Seeded DCSS version 0.27-a0-1158-gaa87e14f67 (webtiles) character file. Game seed: 6919691055512990457 (custom seed) 38 donath the Magician (level 3, 0/21 HPs) Began as an Octopode Hedge Wizard on May 16, 2021. Slain by an orc ... wielding a +0 hand axe (3 damage) ... on level 1 of the Dungeon. The game lasted 00:05:27 (1193 turns). donath the Magician (Octopode Hedge Wizard) Turns: 1193, Time: 00:05:28 Health: 0/21 AC: 1 Str: 9 XL: 3 Next: 43% Magic: 7/7 EV: 13 Int: 17 God: Gold: 42 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 hat rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles c - 50 stones Armour b - a +0 hat (worn) Jewellery d - a ring of fire Scrolls f - a scroll of enchant weapon {unknown} g - a scroll of identify {unknown} Potions e - a potion of magic {unknown} h - a potion of might {unknown} i - a potion of berserk rage {unknown} Skills: + Level 0.2 Fighting - Level 2.0 Dodging - Level 3.0 Stealth * Level 1.7 Unarmed Combat - Level 3.3 Spellcasting + Level 1.5 Conjurations - Level 1.1 Summonings - Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 32% 1d4 9% 1 b - Call Imp Summ 6% N/A 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc N/A N/A 17% 2 Slow Hex 2% N/A 26% 2 Conjure Flame Conj/Fire 5% 6-21 36% 3 Mephitic Cloud Conj/Pois/Air 4% N/A 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You climb downwards. A hobgoblin, 4 orcs and an orc priest come into view. The orc shouts! x3; The orc priest shouts! The hobgoblin shouts! You hear a shout! Found a stone staircase leading down. There is a stone staircase leading up here. The orc barely misses you. The orc priest calls down the wrath of Beogh upon you. You barely resist. You climb upwards. There is a stone staircase leading down here. You hit the orc priest. Your grab misses the orc priest. The orc priest is lightly wounded. The orc barely misses you. The orc priest closely misses you. You barely miss the orc priest. Your grab misses the orc priest. The orc priest is lightly wounded. The orc hits you but does no damage. The orc priest completely misses you. You hit the orc priest but do no damage. Your grab misses the orc priest. The orc priest is lightly wounded. The orc hits you with a +0 hand axe. The orc priest looks braver for a moment. You hit the orc priest but do no damage. Your grab misses the orc priest. The orc priest is lightly wounded. The orc barely misses you. The orc priest hits you with a +0 hand axe. You hit the orc priest but do no damage. You grab the orc priest. You squeeze the orc priest. The orc priest is moderately wounded. You constrict the orc priest, but do no damage. The orc hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * The orc priest closely misses you. Okay, then. You hit the orc priest. Your squeeze misses the orc priest. The orc priest is heavily wounded. You constrict the orc priest, but do no damage. The orc hits you with a +0 hand axe. You die... #.###.#.#.#........... #.....#.#.############ #######.........###.###..#.# #...............#.#..#..###. #............#.##..<...##... #.......#)#.[..#......#..... #.......#.#....#............ #.......#.#.o###..........)# ##.......#.#@o.#.........#### #........#.#..###......#.# #...######†#..#......##### #...# #.#..#.....## #...# #....#)##### ###### ##### #..#.#..### ##...## #....##...####..##.. #.##.##...........## #..#.##.....###....[ You could see an orc priest and an orc. Vanquished Creatures 2 dart slugs (D:1) 2 ball pythons (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 5 goblins (D:1) 5 hobgoblins (D:1) 4 quokkas (D:1) 2 bats (D:1) 3 frilled lizards (D:1) 2 kobolds (D:1) 2 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | donath the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 155 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/6 158 | D:1 | Learned a level 2 spell: Call Imp 257 | D:1 | Reached skill level 1 in Unarmed Combat 619 | D:1 | Reached XP level 3. HP: 19/21 MP: 1/7 1193 | D:1 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_basic D:2: layout_loops_ring, shapermc_ecumenical_altar_mp_highgroup Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 1 | 1.7 Stealth | 3 | 3.0 Fighting | | 0.2 Dodging | | 2.0 Spellcasting | | 3.3 Conjurations | | 1.5 Summonings | | 1.1 Translocations | | 1.0 Action || total -------------------------++------- Melee: Dagger || 32 Constrict || 8 Tentacles || 6 Cast: Magic Dart || 61 Stab: Sleeping || 1 Armor: Skin || 2 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1192 | 1179 | 13 | 0 | 919 | 2 | 596.0 | Dungeon | 1192 | 1179 | 13 | 0 | 919 | 2 | 596.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1190 daAuts D:2: 1 daAuts