Dungeon Crawl Stone Soup version 0.30-a0-883-g5ad918d77d (webtiles) character file. Game seed: 10824133121079734925 9 domi the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Mar 18, 2023. Got out of the dungeon alive. The game lasted 00:00:20 (153 turns). domi the Conjurer (Demonspawn Conjurer) Turns: 153, Time: 00:00:20 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 2/5 EV: 12 Int: 19 God: Gold: 11 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: demonic magic 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History Ran out of altars for temple! x2 Welcome, domi the Demonspawn Conjurer. A smirking vizier told you that the Orb of Zot is just within this dungeon. Found a staircase leading out of the dungeon. Lua error: attempt to yield across metamethod/C-call boundary Found an escape hatch in the floor. A bat comes into view. A bat is nearby! A bat is nearby! Aim: a bat (asleep, 100% to hit) The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! Aim: a hobgoblin (asleep, 100% to hit) The magic dart hits the hobgoblin but does no damage. Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin but does no damage. Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You now have 11 gold pieces. You open the door. There is an open door here. A dart slug comes into view. A dart slug is nearby! A dart slug is nearby! A dart slug is nearby! Aim: a dart slug (100% to hit) The magic dart hits the dart slug. The dart slug launches a dart at you. The slug dart hits you but does no damage. Aim: a dart slug (moderately wounded, 100% to hit) The magic dart hits the dart slug. Aim: a dart slug (severely wounded, 100% to hit) The magic dart hits the dart slug but does no damage. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You hit the dart slug. You hit the dart slug. The dart slug misses you. You hit the dart slug but do no damage. The dart slug launches a dart at you. The slug dart hits you. You hit the dart slug but do no damage. You hit the dart slug but do no damage. The dart slug launches a dart at you. The slug dart hits you. You hit the dart slug. You kill the dart slug! You see here a dart slug corpse. As you open the door, it creaks loudly! A ball python comes into view. A ball python is nearby! A ball python is nearby! A ball python is nearby! A ball python is nearby! Aim: a ball python (100% to hit) The magic dart hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! Aim: an endoplasm (wandering, hasn't noticed you, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A bat comes into view. The bat moves out of view. A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! Aim: a bat (wandering, hasn't noticed you, 100% to hit) The magic dart hits the bat. You kill the bat! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. You see here a dart slug corpse. There is an escape hatch in the floor here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! .. .# #.# .# #.# .# #.# .####### #.# .'...... #.# .####### #.# †####8#####.###### .....>..........@# .####8#####.###### '####### #.# .......# #.# .......# #.# .......# #.# .......####.# ..†......##.# .......#....# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A ball python (D:1) An endoplasm (D:1) A hobgoblin (D:1) 2 bats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domi the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 134 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 134 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 153 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 6 Cast: Magic Dart || 10 Armour: Robe || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 153 | 135 | 18 | 0 | 109 | 1 | 153.0 | Dungeon | 153 | 135 | 18 | 0 | 109 | 1 | 153.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 153 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.0 +-------+-------+-------+-------+-------+----------------------