Dungeon Crawl Stone Soup version 0.30-a0-900-g23479c02f2 (webtiles) character file. Game seed: 9998873287570172019 137 domi the Conjurer (level 5, 35/35 HPs) Began as a Demonspawn Conjurer on Mar 18, 2023. Got out of the dungeon alive. The game lasted 00:05:41 (3071 turns). domi the Conjurer (Demonspawn Conjurer) Turns: 3071, Time: 00:05:41 Health: 35/35 AC: 3 Str: 7 XL: 5 Next: 0% Magic: 8/8 EV: 12 Int: 21 God: Gold: 182 SH: 4 Dex: 12 Spells: 1/8 levels left rFire . . . SeeInvis . b - +1 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Rampage . k - +0 cloak rCorr . (no gloves) Will ..... (no boots) Stlth ++ r - amulet of magic regeneration HPRegen 0.25/turn (no ring) MPRegen 0.51/turn (no ring) @: no status effects A: horns 1, powered by death 1, condensation shield a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 182 gold pieces. Inventory: Hand Weapons b - a +1 dagger of venom (weapon) (You took it off a goblin on level 2 of the Dungeon) d - a +0 antimagic hand axe (You found it on level 1 of the Dungeon) j - a +4 dagger of speed (You took it off a goblin on level 2 of the Dungeon) Armour a - a +0 robe (worn) k - a +0 cloak (worn) (You found it on level 2 of the Dungeon) n - the +1 robe of the Marlin {rElec rC- MP+9 Stlth+} (You found it on level 2 of the Dungeon) rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). Stlth: It makes you more stealthy. Jewellery r - an amulet of magic regeneration (around neck) (You found it on level 3 of the Dungeon) Scrolls e - 5 scrolls of identify {unknown} f - 2 scrolls of magic mapping {unknown} g - a scroll of noise {unknown} h - a scroll of fog {unknown} i - a scroll of silence {unknown} l - a scroll of teleportation {unknown} o - 2 scrolls of poison {unknown} q - 2 scrolls of immolation {unknown} s - a scroll of butterflies {unknown} Potions c - 2 potions of heal wounds {unknown} m - 3 potions of curing {unknown} p - 2 potions of berserk rage {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 6.3 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level c - Iskenderun's Mystic Conj/Tloc 15% 2d5 36% 4 x - Searing Ray Conj 56% 2d6 1% 2 z - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 4% 2d4 14% 1 Dazzling Flash Conj/Hex 30% N/A 12% 3 Stone Arrow Conj/Erth 30% 3d8 12% 3 Passwall Tmut/Erth 1% N/A 22% 2 Fulminant Prism Conj/Hex 7% 3d7 36% 4 Yara's Violent Unravell Hex/Tmut 1% 3d3 99% 5 Enfeeble Hex 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:3 = Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You regenerate a little health from kills. A meltable shield of frost defends you. (SH +4) Message History You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You open the door. A giant cockroach comes into view. A giant cockroach is nearby! A giant cockroach is nearby! Aim: a giant cockroach (asleep, 100% to hit) The magic dart hits the giant cockroach. Aim: a giant cockroach (heavily wounded, 100% to hit) The magic dart hits the giant cockroach. Aim: a giant cockroach (severely wounded, 100% to hit) The magic dart hits the giant cockroach. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Aim: a giant cockroach (heavily wounded, 100% to hit) The magic dart hits the giant cockroach. You kill the giant cockroach! Found an escape hatch in the floor. There is an open door here. A worm comes into view. A worm is nearby! Aim: a worm (100% to hit) The magic dart hits the worm. Aim: a worm (lightly wounded, 100% to hit) The magic dart hits the worm. Aim: a worm (moderately wounded, 100% to hit) The magic dart hits the worm. Aim: a worm (moderately wounded, 100% to hit) The magic dart hits the worm. Aim: a worm (moderately wounded, 100% to hit) The magic dart hits the worm. Aim: a worm (moderately wounded, 100% to hit) The magic dart hits the worm. Aim: a worm (moderately wounded, 100% to hit) The magic dart hits the worm. Aim: a worm (heavily wounded, 100% to hit) The magic dart hits the worm but does no damage. Aim: a worm (heavily wounded, 100% to hit) The magic dart hits the worm. Aim: a worm (severely wounded, 100% to hit) The magic dart hits the worm! You kill the worm! You see here a worm corpse. A goblin and a giant cockroach come into view. There are monsters nearby! There are monsters nearby! There are monsters nearby! Okay, then. Aim: a giant cockroach (asleep, 100% to hit) The magic dart hits the giant cockroach. The goblin shouts! Aim: a giant cockroach (severely wounded, 100% to hit) The magic dart hits the giant cockroach. Aim: a giant cockroach (almost dead, 100% to hit) The magic dart hits the giant cockroach! You kill the giant cockroach! Aim: a goblin, wielding a +0 dagger (100% to hit) The magic dart hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 172 gold pieces (gained 13). You now have 182 gold pieces (gained 10). Found a stone staircase leading down. Found a stone staircase leading up. A ball python comes into view. Aim: a ball python (asleep, 100% to hit) The magic dart hits the ball python. You kill the ball python! A giant cockroach and an endoplasm come into view. The giant cockroach waves its antennae. There are monsters nearby! Aim: a giant cockroach (100% to hit) The magic dart hits the giant cockroach but does no damage. Aim: a giant cockroach (100% to hit) The magic dart hits the giant cockroach! You kill the giant cockroach! Aim: an endoplasm (asleep, 100% to hit) The magic dart hits the endoplasm. The endoplasm quivers. Aim: an endoplasm (moderately wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! You have reached level 5! Your demonic ancestry asserts itself... Frost condenses into a shield before you. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! .......##~[88~.######..##.#####.# #.##...##~~~~~.....♣#'###..# #.# ..##...##♣~~~......♣#..###.####.# ####...# ♣~~~###'#..#..# #.#....# #...# ♣~~~#.#.#..#..# #.#....# #...# ♣♣~~#'#.#..##'# #.#....# #...# ♣~##...#♣....♣ #.#....# ###...####.#....#♣....♣ #......# #.........##.[.@#♣....♣ ###..... #....############♣♣...#####....# #....# #####..###........ ###### #................. #................. #................. #................. #..........####### #..........# # There were no monsters in sight! Vanquished Creatures A jelly (D:4) 2 adders (D:2) 3 worms 4 dart slugs 3 orcs 2 bats 9 endoplasms 6 giant cockroaches 7 goblins 6 hobgoblins 4 jackals (D:2) 5 kobolds A quokka (D:2) 5 ball pythons A frilled lizard (D:1) 4 rats (D:1) 63 creatures vanquished. Vanquished Creatures (others) 6 plants (D:4) 6 creatures vanquished. Grand Total: 69 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domi the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 204 | D:1 | Found a faded altar of an unknown god. 272 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 272 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 1109 | D:2 | Learned a level 2 spell: Searing Ray 1126 | D:2 | Reached skill level 5 in Conjurations 1140 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/6 1840 | D:2 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 1840 | D:2 | Reached XP level 4. HP: 30/30 MP: 1/7 1907 | D:2 | Identified the +1 robe of the Marlin {rElec rC- MP+9 | Stlth+} 1990 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2481 | D:3 | Found Fuix Zie's Jewellery Boutique. 2760 | D:4 | Reached skill level 6 in Conjurations 2973 | D:4 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 2973 | D:4 | Reached XP level 5. HP: 35/35 MP: 5/8 3071 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_5, layout_basic, hellmonk_ecumenical_altar_run_dry D:2: layout_rooms D:3: layout_loops_cross, serial_shops, nicolae_shop_waterfront, st_stairs_12 D:4: minmay_diamond_boxcup, layout_basic, serial_bayou, serial_bayou_lagoon_a, serial_bayou_ford_a, serial_bayou_pond_e, serial_bayou_pond_e, serial_bayou_pond_a Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.3 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 27 | || 27 Punch | 1 | || 1 Dagger | 10 | 7 || 17 Headbutt | | 2 || 2 Cast: Magic Dart | 89 | 49 || 138 Searing Ray | 1 | || 1 Use: Potion | 1 | || 1 Armour: Robe | 8 | 2 || 10 Dodge: Dodged | 28 | 4 || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3084 | 2934 | 150 | 122 | 2463 | 4 | 771.0 | Dungeon | 3084 | 2934 | 150 | 122 | 2463 | 4 | 771.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1163 daAuts D:2: 927 daAuts D:3: 689 daAuts D:4: 304 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 49.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 49.0 +-------+-------+-------+-------+-------+----------------------