Dungeon Crawl Stone Soup version 0.30-a0-881-g1ff12e1e11 (webtiles) character file. Game seed: 3171388475366123391 259 domi the Conjurer (level 5, -12/35 HPs) Began as a Demonspawn Conjurer on Mar 14, 2023. Mangled by an ogre ... wielding a +0 giant club (32 damage) ... on level 3 of the Dungeon. The game lasted 00:04:54 (4090 turns). domi the Conjurer (Demonspawn Conjurer) Turns: 4090, Time: 00:04:55 Health: -12/35 AC: 2 Str: 7 XL: 5 Next: 94% Magic: 5/8 EV: 12 Int: 27 God: Gold: 140 SH: 0 Dex: 12 Spells: 1/8 levels left rFire . . . SeeInvis . g - +4 sling rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 1.25/turn c - +6 ring of intelligence MPRegen 0.11/turn (no ring) @: mighty A: antennae 2, powered by death 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 140 gold pieces. Inventory: Hand Weapons g - a +4 sling (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) h - the +0 pair of boots of the Bulwark {Harm rElec rF++ rCorr} (You found it on level 2 of the Dungeon) rF: It greatly protects you from fire. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. j - the +3 ring mail "Nuilupp" {Rampage rF- rCorr Dex+2} (You found it on level 3 of the Dungeon) Dex: It affects your dexterity (+2). rF: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Rampage: It bestows one free step when moving towards enemies. Jewellery c - a +6 ring of intelligence (left hand) (You found it on level 1 of the Dungeon) d - a +4 ring of slaying (You found it on level 1 of the Dungeon) e - a ring of fire {rF+, rC-} (You found it on level 1 of the Dungeon) Scrolls f - 2 scrolls of identify {unknown} i - a scroll of amnesia {unknown} Potions k - a potion of curing {@q1} l - a potion of might m - a potion of haste {unknown} n - 2 potions of mutation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 6.6 Conjurations + Level 2.3 Translocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level c - Iskenderun's Mystic Conj/Tloc 27% 2d7 16% 4 x - Searing Ray Conj 76% 2d7 1% 2 z - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 40% N/A 8% 3 Fulminant Prism Conj/Hex 10% 3d8 26% 4 Ozocubu's Armour Ice 2% N/A 28% 3 Metabolic Englaciation Hex/Ice 1% N/A 95% 5 Simulacrum Ice/Necr 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have a pair of antennae on your head. You regenerate a little health from kills. Message History The magic dart hits the ball python! You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You see here a +0 ring mail of fire resistance. There is a stone staircase leading down here. You see here a +0 dagger. Done exploring. Done exploring. Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Done exploring. Done exploring. Done exploring. (D) Dungeon Where to? (Enter - D:2 @ (x,y), ? - help) You see here a +0 dagger. There is a stone staircase leading down here. You climb downwards. Found 6 gold pieces, a leather armour and a scroll labelled GIMU MUMNEV. Found a stone staircase leading down. There is a stone staircase leading up here. A kobold is nearby! Okay, then. Aim: a kobold, wielding a +0 club and quivering stones (asleep, 100% to hit) The magic dart hits the kobold but does no damage. The kobold shouts! Aim: a kobold, wielding a +0 club and quivering stones (100% to hit) The magic dart hits the kobold. A gnoll comes into view. It is wielding a +0 club. The kobold throws a stone. The stone misses you. Aim: a kobold, wielding a +0 club and quivering stones (heavily wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! Aim: a gnoll, wielding a +0 club (100% to hit) The magic dart hits the gnoll. A gnoll comes into view. It is wielding a +0 whip. Aim: a gnoll, wielding a +0 club (lightly wounded, 100% to hit) The magic dart hits the gnoll! Aim: a gnoll, wielding a +0 club (almost dead, 100% to hit) The magic dart hits the gnoll. You kill the gnoll! Aim: a gnoll, wielding a +0 whip (100% to hit) The magic dart hits the gnoll. Aim: a gnoll, wielding a +0 whip (lightly wounded, 100% to hit) The magic dart hits the gnoll. A gnoll comes into view. It is wielding a +0 whip. You don't have enough magic to cast this spell. You climb upwards. There is a stone staircase leading down here. You start resting. You climb downwards. The gnoll hits you with a +0 whip. An ogre comes into view. It is wielding a +0 giant club. There is a stone staircase leading up here. The spell is quite dangerous to miscast (16% risk of failure)! Continue anyway? You erupt in a blast of force! The mystic blast hits the gnoll! The gnoll is knocked back by the mystic blast. The ogre shouts! You hear a shout! Aim: a gnoll, wielding a +0 whip (severely wounded, 100% to hit) The magic dart hits the gnoll. Aim: a gnoll, wielding a +0 whip (severely wounded, 100% to hit) The magic dart hits the gnoll. You kill the gnoll! Aim: an ogre, wielding a +0 giant club (91% to hit) The searing ray hits the ogre. (Press . to maintain the ray.) An endoplasm comes into view. Without enough magic to sustain it, your searing ray dissipates. The endoplasm freezes you. You are frozen. The endoplasm freezes you. You are frozen. The ogre misses you. You climb upwards. There is a stone staircase leading down here. The endoplasm attacks as you move away! The endoplasm closely misses you. The ogre hits you with a +0 giant club!! Ouch! That really hurt! Magic courses through your body. The endoplasm hits you. It was a potion of might. You feel very mighty all of a sudden. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * It was a potion of curing. You feel better. The endoplasm closely misses you. Aim: an endoplasm (98% to hit) The searing ray hits the endoplasm. You kill the endoplasm! The searing ray hits the ogre. (Press . to maintain the ray.) The searing ray misses the ogre. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ####.....#.###)######.########. #...#####..........#.#....###. #.#..####.....#....#.#........ #.#...........#.#..#.#.....##. ####.#...#.......#.#..#.#.....### .........#...[.#.#.#..#'#....(# # ##.........#####.###..........### ...#............................. #..#...........#@####............ ...#.##....#.#.#O####.........### #.....#......#.#.>............... ......######...#####......####### [###.## #.### #......##..... .....# #.# #......##..... ######### #.# ######.......> ##......# ##'###### #........ ##.....(# #.......# #........ You could see an ogre. Vanquished Creatures A bullfrog (D:3) An orc wizard (D:3) 6 gnolls 3 adders 2 worms (D:3) 3 dart slugs 4 orcs 7 endoplasms 4 giant cockroaches 5 goblins 6 hobgoblins 2 jackals (D:3) A quokka (D:3) 7 ball pythons 5 bats A frilled lizard (D:3) 9 kobolds 4 rats 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domi the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 321 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 321 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 1244 | D:2 | Identified the +0 pair of boots of the Bulwark {Harm rElec | rF++ rCorr} 1266 | D:2 | Reached skill level 5 in Conjurations 1321 | D:2 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 1321 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/6 1397 | D:1 | Learned a level 2 spell: Searing Ray 2224 | D:2 | Gained mutation: You have a pair of antennae on your head. | [demonic ancestry] 2224 | D:2 | Reached XP level 4. HP: 17/30 MP: 0/7 2298 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2553 | D:3 | Identified the +3 ring mail "Nuilupp" {Rampage rF- rCorr | Dex+2} 2730 | D:2 | HP: 5/30 [orc/+0 club (3)] 2887 | D:3 | Reached skill level 6 in Conjurations 2887 | D:3 | Reached skill level 1 in Translocations 3037 | D:3 | Noticed a bullfrog 3043 | D:3 | Killed a bullfrog 3044 | D:3 | Reached XP level 5. HP: 31/35 MP: 1/8 3258 | D:3 | Reached skill level 2 in Translocations 4075 | D:4 | Noticed an ogre 4087 | D:3 | HP: 8/35 [frozen (3)] 4090 | D:3 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_basic D:2: layout_rooms D:3: layout_basic, grunt_ministairs_9 D:4: layout_loops_cross, brannock_xom_greatest_gift, minmay_temple_entry_enclosed_plants Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 | 6.6 Translocations | 1 2 | 2.3 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 9 | || 9 Fire: Sling | 10 | 4 || 14 Cast: Magic Dart | 61 | 54 || 115 Searing Ray | 2 | 9 || 11 Iskenderun's Myst | | 3 || 3 Use: Potion | | 5 || 5 Armour: Robe | 3 | || 3 Dodge: Dodged | 13 | 7 || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4099 | 3977 | 122 | 578 | 3048 | 4 | 1024.8 | Dungeon | 4099 | 3977 | 122 | 578 | 3048 | 4 | 1024.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1580 daAuts D:3: 1325 daAuts D:1: 1174 daAuts D:4: 18 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 92.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 92.5 +-------+-------+-------+-------+-------+----------------------