...§......#.....#....§.§...... #..........##.≈...≈.##......##### .##......##..≈.#.#.≈..##...## .##.....#...≈.#.≈.#.≈...#..# .#####.....≈..#§≈§#[.≈.....# .....#....≈..#.§≈§.#..≈....# .###.....≈...#.§§§.#...≈..## .# ####.....#..§≈...#.....# There were no monsters in sight! Vanquished Creatures A two-headed ogre (D:8) A death yak (D:7) A dream sheep (D:8) 2 yaks A wyvern (D:7) A steam dragon (D:8) Duvessa (D:6) A water moccasin (D:8) An orc warrior (D:6) 2 sky beasts 2 ice beasts An ogre (D:3) A centaur (D:8) 2 phantoms A kobold brigand (D:8) A bullfrog (D:5) A scorpion (D:7) A gnoll sergeant (D:8) A wight (D:8) Dowan (D:6) An orc priest (D:8) A gnoll bouda (D:8) 2 hounds (D:6) 6 jellies 5 iguanas Ijyb (D:3) Natasha (thrice) (D:2) 4 orc wizards 3 gnolls (D:8) 8 adders A shadow imp (D:6) A white imp (D:7) An ufetubus (D:6) 2 worms (D:2) 7 dart slugs 13 orcs 7 ball pythons 7 bats 9 endoplasms A giant cockroach (D:1) 8 goblins 3 hobgoblins 3 jackals (D:2) 5 quokkas 2 training dummies (D:6) 5 frilled lizards (D:1) 9 kobolds 4 rats 146 creatures vanquished. Vanquished Creatures (others) 12 fulminant prisms 12 creatures vanquished. Grand Total: 158 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domi the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 227 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 227 | D:1 | Reached XP level 2. HP: 17/19 MP: 1/5 325 | D:1 | Found Dupoi's Book Shoppe. 439 | D:1 | Found Qudason's Armour Shop. 553 | D:1 | Found Cexziym's Book Shop. 559 | D:1 | Learned a level 2 spell: Searing Ray 720 | D:1 | Reached skill level 5 in Conjurations 732 | D:1 | Found Kunneohu's Weapon Shop. 752 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/6 835 | D:1 | Found Lemitimm's Antique Weapon Shoppe. 997 | D:2 | Noticed Natasha 1085 | D:2 | Killed Natasha 1152 | D:2 | Noticed Natasha 1157 | D:2 | Reached XP level 4. HP: 30/30 MP: 2/7 1172 | D:2 | Killed Natasha 1181 | D:2 | Reached skill level 6 in Conjurations 1264 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1512 | D:2 | Noticed Natasha 1588 | D:2 | Killed Natasha 1629 | D:2 | Reached XP level 5. HP: 35/35 MP: 3/8 2214 | D:3 | Noticed Ijyb 2219 | D:3 | Killed Ijyb 2796 | D:3 | Reached skill level 7 in Conjurations 2952 | D:3 | Found a faded altar of an unknown god. 3129 | D:3 | Noticed an ogre 3133 | D:3 | Killed an ogre 3134 | D:3 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 3134 | D:3 | Reached XP level 6. HP: 41/41 MP: 3/9 3603 | D:4 | Found a staircase to the Ecumenical Temple. 3612 | Temple | Entered the Ecumenical Temple 3633 | Temple | Became a worshipper of Gozag Ym Sagoz the Greedy 4203 | D:5 | Entered Level 5 of the Dungeon 4335 | D:5 | Reached skill level 8 in Conjurations 4388 | D:5 | Reached skill level 1 in Translocations 4484 | D:5 | Found a broken altar of Ashenzari. 4487 | D:5 | Found an ornate altar of the Wu Jian Council. 4506 | D:5 | Noticed an ice beast 4510 | D:5 | Killed an ice beast 4511 | D:5 | Reached skill level 2 in Translocations 4511 | D:5 | Gained mutation: You are partially covered in slimy green | scales. (AC +2) [demonic ancestry] 4511 | D:5 | Reached XP level 7. HP: 46/46 MP: 4/10 4963 | D:5 | Reached skill level 3 in Translocations 5188 | D:6 | Reached skill level 4 in Translocations 5413 | D:6 | Reached skill level 5 in Translocations 5432 | D:6 | HP: 15/69 [something/magic dart (5)] 5435 | D:6 | Reached XP level 8. HP: 17/52 MP: 3/11 5491 | D:6 | Noticed Duvessa 5781 | D:6 | Reached skill level 6 in Translocations 5934 | D:6 | Found a burning altar of Makhleb. 6037 | D:6 | Noticed Dowan 6040 | D:6 | Learned a level 4 spell: Fulminant Prism 6048 | D:6 | Killed Dowan 6057 | D:6 | HP: 11/52 [Duvessa/+0 short sword (5)] 6061 | D:6 | Killed Duvessa 6511 | D:7 | Reached skill level 7 in Translocations 6915 | D:7 | Reached skill level 8 in Translocations 6915 | D:7 | Reached skill level 1 in Hexes 7125 | D:7 | Reached skill level 2 in Hexes 7447 | D:8 | Reached skill level 3 in Hexes 7538 | D:8 | Paralysed by a centaur for 2 turns 7545 | D:8 | Reached skill level 1 in Shields 7545 | D:8 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 7545 | D:8 | Reached XP level 9. HP: 52/57 MP: 5/12 7582 | D:8 | Reached skill level 2 in Shields 7702 | D:8 | Noticed a death yak 7859 | D:8 | Noticed a two-headed ogre 7865 | D:8 | Reached skill level 4 in Hexes 7870 | D:8 | Killed a two-headed ogre 7871 | D:8 | Reached skill level 3 in Shields 7871 | D:8 | Reached skill level 5 in Hexes 7872 | D:8 | Reached skill level 4 in Shields 8002 | D:8 | Reached skill level 6 in Hexes 8090 | D:8 | Reached skill level 7 in Hexes 8090 | D:8 | Noticed a death yak 8092 | D:8 | Noticed a death yak 8482 | D:7 | Killed a death yak 8483 | D:7 | Reached skill level 8 in Hexes 8483 | D:7 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 8483 | D:7 | Reached XP level 10. HP: 50/63 MP: 5/13 8673 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_radiant_lines, layout_loops_cross, serial_shops, shop, shop, nicolae_square_shop, nicolae_shop_behind_doors, shop D:2: layout_loops_ring, basic_altar, serial_bayou_pond_e, minmay_cut_off, uniq_natasha D:3: layout_basic, ebering_ecumenical_altar_webs, uniq_ijyb D:4: layout_gridville, minmay_temple_entry_mist, serial_glass, glass_columns_b, glass_columns_b, glass_columns_c, glass_columns_b D:5: layout_basic, mainiacjoe_overflow_catwalk_spiral D:6: dreamdust_elfheim, layout_cave_pools, lemuel_tele_altar, uniq_duvessa D:7: layout_basic D:8: layout_loops_cross, dpeg_lair_monsters, st_stairs_1, dreamdust_gnoll_shepherd Temple: lightli_temple_of_artemis Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Conjurations | 5 6 7 8 | 8.0 Translocations | 2 5 8 | 8.0 Hexes | 3 8 | 8.0 Shields | 1 4 | 4.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 17 | | | || 17 Dagger | 5 | 5 | | || 10 Punch | | 1 | | || 1 Short sword | | | 2 | || 2 Throw: Dart | | | 1 | || 1 Cast: Magic Dart | 67 | 105 | 85 | || 257 Searing Ray | 1 | 12 | 31 | || 44 Iskenderun's Myst | | | 11 | || 11 Fulminant Prism | | | 12 | || 12 Evoke: Wand | | | 13 | || 13 Use: Potion | | 1 | 5 | || 6 Scroll | | | 17 | || 17 Armour: Skin | | 8 | 3 | || 11 Robe | | 1 | 9 | || 10 Dodge: Dodged | 22 | 3 | 25 | || 50 Block: Buckler | | | 16 | || 16 Reflection | | | 3 | || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8679 | 8152 | 527 | 1020 | 5967 | 9 | 964.3 | Dungeon | 8637 | 8129 | 508 | 1020 | 5967 | 8 | 1079.6 | Temple | 41 | 22 | 19 | 0 | 0 | 1 | 41.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:7: 1704 daAuts D:3: 1149 daAuts D:2: 1120 daAuts D:1: 1083 daAuts D:5: 1013 daAuts D:6: 1007 daAuts D:4: 882 daAuts D:8: 677 daAuts Temple: 41 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 635.4 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 714.9 +-------+-------+-------+-------+-------+----------------------