Dungeon Crawl Stone Soup version 0.30-a0-900-g23479c02f2 (webtiles) character file. Game seed: 17814992609919000611 9 domi the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Mar 18, 2023. Got out of the dungeon alive. The game lasted 00:00:22 (299 turns). domi the Conjurer (Demonspawn Conjurer) Turns: 299, Time: 00:00:22 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 5/5 EV: 12 Int: 19 God: Gold: 12 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: spiny 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery d - a ring of protection from cold {rC+} (You found it on level 1 of the Dungeon) Scrolls c - a scroll of enchant weapon {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. Message History Welcome, domi the Demonspawn Conjurer. It's a long, long way down to the Orb of Zot, but that shouldn't be any trouble. Found a staircase leading out of the dungeon. Lua error: attempt to yield across metamethod/C-call boundary You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. c - a scroll labelled YGANUA HAS GAW You open the large door. There is a large open door here. You now have 12 gold pieces. A ball python comes into view. The ball python hisses angrily. A ball python is nearby! A ball python is nearby! Aim: a ball python (100% to hit) The magic dart hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! A goblin is nearby! Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit) The magic dart hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +0 dagger; a goblin corpse A rat comes into view. The rat moves out of view. A rat is nearby! Aim: a rat (100% to hit) The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A bat comes into view. You see here a rat corpse. A bat is nearby! A bat is nearby! A bat is nearby! Aim: a bat (100% to hit) The magic dart hits the bat. The bat hits you. The bat barely misses you. Aim: a bat (moderately wounded, 100% to hit) The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. A kobold comes into view. It is wielding a +0 club. The kobold shouts! A kobold is nearby! A kobold is nearby! A kobold is nearby! Aim: a kobold, wielding a +0 club and quivering stones (100% to hit) The magic dart hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! Aim: an endoplasm (wandering, hasn't noticed you, 100% to hit) The magic dart hits the endoplasm. Aim: an endoplasm (severely wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! You don't have enough magic to cast this spell. d - a ring of protection from cold {rC+} You open the door. A hobgoblin comes into view. The hobgoblin shouts! A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. Aim: a hobgoblin (moderately wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. A goblin comes into view. It is wielding a +0 club. A goblin is nearby! A goblin is nearby! Aim: a goblin, wielding a +0 club (wandering, hasn't noticed you, 100% to hit) The magic dart hits the goblin. You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. There is an open door here. There is a large open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##################...# P.PPP~PPPPP~≈~P~P#...# .PPP≈~~PPP~~≈≈≈~≈# ..# ~P~~~≈≈~~P~≈≈≈≈≈≈# .# ~~~≈≈≈≈~≈~≈≈≈≈~~~# .. ≈~≈≈~~≈≈≈≈≈≈~≈~.~# .~≈≈..~~≈~≈..≈..P# #.~.##.~.~.#P.~#.# ##.####.~.######@# ### ##### ### There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 2 goblins (D:1) A hobgoblin (D:1) A kobold (D:1) A ball python (D:1) A bat (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domi the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 239 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 239 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 299 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_basic, kennysheep_nondescript Action || total ---------------------------++------- Cast: Magic Dart || 11 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 300 | 241 | 59 | 0 | 218 | 1 | 300.0 | Dungeon | 300 | 241 | 59 | 0 | 218 | 1 | 300.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 300 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.0 +-------+-------+-------+-------+-------+----------------------