Dungeon Crawl Stone Soup version 0.30-a0-883-g5ad918d77d (webtiles) character file. Game seed: 9876188506899059971 8 domi the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Mar 18, 2023. Got out of the dungeon alive. The game lasted 00:00:16 (292 turns). domi the Conjurer (Demonspawn Conjurer) Turns: 292, Time: 00:00:17 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 5/5 EV: 12 Int: 19 God: Gold: 12 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: spiny 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of enchant weapon {unknown} d - a scroll of noise {unknown} e - a scroll of identify {unknown} f - 2 scrolls of immolation {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. Message History Welcome, domi the Demonspawn Conjurer. Will you prevail where others failed? Will you find the Orb of Zot? Found a staircase leading out of the dungeon. Lua error: attempt to yield across metamethod/C-call boundary A hobgoblin and a giant cockroach come into view. The hobgoblin shouts! There are monsters nearby! There are monsters nearby! Aim: a giant cockroach (wandering, hasn't noticed you, 100% to hit) The magic dart hits the giant cockroach. You kill the giant cockroach! Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. Aim: a hobgoblin (almost dead, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. A bat and a frilled lizard come into view. Found a scroll labelled JAFEL KELON. Found a stone staircase leading down. There are monsters nearby! There are monsters nearby! Aim: a frilled lizard (asleep, 100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! Aim: a bat (asleep, 100% to hit) The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A quokka comes into view. A quokka is nearby! A quokka is nearby! Aim: a quokka (100% to hit) The magic dart hits the quokka. Aim: a quokka (severely wounded, 100% to hit) The magic dart hits the quokka. You kill the quokka! You can't see any susceptible monsters within range! (Use Z to cast anyway.) c - a scroll labelled JAFEL KELON d - a scroll labelled USOGUWK XOYTSI You see here a hobgoblin corpse. Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. e - a scroll labelled TURUSU XEUM There is a stone staircase leading down here. f - a scroll labelled ATYCVE KOMEE f - 2 scrolls labelled ATYCVE KOMEE (gained 1) A bat comes into view. The bat moves out of view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. The bat hits you. x2 A bat is nearby! A bat is nearby! Aim: a bat (100% to hit) The magic dart hits the bat. The bat closely misses you. Aim: a bat (severely wounded, 100% to hit) The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 12 gold pieces. A goblin comes into view. It is wielding a +0 club. A goblin is nearby! A goblin is nearby! Aim: a goblin, wielding a +0 club (asleep, 100% to hit) The magic dart hits the goblin. You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. (D) Dungeon Where to? (? - help) Okay, then. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.###.#..###### #######...####### #.#........##.###.#...#.#........ #.#.#.#.##.#..#...#.#...#..###### #.#.#.#.#..#.##.###.#####..# # #.#.#.##.#....#....##..# ..#.#......#..#.##..#..# ###.########..#..####..# ..# #...#.###...##.## .. #....@....#.##.# #...###.#...#..#.# ###. #..########.# # #..#......#.# #....#.##.#.# ###.##.#..#†## #...#..#.##..# #.###.##.....# ##########.#.# There were no monsters in sight! Vanquished Creatures A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) A quokka (D:1) 2 bats (D:1) A frilled lizard (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domi the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 271 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 271 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 292 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial01, layout_basic Action || total ---------------------------++------- Cast: Magic Dart || 10 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 292 | 272 | 20 | 0 | 250 | 1 | 292.0 | Dungeon | 292 | 272 | 20 | 0 | 250 | 1 | 292.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 292 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.0 +-------+-------+-------+-------+-------+----------------------