Seeded DCSS version 0.27-a0-1154-gfdeffcb720 (webtiles) character file. Game seed: 6919691055512990457 (custom seed) 27 donath the Insei (level 3, 0/23 HPs) Began as an Octopode Transmuter on May 14, 2021. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:03:00 (1027 turns). donath the Insei (Octopode Transmuter) Turns: 1027, Time: 00:03:01 Health: 0/23 AC: 1 Str: 9 XL: 3 Next: 10% Magic: 2/6 EV: 13 Int: 16 God: Gold: 23 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: appendages, wereblooded A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were on level 1 of the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Missiles a - 50 stones (quivered) b - 23 arrows Jewellery c - a ring of fire Potions d - a potion of might {unknown} e - a potion of berserk rage {unknown} Skills: * Level 1.4 Fighting - Level 2.0 Dodging + Level 0.7 Stealth + Level 3.8 Unarmed Combat - Level 2.0 Spellcasting - Level 2.1 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 16% N/A 9% 1 b - Wereblood Tmut 8% N/A 13% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Spider Form Tmut/Pois 2% N/A 36% 3 Ice Form Ice/Tmut 5% N/A 78% 4 Hydra Form Tmut 4% N/A 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You barely miss the bat. Your grab misses the bat. Your squeeze misses the bat. The bat closely misses you. You barely miss the bat. Your grab misses the bat. The bat hits you. You closely miss the bat. Your grab misses the bat. Your squeeze misses the bat. Your primal bloodlust has ended. The bat closely misses you. You miss the bat. Your grab misses the bat. The bat hits you. The bat misses you. Casting: Wereblood (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. The bat barely misses you. The bat misses you. Casting: Beastly Appendage (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your blood is infused with primal strength. The bat hits you. * * * LOW HITPOINT WARNING * * * The bat closely misses you. You tentacle-slap the bat. Your grab misses the bat. You pierce the bat. Your squeeze misses the bat. The bat is heavily wounded. The bat hits you. * * * LOW HITPOINT WARNING * * * You closely miss the bat. Your grab misses the bat. Your tentacle spike misses the bat. The bat is heavily wounded. The bat hits you. * * * LOW HITPOINT WARNING * * * The bat closely misses you. You closely miss the bat. You grab the bat. You squeeze the bat. You kill the bat! You miss the quokka. Your grab misses the quokka. You pierce the quokka. The quokka is moderately wounded. The quokka completely misses you. You miss the quokka. Your grab misses the quokka. Your tentacle spike misses the quokka. The quokka is moderately wounded. The quokka bites you. You die... #.# #.# #.# ####.## #.##.# # ..##... )#.#.##.##.##### ..##... ...........>r... ..##..# ##.#.##r###.#### ..##..# #.##r# ####..# #.##@###.# # #..#######.##.....# ##...............### ##...#######......# #....# #......# ##....# #......# ......# #......# .###†)# ######## # #..# ###### You could see 2 quokkas. Vanquished Creatures 2 dart slugs (D:1) 2 ball pythons (D:1) A bat (D:1) An endoplasm (D:1) A giant cockroach (D:1) 4 goblins (D:1) 4 hobgoblins (D:1) A quokka (D:1) 2 frilled lizards (D:1) A kobold (D:1) A rat (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | donath the Octopode Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 237 | D:1 | Reached XP level 2. HP: 8/18 MP: 5/5 553 | D:1 | Learned a level 2 spell: Wereblood 1001 | D:1 | Reached XP level 3. HP: 11/23 MP: 2/6 1027 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_basic Action || total -------------------------++------- Melee: Unarmed || 54 Constrict || 11 Tentacles || 10 Kick || 6 Punch || 1 Throw: Stone || 2 Cast: Beastly Appendage || 8 Wereblood || 4 Stab: Sleeping || 3 Armor: Skin || 5 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1023 | 1023 | 0 | 250 | 528 | 1 | 1023.0 | Dungeon | 1023 | 1023 | 0 | 250 | 528 | 1 | 1023.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1023 daAuts