Dungeon Crawl Stone Soup version 0.32.0-12-g91f736bfdd (webtiles) character file. Game seed: 15692466704426006798 89 dongler the Magician (level 4, -6/32 HPs) Began as a Djinni Hedge Wizard on Sept 13, 2024. Mangled by Edmund ... wielding a +2 heavy dire flail (28 damage) ... on level 4 of the Dungeon. The game lasted 00:11:59 (2552 turns). dongler the Magician (Djinni Hedge Wizard) Turns: 2552, Time: 00:11:59 Health: -6/32 AC: 5 Str: 9 XL: 4 Next: 84% Gold: 199 EV: 12 Int: 18 God: SH: 0 Dex: 12 rFire + + . g - +0 sling rCold x . . (no shield) rNeg + . . b - +0 robe rPois ∞ c - +0 hat rElec . l - +2 cloak "Cextadgh" {Slay+3} rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ d - ring of positive energy HPRegen 0.25/turn (no ring) %: infuse magic (-7 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 199 gold pieces. Inventory: Hand Weapons a - a +0 dagger g - a +0 sling (weapon) Missiles i - 32 stones Armour b - a +0 robe (worn) c - a +0 hat (worn) l - the +2 cloak "Cextadgh" (worn) {Slay+3} (You found it on level 2 of the Dungeon) Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Jewellery d - a ring of positive energy (left hand) n - a ring of wizardry s - an amulet of faith Scrolls f - 2 scrolls of identify {unknown} h - a scroll of amnesia {unknown} j - a scroll of torment {unknown} k - a scroll of fog {unknown} p - a scroll of immolation {unknown} q - a scroll of noise {unknown} Potions e - 3 potions of curing {unknown} m - a potion of attraction {unknown} o - 2 potions of enlightenment {unknown} r - a potion of mutation {unknown} Skills: * Level 1.6 Fighting + Level 0.1 Short Blades + Level 0.5 Ranged Weapons * Level 3.5 Dodging + Level 2.1 Stealth * Level 3.8 Spellcasting * Level 3.8 Conjurations * Level 3.8 Hexes * Level 3.8 Summonings * Level 3.8 Necromancy * Level 3.8 Translocations * Level 3.8 Fire Magic * Level 3.8 Ice Magic * Level 3.8 Air Magic * Level 3.8 Earth Magic * Level 3.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Blink Tloc 34% N/A 4% 2 c - Call Imp Summ 34% N/A 4% 2 d - Grave Claw Necr 34% 2d9 4% 2 e - Mephitic Cloud Conj/Alch/Air 17% N/A 10% 3 f - Sting Conj/Alch 68% 1d7 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Fedhas Zin Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Grave Claw (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Edmund Aim: Edmund, wielding a +2 heavy dire flail and wearing a +0 chain mail (lightly wounded, ally target, 81% to hit) The sting hits Edmund. Edmund is poisoned. Edmund is lightly wounded. Edmund closely misses you. Your cerulean imp hits Edmund but does no damage. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +2 heavy dire flail and wearing a +0 chain mail (lightly wounded, poisoned, ally target, 81% to hit) The sting hits Edmund. Edmund looks even sicker. Edmund is moderately wounded. Your cerulean imp hits Edmund but does no damage. Edmund misses you. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +2 heavy dire flail and wearing a +0 chain mail (moderately wounded, very poisoned, ally target, 81% to hit) The sting hits Edmund but does no damage. Edmund looks even sicker. Edmund is moderately wounded. Your cerulean imp barely misses Edmund. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +2 heavy dire flail and wearing a +0 chain mail (moderately wounded, very poisoned, ally target, 81% to hit) The sting hits Edmund but does no damage. Edmund looks as sick as possible! Edmund is moderately wounded. Your cerulean imp closely misses Edmund. Edmund hits you with a +2 heavy dire flail!! Ouch! That really hurt! You die... Edmund says, "I'd like to see a scythe do that!" .. #. .# #. ### #.### #. #.. ....# #. #.# ....# #. #.# ....# #.##.####....##. #.@@.5.......... ####....<....## ########### You could see Edmund (extremely poisoned, ally target) and a friendly cerulean imp (summoned). Vanquished Creatures 2 adders A ribbon worm (D:3) 3 orcs (D:3) 2 bats 5 endoplasms 2 giant cockroaches 3 goblins 2 hobgoblins A quokka (D:3) A ball python (D:1) 2 frilled lizards (D:1) 6 kobolds 30 creatures vanquished. Vanquished Creatures (collateral kills) 2 adders (D:3) A ribbon worm (D:3) A dart slug (D:3) An orc (D:3) A ball python (D:3) 2 goblins (D:3) A hobgoblin (D:3) A rat (D:3) 10 creatures vanquished. Grand Total: 40 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dongler the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | dongler set off with the following spells memorised: Magic | Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 303 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 899 | D:2 | Reached XP level 3. HP: 11/26 MP: 0/0 899 | D:2 | Learned a level 1 spell: Sting 984 | D:2 | Found a faded altar of an unknown god. 1030 | D:2 | Identified the +2 cloak "Cextadgh" {Slay+3} 1326 | D:2 | Found a glowing silver altar of Zin. 1592 | D:3 | Reached skill level 1 in Fighting 1834 | D:3 | Reached XP level 4. HP: 23/32 MP: 0/0 2289 | D:3 | Found a blossoming altar of Fedhas. 2537 | D:4 | Noticed Edmund 2552 | D:4 | Mangled by Edmund Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_basic, minmay_misc_feat_roman D:2: layout_basic, dreamdust_ecumenical_altar_angels_and_demons, basic_altar D:3: layout_basic, lemuel_crystal_altar, mainiacjoe_overflow_tiny_flanked D:4: layout_loops_corners, nicolae_dithmenos_the_darkroom, cheibrodos_sewer_entry_sluice, uniq_edmund Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.5 Stealth | 2 | 2.1 Fighting | 1 | 1.6 Short Blades | | 0.1 Ranged Weapons | | 0.5 Spellcasting | | 3.8 Conjurations | | 3.8 Hexes | | 3.8 Summonings | | 3.8 Necromancy | | 3.8 Translocations | | 3.8 Fire Magic | | 3.8 Ice Magic | | 3.8 Air Magic | | 3.8 Earth Magic | | 3.8 Alchemy | | 3.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 12 | || 12 Fire: Sling | 22 | 2 || 24 Cast: Magic Dart | 41 | 8 || 49 Call Imp | 7 | 6 || 13 Grave Claw | 4 | 2 || 6 Sting | 2 | 8 || 10 Mephitic Cloud | 1 | || 1 Blink | 1 | || 1 Armour: Robe | 27 | 6 || 33 Dodge: Dodged | 24 | 13 || 37