Dungeon Crawl Stone Soup version 0.30-a0-883-g5ad918d77d (webtiles) character file. Game seed: 17023847392369085648 1034 domi the Destroyer (level 8, 52/52 HPs) Began as a Demonspawn Conjurer on Mar 17, 2023. Was an Initiate of Gozag. Got out of the dungeon alive. The game lasted 00:08:09 (6324 turns). domi the Destroyer (Demonspawn Conjurer) Turns: 6324, Time: 00:08:10 Health: 52/52 AC: 2 Str: 8 XL: 8 Next: 3% Magic: 12/12 EV: 12 Int: 21 God: Gozag Gold: 377 SH: 0 Dex: 12 Spells: 2/13 levels left rFire . . . SeeInvis . b - +5 flail rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.28/turn (no ring) MPRegen 0.13/turn (no ring) @: no status effects A: horns 2, powered by death 1, demonic magic 1 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You escaped. You worshipped Gozag. Gozag was aware of your devotion. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 423 gold pieces. You paid 46 gold pieces to Gozag. Inventory: Hand Weapons b - a +5 flail (weapon) (You took it off an orc priest on level 3 of the Dungeon) Armour a - a +0 robe (worn) l - a +2 hat (You found it on level 2 of the Dungeon) q - a +0 pair of gloves (You found it on level 3 of the Dungeon) w - a +0 pair of gloves (You found it on level 4 of the Dungeon) z - a +0 pair of boots (You found it on level 5 of the Dungeon) Jewellery i - a ring of protection from cold {rC+} (You found it on level 1 of the Dungeon) Wands t - a wand of mindburst (4) (You found it on level 4 of the Dungeon) v - a wand of flame (20) (You found it on level 4 of the Dungeon) y - a wand of digging (4) (You found it on level 5 of the Dungeon) Scrolls c - 5 scrolls of teleportation {unknown} d - a scroll of magic mapping {unknown} e - a scroll of fog {unknown} f - a scroll of blinking {unknown} h - 4 scrolls of enchant armour {unknown} j - a scroll of immolation {unknown} k - 6 scrolls of identify {unknown} p - a scroll of brand weapon {unknown} s - a scroll of vulnerability {unknown} A - a scroll of poison {unknown} Potions g - 3 potions of curing {unknown} m - a potion of flight {unknown} n - a potion of heal wounds {unknown} o - a potion of haste {unknown} r - a potion of ambrosia {unknown} u - a potion of brilliance {unknown} x - a potion of degeneration {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.2 Spellcasting - Level 8.0 Conjurations - Level 5.0 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level c - Iskenderun's Mystic Conj/Tloc 30% 2d8 9% 4 x - Searing Ray Conj 74% 2d7 1% 2 z - Magic Dart Conj 100% 1d8 1% 1 Z - Fulminant Prism Conj/Hex 10% 3d8 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 6% 2d5 21% 2 Dazzling Flash Conj/Hex 40% N/A 8% 3 Flame Wave Conj/Fire 20% 2d7 26% 4 Sticky Flame Conj/Fire 20% 2d4 26% 4 Inner Flame Hex/Fire 3% N/A 36% 3 Animate Armour Summ/Erth 6% N/A 78% 4 Blade Hands Tmut 1% N/A 98% 5 Iron Shot Conj/Erth 10% 9d3 98% 6 Summon Cactus Giant Summ 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 Altars: Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul Annotations: D:2 Jessica Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You regenerate a little health from kills. Spells you cast may paralyse adjacent enemies. Message History (Press . to maintain the ray.) The searing ray hits the water moccasin. The water moccasin bites you but does no damage. The searing ray hits the water moccasin! The water moccasin closely misses you. The searing ray hits the water moccasin! You finish channelling your searing ray. The water moccasin misses you. The water moccasin bites you! Aim: a water moccasin (severely wounded, 68% to hit) The searing ray misses the water moccasin. (Press . to maintain the ray.) The water moccasin closely misses you. The searing ray hits the water moccasin! You kill the water moccasin! Training target 5.0 for Translocations reached! Your Translocations skill increases to level 5! You need to enable at least one skill for training. This spell is quite dangerous to cast! Memorise Fulminant Prism, consuming 4 spell levels and leaving 0? You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'Z'. Okay, then. You now have 366 gold pieces (gained 9). Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. (D) Dungeon (T) Temple Where to? (Enter - D:5 @ (x,y), ? - help) There is a stone staircase leading down here. You climb downwards. The ufetubus shouts! The bullfrog gives a loud, deep croak! There is a stone staircase leading up here. There are monsters nearby! Aim: a bullfrog (100% to hit) The magic dart hits the bullfrog. Aim: a bullfrog (lightly wounded, 76% to hit) The searing ray hits the bullfrog! (Press . to maintain the ray.) The searing ray hits the bullfrog. The bullfrog closely misses you. The searing ray hits the bullfrog! You kill the bullfrog! The ufetubus hits you. x2; The ufetubus misses you. The ufetubus hits you. Your Spellcasting skill increases to level 3! You have reached level 8! You feel agile. Your demonic ancestry asserts itself... A menacing aura infuses your magic. Aim: an ufetubus (100% to hit) The magic dart hits the ufetubus but does no damage. Malevolent energies surge around you. The ufetubus hits you. The ufetubus barely misses you. Aim: an ufetubus (100% to hit) The magic dart hits the ufetubus. Malevolent energies surge around you. The ufetubus hits you. The ufetubus hits you but does no damage. The ufetubus closely misses you. The ufetubus hits you. Aim: an ufetubus (heavily wounded, 100% to hit) The magic dart hits the ufetubus. Malevolent energies surge around you. The ufetubus suddenly stops moving! Aim: an ufetubus (almost dead, paralysed, 100% to hit) The magic dart hits the ufetubus. You kill the ufetubus! Malevolent energies surge around you. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 371 gold pieces (gained 5). You now have 377 gold pieces (gained 6). A - a scroll labelled UQOJUA NUCA (D) Dungeon (T) Temple Where to? (Enter - D:6, ? - help) What level of the Dungeon? (default 1, ? - help) There is a stone staircase leading up, spattered with blood here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You open the door. There is an open door here. You see here a +0 club. There is an open door here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is an open door here. There is an open door here. There is a stone staircase leading up here. You climb upwards. Level annotation: Jessica There is a stone staircase leading down here. You see here a +0 short sword. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #. #. #. #. #. ##### #. ########...# #. #.....##.8.# #. #..@..##...# #. #.....##...# ####. #.....##.≈.# ##.... #.....'..≈.####..### #.....##.≈.##...## #.....##.≈.##.### #.....##...##.# ########......# ######## There were no monsters in sight! Vanquished Creatures A water moccasin (D:5) An ice beast (D:5) A bullfrog (D:6) A scorpion (D:4) 5 wights (D:5) A hound (D:4) 4 orc priests 3 iguanas 3 orc wizards A mummy (D:5) 4 adders An ufetubus (D:6) 3 dart slugs 7 orcs 7 bats 9 endoplasms 6 giant cockroaches 14 goblins 4 hobgoblins 5 jackals 5 ball pythons 7 frilled lizards 14 kobolds 5 rats 112 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domi the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 273 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 273 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 1167 | D:1 | Reached skill level 5 in Conjurations 1205 | D:2 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 1205 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/6 1228 | D:2 | Learned a level 2 spell: Searing Ray 1456 | D:2 | Noticed Jessica 2349 | D:3 | Reached XP level 4. HP: 30/30 MP: 2/7 2630 | D:3 | Reached skill level 6 in Conjurations 2705 | D:3 | Found a burning altar of Makhleb. 2987 | D:3 | Reached XP level 5. HP: 34/35 MP: 2/8 3439 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 3443 | D:4 | Reached skill level 7 in Conjurations 3567 | D:4 | Gained mutation: You have a pair of horns on your head. | [demonic ancestry] 3567 | D:4 | Reached XP level 6. HP: 28/41 MP: 3/9 3842 | D:4 | Found a staircase to the Ecumenical Temple. 3854 | Temple | Entered the Ecumenical Temple 4054 | Temple | Became a worshipper of Gozag Ym Sagoz the Greedy 4155 | D:4 | Reached skill level 1 in Translocations 5060 | D:5 | Entered Level 5 of the Dungeon 5066 | D:5 | Reached skill level 2 in Translocations 5309 | D:5 | Found a snail-covered altar of Cheibriados. 5634 | D:5 | Reached XP level 7. HP: 34/46 MP: 5/10 5677 | D:5 | Reached skill level 8 in Conjurations 5677 | D:5 | Reached skill level 3 in Translocations 5680 | D:5 | Reached skill level 4 in Translocations 5764 | D:5 | Found a stormy altar of Qazlal. 5764 | D:5 | Found a shimmering altar of Xom. 5776 | D:5 | Found a blossoming altar of Fedhas. 5776 | D:5 | Found a sparkling altar of Nemelex Xobeh. 6069 | D:5 | Reached skill level 5 in Translocations 6074 | D:5 | Learned a level 4 spell: Fulminant Prism 6197 | D:6 | Reached skill level 3 in Spellcasting 6197 | D:6 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 6197 | D:6 | Reached XP level 8. HP: 43/52 MP: 6/12 6324 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_basic D:2: layout_loops_cross, uniq_jessica D:3: layout_loops_ring, mainiacjoe_overflow_six_doors_small D:4: layout_gridville, minmay_temple_entry_gardened_gates, grunt_decor_clamped D:5: layout_rooms, slow_altar_1, minmay_overflow_temple_hex D:6: layout_loops_ring Temple: grunt_temple_mini_profane Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 5 6 7 8 | 8.0 Translocations | 2 5 | 5.0 Spellcasting | 3 | 3.2 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 7 | 2 | || 9 Headbutt | | 3 | 1 || 4 Flail | | 10 | 2 || 12 Cast: Magic Dart | 96 | 74 | 9 || 179 Searing Ray | | 20 | 6 || 26 Iskenderun's Myst | | 1 | || 1 Use: Potion | | 1 | || 1 Armour: Robe | 1 | 3 | 2 || 6 Dodge: Dodged | 6 | 27 | 8 || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6332 | 6027 | 305 | 882 | 4614 | 7 | 904.6 | Dungeon | 6093 | 5847 | 246 | 882 | 4439 | 6 | 1015.5 | Temple | 238 | 179 | 59 | 0 | 175 | 1 | 238.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1480 daAuts D:1: 1261 daAuts D:2: 1168 daAuts D:3: 1090 daAuts D:5: 1075 daAuts Temple: 238 daAuts D:6: 16 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 211.1 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 246.3 +-------+-------+-------+-------+-------+----------------------