Dungeon Crawl Stone Soup version 0.33-a0-1320-g83d59caeef (webtiles) character file. Game seed: 5485732973023851359 8 doomicus the Poker (level 2, -2/23 HPs) Began as a Merfolk Gladiator on Apr 9, 2025. Slain by a gnoll ... wielding a +0 spear (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:46 (91 turns). doomicus the Poker (Merfolk Gladiator) Turns: 91, Time: 00:00:47 Health: -2/23 AC: 4 Str: 14 XL: 2 Next: 8% Magic: 2/2 EV: 12 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . a - +0 trident rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls f - a scroll of identify {unknown} Skills: + Level 2.3 Fighting * Level 4.3 Polearms - Level 2.0 Throwing * Level 4.3 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The goblin barely misses you. A goblin comes into view. It is wielding a +0 club. The gnoll barely misses you. The goblin barely misses you. You have reached level 2! You miss the goblin. The gnoll closely misses you. The goblin barely misses you. You hit the goblin but do no damage. The gnoll hits you from afar with a +0 spear. The goblin closely misses you. You puncture the goblin! You kill the goblin! The gnoll closely misses you. You reach to attack! You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 spear. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. The gnoll hits you with a +0 spear. Things that are here: 3 gold pieces; a +0 club You closely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * You closely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 spear. You die... #..##.#..# #. ...#.## # ## #. . .##....## .. .g .## ..#.##..# #. .# .. ##..##.#. ##. .##.# ###....## ..##....# ...##.#..##.#$.##.# # #..#.##..#.##.)#)##..# ###....##....##.@jg# ..#.##..#.##..#.##..# ##..##.#..##.#..# #..# ##....##....##.... ... #..##.#..##.#..##.#. . #..#.##..#.##..# # #..######## ### #.. ... You could see a gnoll and a goblin. Vanquished Creatures A dart slug (D:1) 2 goblins (D:1) A kobold (D:1) A quokka (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | doomicus the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 84 | D:1 | Reached XP level 2. HP: 16/22 MP: 2/2 90 | D:1 | HP: 1/23 [gnoll/+0 spear (3)] 91 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: ncdulo_wetmaze, layout_loops_ring, nicolae_eternal_life, nicolae_shop_information_kiosk Action || total ---------------------------++------- Melee: Trident || 23 Armour: Leather armour || 10 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 89 | 89 | 0 | 0 | 56 | 1 | 89.0 | Dungeon | 89 | 89 | 0 | 0 | 56 | 1 | 89.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 89 daAuts