Dungeon Crawl Stone Soup version 0.30-a0-900-g23479c02f2 (webtiles) character file. Game seed: 13723570101363726976 8 domi the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Mar 18, 2023. Got out of the dungeon alive. The game lasted 00:00:30 (265 turns). domi the Conjurer (Demonspawn Conjurer) Turns: 265, Time: 00:00:32 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 3/5 EV: 12 Int: 19 God: Gold: 32 SH: 4 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: condensation shield a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 32 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of haste {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Sting Tmut/Pois 4% 1d3 17% 1 Dazzling Flash Conj/Hex 20% N/A 21% 3 Poisonous Vapours Pois/Air 2% N/A 26% 2 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Olgreb's Toxic Radiance Pois 1% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A meltable shield of frost defends you. (SH +4) Message History Welcome, domi the Demonspawn Conjurer. The magnificent Orb of Zot lies far below, as if waiting for you to find it. Found 4 stones, a sedimented purple potion and 22 gold pieces. Found a staircase leading out of the dungeon. Lua error: attempt to yield across metamethod/C-call boundary c - a sedimented purple potion You now have 13 gold pieces. Found three escape hatches in the floor. A giant cockroach comes into view. You see here 9 gold pieces. A giant cockroach is nearby! Aim: a giant cockroach (asleep, 100% to hit) The magic dart hits the giant cockroach. Aim: a giant cockroach (moderately wounded, 100% to hit) The magic dart hits the giant cockroach. Aim: a giant cockroach (almost dead, 100% to hit) The magic dart hits the giant cockroach. You kill the giant cockroach! You don't have enough magic to cast this spell. You now have 22 gold pieces (gained 9). A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! Aim: a kobold, wielding a +0 short sword (100% to hit) The magic dart hits the kobold. A goblin comes into view. It is wielding a +0 club. Aim: a kobold, wielding a +0 short sword (severely wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! A goblin is nearby! Aim: a goblin, wielding a +0 club (100% to hit) The magic dart hits the goblin. You kill the goblin! You don't have enough magic to cast this spell. Things that are here: a +0 club; a goblin corpse Found a stone staircase leading down. An endoplasm comes into view. An endoplasm is nearby! Aim: an endoplasm (asleep, 100% to hit) The magic dart hits the endoplasm. The endoplasm quivers. Aim: an endoplasm (severely wounded, 100% to hit) The magic dart hits the endoplasm. Aim: an endoplasm (almost dead, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! A goblin comes into view. It is wielding a +0 club. There is a stone staircase leading down here. A goblin is nearby! A goblin is nearby! Aim: a goblin, wielding a +0 club (asleep, 100% to hit) The magic dart hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 28 gold pieces (gained 6). You now have 32 gold pieces (gained 4). You pick up a Young Poisoner's Handbook and begin reading... You add the spells Sting, Poisonous Vapours and Olgreb's Toxic Radiance to your library. A jackal comes into view. A jackal is nearby! Aim: a jackal (asleep, 100% to hit) The magic dart hits the jackal. Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal. Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. You kill the jackal! A quokka comes into view. The quokka moves out of view. A quokka is nearby! Aim: a quokka (100% to hit) The magic dart hits the quokka. Aim: a quokka (moderately wounded, 100% to hit) The magic dart hits the quokka. Aim: a quokka (almost dead, 100% to hit) The magic dart hits the quokka. You kill the quokka! You have reached level 2! Your demonic ancestry asserts itself... Frost condenses into a shield before you. There is an escape hatch in the floor here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ########### #(...@....# #.........# #.#.....#.# #.........#. ## #.........#.#### . #.#.....#.#....# #.........#....# #.........#....# #.#.....#.#....####### There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) 2 goblins (D:1) A jackal (D:1) A quokka (D:1) A kobold (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domi the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 232 | D:1 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 232 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 265 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_basic, ebering_ecumenical_altar_box Action || total ---------------------------++------- Cast: Magic Dart || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 265 | 233 | 32 | 0 | 205 | 1 | 265.0 | Dungeon | 265 | 233 | 32 | 0 | 205 | 1 | 265.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 265 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.0 +-------+-------+-------+-------+-------+----------------------