Dungeon Crawl Stone Soup version 0.33-a0-1392-gf4463b9b3a (webtiles) character file. Game seed: 5462891408011994224 32 doonjunguy the Magician (level 3, 0/25 HPs) Began as a Gnoll Hedge Wizard on Apr 15, 2025. Slain by a gnoll ... wielding a +0 club (9 damage) ... on level 2 of the Dungeon. The game lasted 00:05:41 (808 turns). doonjunguy the Magician (Gnoll Hedge Wizard) Turns: 808, Time: 00:05:42 Health: 0/25 AC: 2 Str: 9 XL: 3 Next: 27% Magic: 0/11 EV: 12 Int: 15 God: Gold: 19 SH: 0 Dex: 11 Spells: 9/16 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) f - a +0 spear i - a +0 hand axe l - a +0 spear m - a +0 short sword o - a +0 club p - a +0 club s - a +0 whip Missiles e - 7 stones (quivered) Armour b - a +0 robe (worn) c - a +0 hat (worn) h - a +0 leather armour k - a +0 leather armour Scrolls q - a scroll of teleportation {unknown} r - a scroll of fog {unknown} u - a scroll of torment {unknown} Potions d - a potion of magic g - a potion of heal wounds {unknown} j - a potion of brilliance {unknown} n - a potion of lignification {unknown} t - a potion of enlightenment {unknown} v - a potion of ambrosia {unknown} w - a potion of attraction {unknown} Skills: + Level 0.7 Fighting + Level 0.7 Short Blades + Level 0.7 Long Blades + Level 0.7 Axes + Level 0.7 Maces & Flails + Level 0.7 Polearms + Level 0.7 Staves + Level 0.7 Ranged Weapons + Level 0.7 Throwing + Level 0.7 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.7 Shields + Level 0.7 Unarmed Combat + Level 7.1 Spellcasting + Level 3.7 Conjurations + Level 0.5 Hexes + Level 2.1 Summonings + Level 2.1 Necromancy + Level 2.1 Translocations + Level 0.5 Forgecraft + Level 0.5 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Alchemy + Level 0.9 Invocations + Level 0.7 Evocations + Level 0.6 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 2% 1 b - Blink Tloc 22% N/A 9% 2 c - Call Imp Summ 22% N/A 9% 2 d - Grave Claw Necr 22% 2d8 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 10% N/A 21% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (almost dead, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is almost dead. The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll completely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (almost dead, 100% to hit) The magic dart hits the gnoll. You kill the gnoll! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Throw: 8 stones Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (54% to hit) You throw a stone. The stone closely misses the gnoll. Found a coppery potion. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (100% to hit) The magic dart hits the gnoll but does no damage. The gnoll barely misses you. You closely miss the gnoll. The gnoll hits you with a +0 club. You hit the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 club! You die... #.###.##.... ######†# #.# # #..j.j^# #)# #)###### #.# #..# ## ##.# #.# #j# ∆ #@# #...# #.... ...###. #!.. .# #... # ### You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) 2 endoplasms (D:1) A hobgoblin (D:1) 2 jackals (D:1) A ball python (D:1) 2 bats (D:1) A frilled lizard (D:1) 2 goblins (D:1) 4 rats 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | doonjunguy the Gnoll Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 291 | D:1 | Reached XP level 2. HP: 10/19 MP: 8/10 335 | D:1 | Learned a level 2 spell: Blink 339 | D:1 | Learned a level 2 spell: Call Imp 343 | D:1 | Learned a level 2 spell: Grave Claw 773 | D:1 | You fall into a shaft and drop 1 floor! 802 | D:2 | Reached XP level 3. HP: 12/25 MP: 0/11 808 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_double_pillar, layout_loops_ring, supply_closet_lemuel D:2: layout_loops_cross, minmay_misc_feat_hallway Skill XL: | 1 | ---------------+----+----- Summonings | 2 | 2.1 Necromancy | 2 | 2.1 Translocations | 2 | 2.1 Fighting | | 0.7 Short Blades | | 0.7 Long Blades | | 0.7 Axes | | 0.7 Maces & Flails | | 0.7 Polearms | | 0.7 Staves | | 0.7 Ranged Weapons | | 0.7 Throwing | | 0.7 Armour | | 0.7 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.7 Unarmed Combat | | 0.7 Spellcasting | | 7.1 Conjurations | | 3.7 Hexes | | 0.5 Forgecraft | | 0.5 Fire Magic | | 0.5 Ice Magic | | 0.5 Air Magic | | 0.5 Earth Magic | | 0.5 Alchemy | | 0.5 Invocations | | 0.9 Evocations | | 0.7 Shapeshifting | | 0.6 Action || total ---------------------------++------- Melee: Dagger || 17 Throw: Stone || 1 Cast: Magic Dart || 26 Call Imp || 2 Grave Claw || 2 Stab: Sleeping || 1 Armour: Robe || 12 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 803 | 803 | 0 | 22 | 423 | 2 | 401.5 | Dungeon | 803 | 803 | 0 | 22 | 423 | 2 | 401.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 768 daAuts D:2: 34 daAuts