Seeded DCSS version 0.27-a0-1137-g3ef0f4ec91 (webtiles) character file. Game seed: 6919691055512990457 (custom seed) 38 donath the Stinger (level 3, -4/28 HPs) Began as a Formicid Venom Mage on May 7, 2021. Slain by an orc priest ... wielding a +0 hand axe (8 damage) ... on level 1 of the Dungeon. The game lasted 00:09:00 (897 turns). donath the Stinger (Formicid Venom Mage) Turns: 897, Time: 00:09:04 Health: -4/28 AC: 2 Str: 12 XL: 3 Next: 65% Magic: 5/6 EV: 12 Int: 15 God: Gold: 42 SH: 0 Dex: 11 Spells: 3/6 levels left rFire + . . SeeInvis + c - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn e - ring of fire MPRegen 0.10/turn (no ring) @: mighty, very slightly contaminated A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Missiles b - 48 stones (quivered) d - 23 arrows Armour a - a +0 robe (worn) f - a +0 leather armour Jewellery e - a ring of fire (left hand) Scrolls h - a scroll of enchant weapon {unknown} i - a scroll of identify {unknown} Skills: * Level 2.4 Fighting - Level 2.0 Dodging - Level 2.5 Stealth - Level 2.1 Spellcasting - Level 0.2 Necromancy - Level 2.0 Transmutations - Level 0.1 Fire Magic - Level 4.0 Poison Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Tmut/Pois 40% 1d5 6% 1 b - Poisonous Vapours Pois/Air 14% N/A 14% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ignite Poison Fire/Tmut/Pois 11% N/A 28% 3 Mephitic Cloud Conj/Pois/Air 5% N/A 36% 3 Olgreb's Toxic Radiance Pois 13% N/A 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The orc priest invokes the aid of Beogh against you. Pain shoots through your body! You climb upwards. There is a stone staircase leading down here. Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour (71% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc hits you but does no damage. The orc priest hits you with a +0 hand axe. Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour (71% to hit) The sting hits the orc priest. The orc priest is poisoned. The orc priest is lightly wounded. The orc barely misses you. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! The orc priest hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * It was a potion of magic. Magic courses through your body. The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * It was a potion of might. You feel very mighty all of a sudden. The orc priest closely misses you. The orc misses you. Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour (moderately wounded, poisoned, 71% to hit) The sting hits the orc priest. The orc priest looks even sicker. The orc priest is moderately wounded. The orc priest hits you with a +0 hand axe! You die... #######.........###.###..#.# #...............#.#..#..###. #........)...#.##..<...##... #.......#.#.[..#......#..... #.......#.#....#.........†.. #.......#.#..###...........# ##.......#.#>..#.........#### #........#.#oo###......#.# #...######.#@.#......##### #...# #.#..#.....## #...# #....#)##### ###### ##### #..#.#..### ##...## #....##...####..##.. #.##†##...........## #..#.##.....###....[ ##....###....####.#. ##....####.## #### You could see an orc priest (very poisoned) and an orc. Vanquished Creatures 2 dart slugs (D:1) 2 ball pythons (D:1) 2 bats (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 5 goblins (D:1) 5 hobgoblins (D:1) 4 quokkas (D:1) 3 frilled lizards (D:1) 2 kobolds (D:1) 2 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | donath the Formicid Venom Mage began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 114 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 158 | D:1 | Learned a level 2 spell: Poisonous Vapours 176 | D:1 | Reached skill level 1 in Fighting 393 | D:1 | Reached XP level 3. HP: 21/26 MP: 4/6 897 | D:1 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_basic D:2: layout_loops_ring, shapermc_ecumenical_altar_mp_highgroup Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.4 Dodging | 2 | 2.0 Transmutations | 2 | 2.0 Stealth | | 2.5 Spellcasting | | 2.1 Necromancy | | 0.2 Fire Magic | | 0.1 Poison Magic | | 4.0 Action || total -------------------------++------- Melee: Dagger || 18 Throw: Stone || 5 Cast: Sting || 38 Abil: Dig || 2 Use: Potion || 2 Armor: Robe || 10 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 897 | 897 | 0 | 82 | 260 | 2 | 448.5 | Dungeon | 897 | 897 | 0 | 82 | 260 | 2 | 448.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 895 daAuts D:2: 1 daAuts