Seeded DCSS version 0.27.1-2-g3b301248ec (webtiles) character file. Game seed: 14036611466628663890 (custom seed) 0 donath the Skirmisher (level 1, 0/16 HPs) Began as an Octopode Abyssal Knight on Sept 28, 2021. Was a Follower of Lugonu. Slain by a quasit (2 damage) ... on level 1 of the Abyss. The game lasted 00:00:33 (50 turns). donath the Skirmisher (Octopode Abyssal Knight) Turns: 50, Time: 00:00:34 Health: 0/16 AC: 1 Str: 11 XL: 1 Next: 0% Magic: 2/2 EV: 13 Int: 14 God: Lugonu [*.....] Gold: 3 SH: 0 Dex: 8 (11) Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Depart the Abyss You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 3 gold pieces. Inventory: Hand Weapons a - a +1 spear (weapon) Skills: - Level 3.0 Fighting - Level 2.0 Polearms - Level 2.3 Dodging - Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 0% N/A 41% 2 Gell's Gravitas Tloc 0% N/A 65% 3 Teleport Other Tloc 0% N/A 65% 3 Lightning Bolt Conj/Air 0% 1d11 100% 5 Dispersal Tloc 0% N/A 100% 6 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You feel clumsy. You closely miss the quasit. Your grab misses the quasit. The quasit is lightly wounded. The quasit bites you. The quasit completely misses you. The quasit claws you. You closely miss the quasit. You grab the quasit. Your squeeze misses the quasit. The quasit is lightly wounded. You constrict the quasit. The quasit closely misses you. x2 The quasit claws you. You barely miss the quasit. The quasit is lightly wounded. You constrict the quasit, but do no damage. The quasit bites you but does no damage. The quasit claws you but does no damage. The quasit closely misses you. The quasit bites you but does no damage. The quasit barely misses you. The quasit claws you. You hit the quasit but do no damage. The quasit is lightly wounded. You constrict the quasit, but do no damage. The quasit misses you. x2; The quasit claws you. You hit the quasit. The quasit is heavily wounded. You constrict the quasit. The quasit bites you. * * * LOW HITPOINT WARNING * * * The quasit claws you. * * * LOW HITPOINT WARNING * * * The quasit closely misses you. You hit the quasit but do no damage. The quasit is severely wounded. You constrict the quasit. The quasit bites you but does no damage. The quasit claws you but does no damage. The quasit closely misses you. You completely miss the quasit. You squeeze the quasit, but do no damage. The quasit is almost dead. You constrict the quasit, but do no damage. The quasit bites you. You die... . .... ..... ..... ...... .... ....# .. . ##...###...∩# . . ..#.....#.....#.... ..................... ...................... ........5W......... .. #."..@#.....#... # . ##...###...# # .###. #.....# ... .... #. ..........>............ .............. .. . . . ........... ...W....... ..#.....#.....#.. ..#.. .###... ## ..### ..###. $ . #.....#. . .. You could see a wraith and a quasit. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | donath the Octopode Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 16/16 MP: 2/2 36 | Abyss:1 | Noticed a quasit 36 | Abyss:1 | Noticed a wraith 50 | Abyss:1 | Slain by a quasit Illustrated notes Levels and vault maps discovered: Abyss:1: base: Temple, guppyfry_abyss_exit_glass_guarded, base: Temple Action || total -------------------------++------- Melee: Spear || 9 Constrict || 1 Tentacles || 1 Armor: Skin || 6 Dodge: Dodged || 13