Dungeon Crawl Stone Soup version 0.30-a0-900-g23479c02f2 (webtiles) character file. Game seed: 11039767654990092345 29 domi the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Mar 18, 2023. Got out of the dungeon alive. The game lasted 00:01:24 (1321 turns). domi the Conjurer (Demonspawn Conjurer) Turns: 1321, Time: 00:01:25 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 1% Magic: 4/6 EV: 12 Int: 21 God: Gold: 68 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: hooves 1, demonic magic 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 68 gold pieces. Inventory: Armour a - a +0 robe (worn) g - a +0 pair of boots (You found it on level 1 of the Dungeon) Scrolls h - a scroll of teleportation {unknown} Potions b - a potion of degeneration {unknown} c - a potion of curing {unknown} d - a potion of flight {unknown} e - a potion of mutation {unknown} f - 2 potions of might {unknown} i - a potion of haste {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 5.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 2% 2 Shock Conj/Air 48% 1d6 5% 1 Dazzling Flash Conj/Hex 24% N/A 16% 3 Swiftness Air 2% N/A 41% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Airstrike Air 1% 2d(1-17) 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have large cloven feet. Spells you cast may paralyse adjacent enemies. Message History You hear a shout! A kobold comes into view. It is wielding a +0 short sword. Aim: a kobold, wielding a +0 short sword (wandering, hasn't noticed you, 100% to hit) The magic dart hits the kobold. The kobold shouts! A kobold comes into view. It is wielding a +0 club. Aim: a kobold, wielding a +0 short sword (moderately wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! A kobold comes into view. It is wielding a +0 short sword. Aim: a kobold, wielding a +0 club and quivering stones (100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The kobold shouts! A kobold comes into view. It is wielding a +0 dagger. Aim: a kobold, wielding a +0 club and quivering stones (100% to hit) The magic dart hits the kobold. The kobold shouts! You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. Your magical contamination has completely faded away. The kobold throws a stone. The stone hits you but does no damage. The kobold throws a stone. The stone barely misses you. You start resting. A kobold is nearby! Aim: a kobold, wielding a +0 club and quivering stones (moderately wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! The kobold throws a stone. The stone hits you. You start resting. Things that are here: a +0 club; 3 stones A rat comes into view. The rat moves out of view. A rat is nearby! Aim: a rat (wandering, hasn't noticed you, 100% to hit) The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A frilled lizard comes into view. A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! Aim: a frilled lizard (wandering, hasn't noticed you, 100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A rat comes into view. A rat is nearby! A rat is nearby! A rat is nearby! Aim: a rat (wandering, hasn't noticed you, 100% to hit) The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a frilled lizard skeleton. You see here a +0 ring mail. i - a coppery potion Things that are here: a +0 club; a kobold corpse Things that are here: a +0 short sword; a kobold corpse; a frilled lizard skeleton You see here a frilled lizard skeleton. A kobold is nearby! A kobold is nearby! Aim: a kobold, wielding a +0 short sword (wandering, hasn't noticed you, 100% to hit) The magic dart hits the kobold. You kill the kobold! Your Conjurations skill increases to level 5! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +0 club; 3 stones There is an open door here. You now have 68 gold pieces (gained 18). A quokka comes into view. A quokka is nearby! A quokka is nearby! A quokka is nearby! A quokka is nearby! Aim: a quokka (asleep, 100% to hit) The magic dart hits the quokka. Aim: a quokka (severely wounded, 100% to hit) The magic dart hits the quokka. Aim: a quokka (almost dead, 100% to hit) The magic dart hits the quokka. You kill the quokka! You have reached level 3! Your experience leads to an increase in your attributes! Increase (s)trength, (i)ntelligence, or (d)exterity? You feel clever. x2; Your demonic ancestry asserts itself... A menacing aura infuses your magic. There is a large open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #...# ## #### #.### ####### #. ...# #.# #§§≈§≈§### #. ##.# #.# ≈§§§§§§≈§## ##. #.# #.# ≈≈§≈#§§≈≈≈# #.. ##.#####.# §≈§§≈§§≈≈## #.. .........# §≈§§≈≈#§≈# #.# #........# ####≈≈≈§≈#######.# .........# #@......§'.......# .........# #>.......'...##### #####'##.# ####≈≈≈§§###.# #.##.# §≈≈§≈#§§#...# #.##.# §≈≈§≈≈§§##.#.# #.##.# §≈§#§≈≈≈≈##.#### #####.##.# ≈≈§§§≈≈≈###....# ##....##.# ≈≈≈≈§§### #.##.# ##.##..[.# #################.# There were no monsters in sight! Vanquished Creatures A ball python (D:1) An endoplasm (D:1) 2 hobgoblins (D:1) 4 jackals (D:1) 2 quokkas (D:1) A bat (D:1) 4 frilled lizards (D:1) 2 goblins (D:1) 6 kobolds (D:1) 5 rats (D:1) 28 creatures vanquished. Vanquished Creatures (others) 8 plants (D:1) 8 creatures vanquished. Grand Total: 36 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domi the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 80 | D:1 | HP: 3/13 [jackal (1)] 175 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 175 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 1016 | D:1 | Reached skill level 5 in Conjurations 1298 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 1298 | D:1 | Reached XP level 3. HP: 24/24 MP: 2/6 1321 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_basic, grunt_decor_fettered, minivault_26, lexackson_kobold_supper Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action || total ---------------------------++------- Melee: Unarmed || 21 Cast: Magic Dart || 44 Use: Potion || 1 Armour: Robe || 9 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1321 | 1299 | 22 | 77 | 1086 | 1 | 1321.0 | Dungeon | 1321 | 1299 | 22 | 77 | 1086 | 1 | 1321.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1321 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 42.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 42.0 +-------+-------+-------+-------+-------+----------------------