Dungeon Crawl Stone Soup version 0.30-a0-881-g1ff12e1e11 (webtiles) character file. Game seed: 7000544044463114713 28 domi the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Mar 14, 2023. Got out of the dungeon alive. The game lasted 00:01:00 (929 turns). domi the Conjurer (Demonspawn Conjurer) Turns: 929, Time: 00:01:01 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 0% Magic: 6/6 EV: 12 Int: 21 God: Gold: 56 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.20/turn (no ring) @: no status effects A: magic regeneration, weakness stinger 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls e - a scroll of acquirement {unknown} f - a scroll of vulnerability {unknown} Potions c - a potion of haste {unknown} d - a potion of degeneration {unknown} g - a potion of curing {unknown} h - a potion of flight {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 5.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 2% 2 Dazzling Flash Conj/Hex 24% N/A 16% 3 Sublimation of Blood Necr 2% N/A 22% 2 Wereblood Tmut 2% N/A 22% 2 Fulminant Prism Conj/Hex 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You have a small tail. Message History A bat is nearby! Aim: a bat (100% to hit) The magic dart hits the bat but does no damage. The bat closely misses you. Aim: a bat (100% to hit) The magic dart hits the bat but does no damage. The adder hisses angrily. The bat hits you but does no damage. Aim: a bat (100% to hit) The magic dart hits the bat. The bat barely misses you. The adder closely misses you. The bat barely misses you. Aim: a bat (heavily wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The bat barely misses you. The adder bites you. You are poisoned. The adder poisons you! The adder misses you. Aim: a bat (heavily wounded, 100% to hit) The magic dart hits the bat but does no damage. You feel sick. The bat hits you but does no damage. The adder bites you. You are more poisoned. The adder poisons you! Aim: a bat (heavily wounded, 100% to hit) The magic dart hits the bat. You kill the bat! You feel sick. The adder bites you but does no damage. You feel sick. The adder closely misses you. x2 You climb upwards. You feel sick. There is a stone staircase leading down here. Magic courses through your body. You feel sick. The adder barely misses you. Aim: an adder (100% to hit) The magic dart hits the adder. You feel sick. The adder closely misses you. Your magical contamination has completely faded away. Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. You feel sick. The adder misses you. x2 Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. You feel sick. The adder barely misses you. Aim: an adder (almost dead, 100% to hit) The magic dart hits the adder. You kill the adder! You feel sick. You are no longer poisoned. You start resting. You climb downwards. There is a stone staircase leading up, spattered with blood here. Found a stone staircase leading up. A ball python comes into view. A ball python is nearby! Aim: a ball python (asleep, 100% to hit) The magic dart hits the ball python. The ball python hisses angrily. Aim: a ball python (severely wounded, 100% to hit) The magic dart hits the ball python. You kill the ball python! Your Conjurations skill increases to level 5! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A kobold comes into view. It is wielding a +0 short sword. A kobold is nearby! A kobold is nearby! Aim: a kobold, wielding a +0 short sword and quivering stones (100% to hit) The magic dart hits the kobold but does no damage. Aim: a kobold, wielding a +0 short sword and quivering stones (100% to hit) The magic dart hits the kobold. Aim: a kobold, wielding a +0 short sword and quivering stones (moderately wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +0 short sword; a stone A ball python comes into view. A ball python is nearby! A ball python is nearby! A ball python is nearby! Aim: a ball python (wandering, hasn't noticed you, 100% to hit) The magic dart hits the ball python. The ball python hisses angrily. Aim: a ball python (moderately wounded, 100% to hit) The magic dart hits the ball python. You kill the ball python! You have reached level 3! Your experience leads to an increase in your attributes! Increase (s)trength, (i)ntelligence, or (d)exterity? You feel clever. x2 You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... You grow a small tail. Things that are here: a +0 short sword; a stone You see here a jackal corpse. There is a stone staircase leading up, spattered with blood here. You climb upwards. There is a stone staircase leading down here. You can't go up here! There is a stone staircase leading down here. There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##.(...## ##.......## #.........# ############ #.........# ##...≈≈≈....# #.........# #..########.# #.....†...# #.## ##.#### #.........##### #.########.....# ##............###.........)..... #.........#...#@#..............# #...........###.###......#..#### #.........#.#.+.'.#.........#### #.........###.###.###.##.#...... #.........#.'#'.'#+.#.##.#.##### ##........#.###.###.#.##...# ####.............# #...##...# ........####.....####.####..# ### .........# ##.........####..###.. There were no monsters in sight! Vanquished Creatures An adder (D:1) 4 ball pythons A bat (D:2) A hobgoblin (D:1) 2 jackals (D:2) A frilled lizard (D:1) 6 kobolds 2 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domi the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 260 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 260 | D:1 | Reached XP level 2. HP: 17/19 MP: 1/5 588 | D:1 | Found a faded altar of an unknown god. 767 | D:1 | HP: 4/19 [poisoned by an adder] 852 | D:2 | Reached skill level 5 in Conjurations 891 | D:2 | Discovered your monstrous ancestry. 891 | D:2 | Gained mutation: You have a small tail. [demonic ancestry] 891 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/6 929 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_triangle_small, layout_rooms, chequers_ecumenical_altar_grove, minmay_misc_feat_encased, amcnicky_mini_pool_small, corexii_corridor_pit D:2: layout_loops_ring, glass_columns_c Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action || total ---------------------------++------- Cast: Magic Dart || 36 Use: Potion || 1 Armour: Robe || 4 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 931 | 879 | 52 | 82 | 717 | 2 | 465.5 | Dungeon | 931 | 879 | 52 | 82 | 717 | 2 | 465.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 833 daAuts D:2: 97 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 20.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 20.5 +-------+-------+-------+-------+-------+----------------------