Dungeon Crawl Stone Soup version 0.30-a0-883-g5ad918d77d (webtiles) character file. Game seed: 8075449982249182732 67 domi the Conjurer (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on Mar 15, 2023. Got out of the dungeon alive. The game lasted 00:02:21 (1458 turns). domi the Conjurer (Demonspawn Conjurer) Turns: 1458, Time: 00:02:22 Health: 30/30 AC: 3 Str: 8 XL: 4 Next: 0% Magic: 7/7 EV: 12 Int: 21 God: Gold: 79 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . SeeInvis . d - +1 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . c - +0 pair of gloves Will ..... (no boots) Stlth ++ m - amulet of regeneration {+regen, !d} HPRegen 1.05/turn (no ring) MPRegen 0.20/turn (no ring) @: no status effects A: spiny 1, magic regeneration, sanguine armour 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons d - a +1 dagger of venom (weapon) (You took it off a kobold on level 1 of the Dungeon) q - a +2 vampiric dagger {!w} (You took it off a kobold on level 2 of the Dungeon) Armour a - a +0 robe (worn) c - a +0 pair of gloves (worn) (You found it on level 1 of the Dungeon) Jewellery m - an amulet of regeneration (around neck) {+regen, !d} (You found it on level 2 of the Dungeon) Scrolls e - 3 scrolls of identify {unknown} f - a scroll of amnesia {unknown} h - a scroll of fog {unknown} k - 2 scrolls of magic mapping {unknown} l - a scroll of poison {unknown} n - a scroll of enchant armour {unknown} o - a scroll of enchant weapon {unknown} p - a scroll of teleportation {unknown} Potions b - a potion of magic g - a potion of curing {unknown} i - 2 potions of mutation {unknown} j - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 5.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level x - Searing Ray Conj 50% 2d6 2% 2 z - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 14% 3 Lesser Beckoning Tloc 4% N/A 22% 2 Gell's Gravitas Tloc 2% N/A 41% 3 Teleport Other Tloc 2% N/A 41% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. You regenerate magic rapidly. When seriously injured, your blood forms armour. (AC +0) Message History A quokka comes into view. Aim: a quokka (wandering, hasn't noticed you, 100% to hit) The magic dart hits the quokka! You kill the quokka! Found a stone staircase leading up. You see here a bat skeleton. Things that are here: a +0 short sword; a kobold skeleton A goblin comes into view. It is wielding a +0 club. A goblin is nearby! Aim: a goblin, wielding a +0 club (asleep, 100% to hit) The magic dart hits the goblin. You kill the goblin! A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! Aim: a hobgoblin (asleep, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin shouts! Aim: a hobgoblin (heavily wounded, 100% to hit) The magic dart hits the hobgoblin. A dart slug comes into view. Aim: a hobgoblin (severely wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! Aim: a dart slug (100% to hit) The magic dart hits the dart slug. Aim: a dart slug (heavily wounded, 100% to hit) The magic dart hits the dart slug. You kill the dart slug! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a dart slug corpse. Found a stone staircase leading up. You now have 67 gold pieces (gained 11). You now have 79 gold pieces (gained 12). There is a stone staircase leading up here. You see here a dart slug corpse. You see here a hobgoblin corpse. Things that are here: a +0 club; an amulet of reflection; a goblin skeleton An adder comes into view. An adder is nearby! An adder is nearby! Aim: an adder (asleep, 100% to hit) The magic dart hits the adder but does no damage. The adder hisses angrily. Aim: an adder (100% to hit) The magic dart hits the adder. Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder! You kill the adder! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a kobold skeleton. You see here a rat skeleton. Done exploring. Done exploring. Done exploring. Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Done exploring. Done exploring. (D) Dungeon Where to? (Enter - D:2, ? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading up here. A rat comes into view. A rat is nearby! Aim: a rat (100% to hit) The magic dart hits the rat! You kill the rat! A kobold and a bat come into view. The kobold shouts! There are monsters nearby! There are monsters nearby! Aim: a bat (100% to hit) The magic dart hits the bat. You kill the bat! Aim: a kobold, wielding a +0 dagger (100% to hit) The magic dart hits the kobold! You kill the kobold! You have reached level 4! You feel stronger. Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. (D) Dungeon Where to? (Enter - D:3, ? - help) What level of the Dungeon? (default 1, ? - help) There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.# ############.###. #.# ##)........ #.# #..######## #.# #.## # #'#### #.# # #######.#8.# ####.# ## #..........# #....####### .######8..8..8...# #.....[....# .##...'.........@# #..###.###.### .#..###8..8[.8...# #....#.#...##. ...## #..........# #..###.#.#.##. #.## #######.#8.# #..#...).#.#.. #..## ###### ##.#.#.###...# ##..######### #......)..#.# ##...#.....# #.#)#.###.#.# ###.#.###.# #.#.....#.).# #.....#.# ######.###.#.#..## There were no monsters in sight! Vanquished Creatures 2 adders (D:2) A dart slug (D:2) 5 endoplasms (D:1) A giant cockroach (D:1) 7 goblins 3 hobgoblins 11 kobolds A quokka (D:2) 2 ball pythons 5 bats 3 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domi the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 79 | D:1 | Found Fob Caze's Assorted Antiques. 222 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 222 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 805 | D:1 | Reached skill level 5 in Conjurations 851 | D:2 | Learned a level 2 spell: Searing Ray 882 | D:2 | Gained mutation: When seriously injured, your blood forms | armour. (AC +0) [demonic ancestry] 882 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/6 1401 | D:3 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 1401 | D:3 | Reached XP level 4. HP: 30/30 MP: 4/7 1458 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_basic, serial_shops, shop, minmay_misc_feat_roman D:2: layout_rooms, chequers_serial_rivers_micro_d, ebering_dispersal_statue_hall D:3: layout_loops_ring, zin_treasury, grunt_ministairs_11, hangedman_decor_peaks_small Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.6 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 8 | || 8 Cast: Magic Dart | 69 | || 69 Armour: Robe | 4 | || 4 Dodge: Dodged | 11 | || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1458 | 1346 | 112 | 15 | 1166 | 3 | 486.0 | Dungeon | 1458 | 1346 | 112 | 15 | 1166 | 3 | 486.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 876 daAuts D:2: 557 daAuts D:3: 24 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 32.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 32.3 +-------+-------+-------+-------+-------+----------------------