Dungeon Crawl Stone Soup version 0.30-a0-883-g5ad918d77d (webtiles) character file. Game seed: 14397194351074831800 8 domi the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Mar 18, 2023. Got out of the dungeon alive. The game lasted 00:00:29 (136 turns). domi the Conjurer (Demonspawn Conjurer) Turns: 136, Time: 00:00:29 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 5/5 EV: 12 Int: 19 God: Gold: 1 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . c - +0 mace (protect) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: demonic magic 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 1 gold pieces. Inventory: Hand Weapons c - a +0 mace of protection (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Kiss of Death Conj/Necr 40% 2d8 7% 1 Dazzling Flash Conj/Hex 20% N/A 21% 3 Confusing Touch Hex 1% N/A 45% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dispel Undead Necr 1% 3d6 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History Welcome, domi the Demonspawn Conjurer. Are you destined to find the sublime Orb of Zot, or to die trying? Found 6 poisoned darts. Found a staircase leading out of the dungeon. Lua error: attempt to yield across metamethod/C-call boundary A giant cockroach comes into view. A giant cockroach is nearby! A giant cockroach is nearby! A giant cockroach is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Aim: a giant cockroach (100% to hit) The magic dart hits the giant cockroach. Aim: a giant cockroach (moderately wounded, 100% to hit) The magic dart hits the giant cockroach. Aim: a giant cockroach (almost dead, 100% to hit) The magic dart hits the giant cockroach. You kill the giant cockroach! You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You now have 1 gold piece. You pick up a book of Touch and begin reading... You add the spells Kiss of Death, Confusing Touch and Dispel Undead to your library. You see here a giant cockroach corpse. You see here a +0 mace of protection. A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. You see here a +0 mace of protection. c - a +0 mace of protection Your +0 mace of protection hums with potential! c - a +0 mace of protection (weapon) A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! Okay, then. You hit the hobgoblin. Your weapon exudes an aura of protection. The hobgoblin hits you. You hit the hobgoblin. The hobgoblin misses you. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin closely misses you. You hit the hobgoblin. The hobgoblin closely misses you. The hobgoblin hits you but does no damage. You closely miss the hobgoblin. The hobgoblin misses you. You hit the hobgoblin. You kill the hobgoblin! A jackal comes into view. A jackal is nearby! A jackal is nearby! A jackal is nearby! A jackal comes into view. The jackal barks! You hear a shout! An endoplasm comes into view. The jackal closely misses you. The endoplasm quivers. You hit the jackal but do no damage. Your weapon exudes an aura of protection. The jackal closely misses you. A goblin comes into view. It is wielding a +0 dagger. The jackal completely misses you. You hit the jackal. You kill the jackal! The jackal barely misses you. You hit the jackal. The jackal barely misses you. x2 You closely miss the jackal. The jackal barely misses you. The jackal misses you. You hit the jackal but do no damage. The jackal barely misses you. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm hits you but does no damage. The endoplasm freezes you. You are frozen. You hit the endoplasm. You kill the endoplasm! You hit the goblin. The goblin hits you but does no damage. You hit the goblin. You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. (D) Dungeon Where to? (? - help) Okay, then. You see here a giant cockroach corpse. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! .............†..######## #####.....#####......... #...#.....#...########## #.⌠.#.....#.⌠.## #...#.....#...## #####.....####### ................# ................# .....(.@........# ................# ................# #####.....#####.. #...#.....#...### #.⌠.#.....#.⌠.#. #...#.....#...## #####.....##### There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) 2 jackals (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domi the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 100 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 100 | D:1 | Reached XP level 2. HP: 16/19 MP: 5/5 136 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_glassed_features, layout_basic, minmay_misc_feat_tower, minmay_heptomino_h4 Action || total ---------------------------++------- Melee: Mace || 17 Cast: Magic Dart || 3 Armour: Robe || 4 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 142 | 107 | 35 | 0 | 52 | 1 | 142.0 | Dungeon | 142 | 107 | 35 | 0 | 52 | 1 | 142.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 142 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.0 +-------+-------+-------+-------+-------+----------------------