Dungeon Crawl Stone Soup version 0.30-a0-883-g5ad918d77d (webtiles) character file. Game seed: 13432257177126398006 72 domi the Conjurer (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on Mar 18, 2023. Got out of the dungeon alive. The game lasted 00:02:22 (2039 turns). domi the Conjurer (Demonspawn Conjurer) Turns: 2039, Time: 00:02:22 Health: 30/30 AC: 2 Str: 7 XL: 4 Next: 7% Magic: 7/7 EV: 12 Int: 22 God: Gold: 113 SH: 5 Dex: 11 Spells: 4/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect + (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ d - amulet of reflection HPRegen 0.25/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: powered by death 1, weakness stinger 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 113 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery d - an amulet of reflection (around neck) (You found it on level 1 of the Dungeon) e - a ring of fire {rF+, rC-} (You found it on level 1 of the Dungeon) Scrolls c - a scroll of noise {unknown} g - a scroll of teleportation {unknown} Potions b - a potion of magic f - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 5.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level x - Searing Ray Conj 54% 2d6 1% 2 z - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 13% 3 Apportation Tloc 4% N/A 14% 1 Necrotise Necr 8% 1d4 14% 1 Summon Small Mammal Summ 8% N/A 14% 1 Fulminant Prism Conj/Hex 7% 3d6 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. You have a small tail. Message History An orc is nearby! An orc is nearby! An orc is nearby! Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (100% to hit) The magic dart hits the orc but does no damage. Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (100% to hit) The magic dart hits the orc. Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (moderately wounded, 100% to hit) The magic dart hits the orc. You kill the orc! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your magical contamination has completely faded away. There is an open door here. Found a stone staircase leading down. f - a glowing silvery potion You now have 100 gold pieces (gained 10). You now have 113 gold pieces (gained 13). You see here a +2 leather armour of fire resistance. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You see here a +2 leather armour of fire resistance. There is a stone staircase leading down here. g - a scroll labelled ULEESO ROSYPTU You open the door. There is an open door here. An endoplasm comes into view. An endoplasm is nearby! Aim: an endoplasm (asleep, 100% to hit) The magic dart hits the endoplasm. The endoplasm quivers. Aim: an endoplasm (moderately wounded, 100% to hit) The magic dart hits the endoplasm but does no damage. Aim: an endoplasm (moderately wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. There is a stone staircase leading down here. You see here a +2 leather armour of fire resistance. There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. (D) Dungeon Where to? (Enter - D:2 @ (x,y), ? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. An orc priest is nearby! Aim: an orc priest, wielding a +0 dagger and wearing a +0 leather armour (wandering, hasn't noticed you, 100% to hit) The magic dart hits the orc priest. The orc priest shouts! You hear a shout! Aim: an orc priest, wielding a +0 dagger and wearing a +0 leather armour (moderately wounded, 100% to hit) The magic dart hits the orc priest. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Aim: an orc priest, wielding a +0 dagger and wearing a +0 leather armour (heavily wounded, 100% to hit) The magic dart hits the orc priest but does no damage. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! You hear a shout! Aim: an orc priest, wielding a +0 dagger and wearing a +0 leather armour (heavily wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. Your magical contamination has completely faded away. You start resting. You climb downwards. The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! There is a stone staircase leading up here. Aim: an orc priest, wielding a +0 dagger and wearing a +0 leather armour (lightly wounded, 79% to hit) The searing ray hits the orc priest. (Press . to maintain the ray.) The searing ray hits the orc priest. The searing ray hits the orc priest. You kill the orc priest! You have reached level 4! You feel clever. You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... You grow a small tail. You climb upwards. There is a stone staircase leading down here. (D) Dungeon Where to? (Enter - D:2, ? - help) What level of the Dungeon? (default 1, ? - help) There is an open door here. You open the door. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.#.........# #.# #.# .........##.# #.# #.# #....######.# #.######## #.# ####.# #.# #........####.### # #.# #.###########...##..... #.# #........###.###.#.#### #.# ####)#########..# #...#### #.# #...##.......##.# #.###... ## #.#######....@....####### #.## .# #.##...................## #.# .# #.#...⌠....##'##....⌠...# #.# .# #.#........#...#........# #.# .# #.#........'8.8'........# #.# .# #############'########### #.# .# #.# #..####...#####.# .# #.# ##......#.......# .# #.# ######...####### There were no monsters in sight! Vanquished Creatures An orc priest (D:2) An adder (D:2) A dart slug (D:1) An orc (D:2) A ball python (D:1) 5 endoplasms 3 giant cockroaches (D:1) 4 goblins (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) 2 bats (D:1) 4 frilled lizards 2 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domi the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 236 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 236 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 1206 | D:1 | Reached skill level 5 in Conjurations 1262 | D:1 | Learned a level 2 spell: Searing Ray 1338 | D:1 | Reached XP level 3. HP: 24/24 MP: 2/6 1950 | D:2 | Discovered your monstrous ancestry. 1950 | D:2 | Gained mutation: You have a small tail. [demonic ancestry] 1950 | D:2 | Reached XP level 4. HP: 21/30 MP: 2/7 2039 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: giann_wishing_wells, layout_loops_ring D:2: cheibrodos_pilgrimage, layout_loops_corners, serial_shops, shop, nrook_campfire, chequers_serial_rivers_small_b Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.6 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 24 | || 24 Cast: Magic Dart | 64 | || 64 Searing Ray | 1 | || 1 Armour: Robe | 9 | || 9 Dodge: Dodged | 30 | || 30 Block: Other | 8 | || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2041 | 1830 | 211 | 201 | 1396 | 2 | 1020.5 | Dungeon | 2041 | 1830 | 211 | 201 | 1396 | 2 | 1020.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1635 daAuts D:2: 406 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 52.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 52.0 +-------+-------+-------+-------+-------+----------------------