Dungeon Crawl Stone Soup version 0.27-a0-1137-g3ef0f4ec91 (webtiles) character file. Game seed: 15819224913737423636 114 donath the Magician (level 4, -6/35 HPs) Began as a Djinni Hedge Wizard on May 7, 2021. Shot with an arrow by a centaur (11 damage) ... on level 3 of the Dungeon. The game lasted 00:18:30 (1824 turns). donath the Magician (Djinni Hedge Wizard) Turns: 1824, Time: 00:18:30 Health: -6/35 AC: 2 Str: 9 XL: 4 Next: 98% Gold: 67 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis + a - +0 whip (freeze) rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ e - amulet of regeneration HPRegen 1.11/turn p - ring of see invisible MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 97 gold pieces. You spent 30 gold pieces at shops. Inventory: Hand Weapons a - a +0 whip of freezing (weapon) Missiles d - 151 stones l - 39 arrows m - 2 atropa-tipped darts n - 15 sling bullets Armour b - a +0 robe (worn) c - a +0 hat (worn) h - a +0 ring mail Jewellery e - an amulet of regeneration (around neck) p - a ring of see invisible (left hand) Scrolls i - a scroll of enchant armour {unknown} j - a scroll of immolation {unknown} o - 2 scrolls of enchant weapon {unknown} q - a scroll of identify {unknown} r - 4 scrolls of teleportation s - a scroll of fog {unknown} t - a scroll of amnesia {unknown} Potions f - a potion of lignification {unknown} g - 3 potions of curing {unknown} k - a potion of haste {unknown} Skills: + Level 3.0 Fighting * Level 2.4 Dodging - Level 2.0 Stealth + Level 3.5 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 b - Blink Tloc N/A N/A 6% 2 c - Call Imp Summ 14% N/A 6% 2 d - Slow Hex 14% N/A 6% 2 e - Conjure Flame Conj/Fire 14% 6-21 13% 3 f - Mephitic Cloud Conj/Pois/Air 14% N/A 13% 3 g - Apportation Tloc 28% N/A 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:3 ? Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Press: ? - help, Dir - move target, f - centaur Aim: a centaur, wielding a +0 shortbow and quivering arrows Attack! The centaur shoots an arrow. The arrow barely misses your white imp. The arrow hits you! * * * LOW HITPOINT WARNING * * * Unknown command. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Guard this area! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (13% risk of failure)! Continue anyway? [Y]es or [N]o only, please. The spell is quite dangerous to cast (13% risk of failure)! Continue anyway? Okay, then. Press: ? - help, v - describe, . - travel Here: a crimson imp (water, summoned, friendly) Some deep water. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow closely misses your crimson imp. The arrow hits you! * * * LOW HITPOINT WARNING * * * Okay, then. Okay, then. Casting: Conjure Flame (quite dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Your crimson imp blinks! The centaur shoots an arrow. The arrow hits you! You die... #.. ..# .# ##.....# #.#### ######.. ..##... #.....# ### .....<.# .......###..#..###### #####..##....................# ##..............####.##.###### ##.##.....##..#....$........# ##.##..#.# #..#..##..##.##### ##.......# #.........##.# ...###.#.# #.###@##..##.# ...# ###.# #..5...#.)##.# ...# .# #.###§.≈#.##.# ...# .# #.##≈≈.≈≈.##.# ...# ##+###'##≈≈∩≈≈....## ...# #...[...c≈≈≈≈≈.....# ...<. +......c..≈≈≈......# #######...........#.>....# #.....5.....##.....# You could see a centaur and a friendly crimson imp (summoned). Vanquished Creatures 2 gnolls (D:3) 2 adders 2 worms A dart slug (D:3) An orc (D:3) 4 bats 3 endoplasms 2 giant cockroaches (D:1) 4 goblins 3 hobgoblins 9 jackals 3 kobolds 2 quokkas 5 ball pythons A frilled lizard (D:3) 8 rats 52 creatures vanquished. Vanquished Creatures (collateral kills) A gnoll (D:3) An adder (D:3) A dart slug (D:3) A goblin (D:3) 4 creatures vanquished. Grand Total: 56 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | donath the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 264 | D:1 | Reached XP level 2. HP: 17/22 MP: 0/0 275 | D:1 | Reached skill level 1 in Fighting 423 | D:1 | Reached XP level 3. HP: 28/28 MP: 0/0 423 | D:1 | Learned a level 1 spell: Apportation 1321 | D:3 | Reached XP level 4. HP: 34/34 MP: 0/0 1324 | D:3 | Noticed an ogre 1505 | D:3 | Noticed a centaur 1779 | D:3 | Found Pureq's Magic Scroll Shoppe. 1787 | D:3 | Bought a scroll of teleportation for 30 gold pieces 1824 | D:3 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_semitransparent, layout_rooms D:2: minmay_wonky_spiral, layout_basic D:3: layout_basic, grunt_temple_overflow_diamond, serial_shops, nicolae_shop_waterfront, feat_on_display Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.5 Fighting | 1 2 3 | 3.0 Stealth | 2 | 2.0 Dodging | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 19 | || 19 Whip | 21 | 18 || 39 Cast: Magic Dart | 87 | 29 || 116 Call Imp | | 7 || 7 Blink | | 1 || 1 Armor: Robe | 16 | 4 || 20 Dodge: Dodged | 54 | 10 || 64 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1829 | 1771 | 58 | 152 | 575 | 3 | 609.7 | Dungeon | 1829 | 1771 | 58 | 152 | 575 | 3 | 609.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 736 daAuts D:1: 585 daAuts D:3: 508 daAuts