Dungeon Crawl Stone Soup version 0.30-a0-883-g5ad918d77d (webtiles) character file. Game seed: 7152125044145116894 9 domi the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Mar 18, 2023. Got out of the dungeon alive. The game lasted 00:00:24 (495 turns). domi the Conjurer (Demonspawn Conjurer) Turns: 495, Time: 00:00:24 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 5/5 EV: 12 Int: 19 God: Gold: 9 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: ignite blood 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of ambrosia {unknown} d - 2 potions of attraction {unknown} e - a potion of heal wounds {unknown} f - a potion of invisibility {unknown} g - a potion of degeneration {unknown} h - 2 potions of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your demonic aura sometimes causes spilled blood to erupt in flames. Message History A giant cockroach comes into view. A giant cockroach is nearby! A giant cockroach is nearby! Aim: a giant cockroach (asleep, 100% to hit) The magic dart hits the giant cockroach. Aim: a giant cockroach (heavily wounded, 100% to hit) The magic dart hits the giant cockroach but does no damage. Aim: a giant cockroach (heavily wounded, 100% to hit) The magic dart hits the giant cockroach. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You barely miss the giant cockroach. The giant cockroach barely misses you. You barely miss the giant cockroach. The giant cockroach bites you. You hit the giant cockroach. The giant cockroach barely misses you. The giant cockroach bites you but does no damage. You hit the giant cockroach but do no damage. The giant cockroach barely misses you. You completely miss the giant cockroach. The giant cockroach bites you but does no damage. You barely miss the giant cockroach. The giant cockroach closely misses you. You hit the giant cockroach. You kill the giant cockroach! You see here a giant cockroach corpse. g - an emerald potion You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. You open the door. Found an escape hatch in the floor. There is an open door here. You open the door. There is an open door here. You open the door. Found an escape hatch in the floor. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. There is an open door here. As you open the door, it creaks loudly! There is an open door here. You open the door. There is an open door here. An endoplasm comes into view. An endoplasm is nearby! Aim: an endoplasm (asleep, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The endoplasm quivers. The endoplasm jiggles. Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. Aim: an endoplasm (lightly wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. Your magical contamination has completely faded away. Found a stone staircase leading down. h - an orange potion A goblin comes into view. It is wielding a +0 club. The goblin shouts! A goblin is nearby! Aim: a goblin, wielding a +0 club (100% to hit) The magic dart hits the goblin. Aim: a goblin, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A rat comes into view. A rat is nearby! A rat is nearby! A rat is nearby! Aim: a rat (100% to hit) The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) h - 2 orange potions (gained 1) A kobold comes into view. It is wielding a +0 dagger. A kobold is nearby! A kobold is nearby! Aim: a kobold, wielding a +0 dagger and quivering stones (asleep, 100% to hit) The magic dart hits the kobold. You kill the kobold! You have reached level 2! Your demonic ancestry asserts itself... Your blood heats up. You see here a +0 club. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You see here 6 stones. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! .#≈##'####+####'## .#≈≈#.# #(# .#≈≈#.# #.# .#≈≈#.+ +.# .#≈≈#.# #.# ..≈≈#.# #.# ##≈##'####+####'## ≈#..'.......'..# # ≈#>.####'####.@# ##≈####≈≈≈.≈≈≈#### .#≈≈≈≈≈≈≈≈.≈≈≈≈≈≈≈ ..######.#.####### ...####....####### ...'.............. ...####....####### ..## ###.#.#### .## #........# There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 2 giant cockroaches (D:1) A goblin (D:1) A hobgoblin (D:1) A kobold (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domi the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 444 | D:1 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 444 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 495 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_loops_corners Action || total ---------------------------++------- Melee: Unarmed || 7 Cast: Magic Dart || 12 Armour: Robe || 2 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 495 | 445 | 50 | 0 | 406 | 1 | 495.0 | Dungeon | 495 | 445 | 50 | 0 | 406 | 1 | 495.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 495 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.0 +-------+-------+-------+-------+-------+----------------------