Dungeon Crawl Stone Soup version 0.30-a0-900-g23479c02f2 (webtiles) character file. Game seed: 1978150235376594452 14 domi the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Mar 18, 2023. Got out of the dungeon alive. The game lasted 00:01:08 (322 turns). domi the Conjurer (Demonspawn Conjurer) Turns: 322, Time: 00:01:09 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 27% Magic: 5/5 EV: 12 Int: 19 God: Gold: 9 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . c - +0 short sword (protect) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will +.... (no boots) Stlth ++ (no amulet) HPRegen 0.23/turn e - ring of willpower MPRegen 0.09/turn (no ring) @: no status effects A: demonic guardian 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons c - a +0 short sword of protection (weapon) (You took it off a kobold on level 1 of the Dungeon) Armour a - a +0 robe (worn) Jewellery e - a ring of willpower (left hand) (You found it on level 1 of the Dungeon) Scrolls d - a scroll of amnesia {unknown} g - a scroll of enchant armour {unknown} Potions b - a potion of magic f - a potion of berserk rage {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 3% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History The magic dart hits the frilled lizard. You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! Aim: an endoplasm (asleep, 100% to hit) The magic dart hits the endoplasm. The endoplasm quivers. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! Aim: an endoplasm (moderately wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) g - a scroll labelled OSHRAS FEYWKOMA A jackal comes into view. A jackal is nearby! Aim: a jackal (asleep, 100% to hit) The magic dart hits the jackal. Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. A jackal comes into view. You can't go up here! Unknown command. Aim: a jackal (100% to hit) The magic dart hits the jackal. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You hit the jackal. Your weapon exudes an aura of protection. The jackal bites you. You hit the jackal but do no damage. The jackal misses you. You hit the jackal. You kill the jackal! No target in view! No target in view! (D) Dungeon Where to? (Enter - D:1 @ (x,y), ? - help) A jackal comes into view. The jackal barks! You hear an angry hiss. You closely miss the jackal. The jackal misses you. You hit the jackal. Your weapon exudes an aura of protection. The jackal bites you but does no damage. A ball python comes into view. The jackal barely misses you. You barely miss the jackal. A bat comes into view. The jackal misses you. You closely miss the jackal. Your punch misses the jackal. The jackal bites you but does no damage. You hit the jackal. The jackal closely misses you. The jackal bites you. The bat hits you but does no damage. You hit the jackal. The bat hits you but does no damage. The jackal barely misses you. You barely miss the jackal. The jackal bites you but does no damage. The bat hits you but does no damage. The bat barely misses you. The jackal barely misses you. You barely miss the jackal. The ball python barely misses you. The ball python grabs you. The ball python constricts you. The bat barely misses you. The jackal bites you but does no damage. The ball python bites you but does no damage. The ball python constricts you. You hit the ball python. You kill the ball python! The bat hits you but does no damage. The jackal barely misses you. You hit the jackal but do no damage. The bat closely misses you. The jackal bites you but does no damage. The jackal misses you. You barely miss the jackal. The bat misses you. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal barely misses you. The bat hits you. The jackal bites you. You hit the jackal. You kill the jackal! The bat closely misses you. The bat hits you but does no damage. You hit the bat. You kill the bat! No target in view! No target in view! (D) Dungeon Where to? (Enter - D:1 @ (x,y), ? - help) There is a stone staircase leading down here. There is an open door here. You see here a +0 leather armour. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ############### #⌠.....⌠.≈≈≈≈⌠##### #### #.........≈≈≈≈#...# ..... #..........≈≈≈#.#.##### ...[. #>..##...##..@#.#.#...###..... #...##...##...#.#.#........... #........[....#.#.#........... #######'#######.#.#........... ####..........>.......†.... #...##..................... #...##..................... #...##.#####.##............ #...##.#†#.#..#............ There were no monsters in sight! Vanquished Creatures A bat (D:1) An endoplasm (D:1) A hobgoblin (D:1) 3 jackals (D:1) 2 ball pythons (D:1) 2 frilled lizards (D:1) A kobold (D:1) 2 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domi the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 78 | D:1 | HP: 3/13 [kobold/+0 short sword of protection (3)] 84 | D:1 | HP: 1/13 [kobold/+0 short sword of protection (3)] 90 | D:1 | HP: 1/13 [kobold/+0 short sword of protection (1)] 100 | D:1 | HP: 3/13 [frilled lizard (1)] 268 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 268 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 322 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_flooded_fountain, layout_basic, hellmonk_ecumenical_altar_defaced_shrine, serial_corexii_hall, corexii_hall_statues_x, corexii_hall_statues_l, minmay_octomino_e4 Action || total ---------------------------++------- Melee: Short sword || 18 Unarmed || 1 Cast: Magic Dart || 15 Armour: Robe || 13 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 321 | 292 | 29 | 39 | 147 | 1 | 321.0 | Dungeon | 321 | 292 | 29 | 39 | 147 | 1 | 321.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 321 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 20.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 20.0 +-------+-------+-------+-------+-------+----------------------