Dungeon Crawl Stone Soup version 0.30-a0-900-g23479c02f2 (webtiles) character file. Game seed: 7946886650808140415 8 domi the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Mar 18, 2023. Got out of the dungeon alive. The game lasted 00:00:23 (137 turns). domi the Conjurer (Demonspawn Conjurer) Turns: 137, Time: 00:00:24 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 3/5 EV: 12 Int: 19 God: Gold: 0 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: powered by pain 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History Welcome, domi the Demonspawn Conjurer. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Found a staircase leading out of the dungeon. Lua error: attempt to yield across metamethod/C-call boundary You enter the shallow water. Moving in this stuff is going to be slow. You see here a stone. You open the door. A hobgoblin and an endoplasm come into view. The endoplasm quivers. Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. Aim: an endoplasm (moderately wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. You don't have enough magic to cast this spell. A ball python comes into view. There is an open door here. Which direction? You close the door. A hobgoblin opens the door. There are monsters nearby! You hit the ball python but do no damage. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. You barely miss the ball python. The ball python bites you. The ball python constricts you. Unknown command. You hit the ball python but do no damage. The ball python bites you. The ball python constricts you. The ball python closely misses you. The ball python constricts you. You hit the ball python. The ball python barely misses you. The ball python constricts you. You hit the ball python but do no damage. The ball python bites you but does no damage. The ball python constricts you. You hit the ball python. You kill the ball python! You hit the hobgoblin but do no damage. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin completely misses you. Aim: a hobgoblin (lightly wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! You start resting. There is an open door here. You see here a ball python corpse. A bat and a frilled lizard come into view. There are monsters nearby! There are monsters nearby! Aim: a frilled lizard (asleep, 100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! Aim: a bat (asleep, 100% to hit) The magic dart hits the bat. You kill the bat! A rat comes into view. A rat is nearby! A rat is nearby! Aim: a rat (asleep, 100% to hit) The magic dart hits the rat. You kill the rat! A quokka comes into view. A quokka is nearby! A quokka is nearby! Aim: a quokka (asleep, 100% to hit) The magic dart hits the quokka. Aim: a quokka (almost dead, 100% to hit) The magic dart hits the quokka. You kill the quokka! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. There is an open door here. You see here a ball python corpse. You see here a stone. You enter the shallow water. Moving in this stuff is going to be slow. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #≈≈~~~≈~≈≈~≈≈≈# #≈≈≈~~≈~~~~≈≈≈# #≈≈≈~~≈~≈~~≈≈≈# #≈≈≈≈~~~≈~≈≈≈≈# #≈≈≈≈~~~~~≈≈≈≈# #≈≈≈≈~~~~≈≈≈≈≈# #≈≈≈~~~~~~~≈≈≈# #≈≈~~~...~~~≈≈# #≈≈~~..@..~~≈≈# #≈≈~~~...~~≈≈≈# #≈≈≈~~~~~~~≈≈≈# #≈≈≈≈~~~≈~≈≈≈≈# #≈≈≈≈~≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈≈≈≈# ############### There were no monsters in sight! Vanquished Creatures A ball python (D:1) A bat (D:1) An endoplasm (D:1) A hobgoblin (D:1) A quokka (D:1) A frilled lizard (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domi the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 114 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 114 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 137 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_loops_cross, serial_shops, shop, bh_walls_and_bars Action || total ---------------------------++------- Melee: Unarmed || 8 Cast: Magic Dart || 9 Armour: Robe || 2 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 150 | 122 | 28 | 35 | 61 | 1 | 150.0 | Dungeon | 150 | 122 | 28 | 35 | 61 | 1 | 150.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 150 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.0 +-------+-------+-------+-------+-------+----------------------