Dungeon Crawl Stone Soup version 0.32-a0-560-g4c7f4391e0 (webtiles) character file. Game seed: 8027000390842202731 1 domi the Apothecary (level 1, -1/13 HPs) Began as a Demonspawn Alchemist on Feb 29, 2024. Constricted to death by a ball python (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:21 (45 turns). domi the Apothecary (Demonspawn Alchemist) Turns: 45, Time: 00:00:21 Health: -1/13 AC: 2 Str: 8 XL: 1 Next: 16% Magic: 1/3 EV: 2 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: constricted A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting - Level 1.0 Conjurations + Level 3.1 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Sting Conj/Alch 28% 1d4 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 12% N/A 19% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 36% 3 Olgreb's Toxic Radiance Alch 10% N/A 52% 4 Sticky Flame Fire/Alch 6% 2d4 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Options error: Unknown explore stop condition 'greedy_sacrificeable' (domi.rc:1039) Welcome, domi the Demonspawn Alchemist. If you return without finding the Orb of Zot, so far below, it's all over! Found a staircase leading out of the dungeon. Lua error: attempt to yield across metamethod/C-call boundary You open the door. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. As you open the door, it creaks loudly! There is an open door here. A quokka comes into view. A quokka is nearby! A quokka is nearby! A quokka is nearby! A ball python comes into view. You see here 9 gold pieces. Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (56% to hit) The sting misses the quokka. The ball python hisses angrily. Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (56% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The quokka barely misses you. x2 Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (56% to hit) The sting hits the quokka. The quokka is poisoned. The quokka barely misses you. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You miss the quokka. The quokka completely misses you. You closely miss the quokka. The quokka completely misses you. You closely miss the quokka. The quokka bites you but does no damage. You hit the quokka but do no damage. The quokka bites you. The quokka closely misses you. You barely miss the quokka. The quokka bites you. Your magical contamination has completely faded away. You barely miss the quokka. You kill the quokka! You don't have enough magic to cast this spell. You barely miss the ball python. The ball python bites you but does no damage. The ball python misses you. You barely miss the ball python. The ball python bites you. The ball python barely misses you. The ball python grabs you. The ball python constricts you. You hit the ball python. The ball python bites you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The ball python's grasp on you weakens, but your attempt to escape fails. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You die... #.. #.. #.# #.# #.# #.# #S# #@## #..# #~P♣~~PPP~~P. ##.# #~♣♣~~P.P~~.. #.# #~..~~P♣.~~P♣ #.# #~P♣~~♣.P~~PP #.# #~.♣~~~~~~~PP #.###~♣P~.....~♣P #...#~~~~.###.~~~ #.#.'.....#§#.... You could see a ball python. Vanquished Creatures A quokka (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domi the Demonspawn Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 44 | D:1 | HP: 2/13 [constriction (2)] 45 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_farm, layout_rooms, dreamdust_ecumenical_altar_grove Action || total ---------------------------++------- Melee: Unarmed || 9 Cast: Sting || 2 Armour: Robe || 10 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 48 | 48 | 0 | 0 | 31 | 1 | 48.0 | Dungeon | 48 | 48 | 0 | 0 | 31 | 1 | 48.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 48 daAuts Levels and vault maps discovered: D:1: lightli_arrival_farm, layout_rooms, dreamdust_ecumenical_altar_grove Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 48 | 48 | 0 | 0 | 31 | 1 | 48.0 | Dungeon | 48 | 48 | 0 | 0 | 31 | 1 | 48.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 48 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------