Dungeon Sprint DCSS version 0.30-a0-986-g7f2e898f52 (webtiles) character file. Game seed: 8284699245042435029 8 domi the Conjurer (level 2, -8/19 HPs) Began as a Demonspawn Conjurer on Apr 2, 2023. Was an Initiate of Kikubaaqudgha. Killed from afar by an air elemental (13 damage) ... with a stunning burst ... while paralysed by an air elemental ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:20 (79 turns). domi the Conjurer (Demonspawn Conjurer) Turns: 79, Time: 00:02:21 Health: -8/19 AC: 8 Str: 7 XL: 2 Next: 0% Magic: 11/11 EV: 2 Int: 37 God: Kikubaaqudgha [......] Gold: 0 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . i - +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold . . . Faith . j - +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} rNeg + . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr + NoTele + (no gloves) Will +.... (no boots) Stlth ++ (no amulet) HPRegen 0.23/turn x - +6 ring of intelligence MPRegen 0.12/turn y - +6 ring of intelligence @: paralysed, sanguine armoured, invisible A: sanguine armour 1 a: Renounce Religion You were in the Dungeon. You worshipped Kikubaaqudgha. Kikubaaqudgha was noncommittal. You visited 1 branch Inventory: Hand Weapons i - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} (You found it in the Dungeon) Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). Armour a - a +0 robe (worn) h - an orb of mayhem (You found it in the Dungeon) j - the +18 shield of the Gong (worn) {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. Jewellery x - a +6 ring of intelligence (left hand) (You found it in the Dungeon) y - a +6 ring of intelligence (right hand) (You found it in the Dungeon) Wands l - a wand of acid (7) (You found it in the Dungeon) m - a wand of iceblast (7) (You found it in the Dungeon) n - a wand of mindburst (7) (You found it in the Dungeon) Scrolls g - 3 scrolls of blinking t - 7 scrolls of fog u - 5 scrolls of identify {@r1} v - 2 scrolls of fear w - 4 scrolls of amnesia Potions b - 8 potions of magic c - 10 potions of curing {@q1} d - 8 potions of heal wounds {@q2} e - 6 potions of haste {@q3} f - 3 potions of berserk rage {!q!q} o - 2 potions of brilliance p - a potion of invisibility q - 4 potions of resistance s - 5 potions of might Miscellaneous k - a lightning rod (4/4) {!a} (You found it in the Dungeon) Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 6.6 Conjurations - Level 5.5 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 100% 2d8 1% 2 Dazzling Flash Conj/Hex 56% N/A 14% 3 Fulminant Prism Conj/Hex 14% 3d9 43% 4 Iskenderun's Mystic Bla Conj/Tloc 28% 2d7 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Jiyva Lugonu Innate Abilities, Weirdness & Mutations When seriously injured, your blood forms armour. (AC +6) Message History Items here: =======. Things that are here: a wand of mindburst (7); a wand of iceblast (7); a wand of acid (7) l - a wand of acid (7); m - a wand of iceblast (7); n - a wand of mindburst (7) Items here: !!!!!!!!!!. Autopickup is now on. o - 2 potions of brilliance; p - 2 potions of invisibility e - 6 potions of haste {@q3} (gained 5); q - 4 potions of resistance r - a potion of experience; b - 8 potions of magic (gained 5) s - 5 potions of might f - 3 potions of berserk rage {!q!q} (gained 2) d - 10 potions of heal wounds {@q2} (gained 9) c - 10 potions of curing {@q1} (gained 9) Autopickup is now off. Items here: ?????. You swing at nothing. Autopickup is now on. t - 7 scrolls of fog; u - 5 scrolls of identify {@r1}; v - 2 scrolls of fear g - 4 scrolls of blinking (gained 3) You see here 4 scrolls of amnesia. You see here 4 scrolls of amnesia. w - 4 scrolls of amnesia Items here: =======. x - a +6 ring of intelligence; y - a +6 ring of intelligence Okay, then. You feel clever. x - a +6 ring of intelligence (left hand) You feel clever. y - a +6 ring of intelligence (right hand) There is an ancient bone altar of Kikubaaqudgha here. You kneel at the altar of Kikubaaqudgha. Kikubaaqudgha welcomes you! There is a transporter here. You start resting. Welcome to arena 1. You enter the transporter and appear at another place. 2 air elementals come into view. The air elemental fires a burst of electricity at you. The stunning burst hits you! You suddenly lose the ability to move! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You can move again. You feel much better. The air elemental fires a burst of electricity at you. The stunning burst hits you. You shrug off the repeated paralysis! You block the air elemental's attack. BOUMMMMG! You fade into invisibility! You block the air elemental's attack. BOUMMMMG! You block the air elemental's attack. BONNNG! You feel more experienced! Your Conjurations skill gained 2 levels and is now at level 6! Your Necromancy skill gained 5 levels and is now at level 5! You have reached level 2! Your demonic ancestry asserts itself... You feel your blood ready itself to protect you. Your blood congeals into armour. You block the air elemental's attack. SHROANNG! The air elemental hits you but does no damage. The air elemental fires a burst of electricity at you. The stunning burst hits you. You suddenly lose the ability to move! The air elemental hits you but does no damage. The air elemental fires a burst of electricity at you. The stunning burst misses you. The air elemental hits you. * * * LOW HITPOINT WARNING * * * You can move again. You feel much better. Your blood armour dries and flakes away. You block the air elemental's attack. PANG! The air elemental hits you. Your blood congeals into armour. The air elemental barely misses you. The air elemental fires a burst of electricity at you. The stunning burst hits you but does no damage. You shrug off the repeated paralysis! Okay, then. Okay, then. Blink to where? As you read the scroll of blinking, it crumbles to dust. Okay, then. Aim: an air elemental (infinite will) Okay, then. Okay, then. Okay, then. Welcome to arena 2. You enter the transporter and appear at another place. An adder and 2 ball pythons come into view. You block the air elemental's attack. BOUMMMMG! The air elemental barely misses you. The air elemental fires a burst of electricity at you. The stunning burst hits you. You suddenly lose the ability to move! * * * LOW HITPOINT WARNING * * * The air elemental fires a burst of electricity at you. The stunning burst hits you! Ouch! That really hurt! You die... Kikubaaqudgha rasps: "You have failed me! Welcome... death!" ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.8©8.▓.8©8.▓ ▓.SSS.▓.....▓ ▓.....▓.".}.▓ ▓.....▓.....▓ ▓.....▓.....▓ ▓.E...▓..©..▓ ▓..@E.▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ You could see 2 air elementals, an adder (asleep) and 2 ball pythons. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | domi the Demonspawn Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, inner flame, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the +9 sword of Zonguldrok {reap} 0 | D | Found the +13 scythe of Curses {drain, curses, Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chain chaos} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 1 | D | Banished a spatial maelstrom 3 | D | Found a viscous altar of Jiyva. 3 | D | Found a transporter. 3 | D | Found a hazy altar of Hepliaklqana. 3 | D | Found an ancient bone altar of Kikubaaqudgha. 3 | D | Found an opulent altar of Gozag. 3 | D | Found a corrupted altar of Lugonu. 10 | D | Found a burning altar of Makhleb. 11 | D | Found an iron altar of Okawaru. 11 | D | Found a stormy altar of Qazlal. 11 | D | Found a sparkling altar of Nemelex Xobeh. 11 | D | Found a sacrificial altar of Ru. 11 | D | Found a shimmering blue altar of Sif Muna. 25 | D | Found a bloodstained altar of Trog. 59 | D | Became a worshipper of Kikubaaqudgha 73 | D | Entered arena 2. 73 | D | Noticed an air elemental 73 | D | Noticed an air elemental 73 | D | Found a transporter. 73 | D | Paralysed by an air elemental for 1 turns 73 | D | HP: 1/13 [air elemental/stunning burst (12)] 76 | D | Reached skill level 6 in Conjurations 76 | D | Reached skill level 5 in Necromancy 76 | D | Gained mutation: When seriously injured, your blood forms | armour. (AC +6) [demonic ancestry] 76 | D | Reached XP level 2. HP: 10/19 MP: 5/5 76 | D | Paralysed by an air elemental for 1 turns 79 | D | Entered arena 3. 79 | D | Found a transporter. 79 | D | Paralysed by an air elemental for 1 turns 79 | D | Killed from afar by an air elemental Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 | ---------------+----+----- Conjurations | 6 | 6.6 Necromancy | 5 | 5.5 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action || total ---------------------------++------- Use: Potion || 4 Scroll || 1 Armour: Robe || 3 Dodge: Dodged || 3 Block: Kite shield || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 77 | 77 | 0 | 11 | 0 | 1 | 77.0 | Dungeon | 77 | 77 | 0 | 11 | 0 | 1 | 77.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 77 daAuts