Dungeon Crawl Stone Soup version 0.30-a0-883-g5ad918d77d (webtiles) character file. Game seed: 17044011894640406489 9 domi the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Mar 17, 2023. Got out of the dungeon alive. The game lasted 00:00:37 (343 turns). domi the Conjurer (Demonspawn Conjurer) Turns: 343, Time: 00:00:37 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 5/5 EV: 12 Int: 19 God: Gold: 26 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.23/turn c - ring of positive energy {rN+} MPRegen 0.09/turn (no ring) @: no status effects A: powered by pain 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves d - a staff of fire {rF+} (You found it on level 1 of the Dungeon) Jewellery c - a ring of positive energy (left hand) {rN+} (You found it on level 1 of the Dungeon) Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History A bat comes into view. A bat is nearby! A bat is nearby! Aim: a bat (asleep, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Aim: a bat (asleep, 100% to hit) The magic dart hits the bat. You kill the bat! Your magical contamination has completely faded away. c - a ring of positive energy {rN+} Found a stone staircase leading down. You now have 9 gold pieces. c - a ring of positive energy (left hand) {rN+} An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! Aim: an endoplasm (asleep, 100% to hit) The magic dart hits the endoplasm. The endoplasm quivers. Aim: an endoplasm (moderately wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A ball python comes into view. A ball python is nearby! A ball python is nearby! A ball python is nearby! Aim: a ball python (asleep, 100% to hit) The magic dart hits the ball python. The ball python hisses angrily. Aim: a ball python (severely wounded, 100% to hit) The magic dart hits the ball python. You kill the ball python! A rat comes into view. A rat is nearby! A rat is nearby! A rat is nearby! Aim: a rat (100% to hit) The magic dart hits the rat. You kill the rat! A bat comes into view. A bat is nearby! A bat is nearby! Aim: a bat (100% to hit) The magic dart hits the bat. You kill the bat! A frilled lizard comes into view. The frilled lizard hisses angrily. A frilled lizard is nearby! A frilled lizard is nearby! Aim: a frilled lizard (100% to hit) The magic dart hits the frilled lizard. Aim: a frilled lizard (heavily wounded, 100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! You see here a frilled lizard corpse. You open the door. A hobgoblin comes into view. The hobgoblin shouts! There is an open door here. A hobgoblin is nearby! A hobgoblin is nearby! Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. Aim: a hobgoblin (almost dead, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! There is an open door here. A kobold comes into view. It is wielding a +0 whip. A kobold is nearby! A kobold is nearby! Aim: a kobold, wielding a +0 whip (asleep, 100% to hit) The magic dart hits the kobold. You kill the kobold! You now have 26 gold pieces (gained 17). Found Otroraxe's Assorted Antiques. A bat comes into view. A bat is nearby! Aim: a bat (asleep, 100% to hit) The magic dart hits the bat. The bat barely misses you. Aim: a bat (moderately wounded, 100% to hit) The magic dart hits the bat. The bat hits you. Aim: a bat (heavily wounded, 100% to hit) The magic dart hits the bat. You kill the bat! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. d - a staff of fire {rF+} You see here a bat corpse. Things that are here: a +0 whip; a kobold corpse You see here a ball python corpse. You open the door. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! .................... .....#######.####### .....# #.## ....## #..# ....# ##.# ....# ##.## ..÷.# #.♣#♣♣# ....# #♣.♣..♣# ###.# #♣...@♣ #.# #.♣#♣♣# #.# #.## #.#########.# ..........# ########### There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A kobold (D:1) A ball python (D:1) 3 bats (D:1) A frilled lizard (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domi the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 277 | D:1 | Found Otroraxe's Assorted Antiques. 286 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 286 | D:1 | Reached XP level 2. HP: 18/19 MP: 0/5 343 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_basic, serial_shops, shop Action || total ---------------------------++------- Cast: Magic Dart || 15 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 342 | 290 | 52 | 0 | 255 | 1 | 342.0 | Dungeon | 342 | 290 | 52 | 0 | 255 | 1 | 342.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 342 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.0 +-------+-------+-------+-------+-------+----------------------